Player Matchup

Medusa
Medusa
Dellinger23
Medusa
Level 25
God Stats
0W - 4L
1,496 SR
Queue Stats
5W - 10L
1,475 Elo+
Party 1
Vulcan
Vulcan
TheTrolleador
Vulcan
Level 158
God Stats
4W - 4L
1,716 SR
Queue Stats
318W - 224L
1,629 Elo+
Party 1
Chaac
Chaac
warriorpaint
Chaac
Level 128
God Stats
2W - 1L
1,383 SR
Queue Stats
375W - 313L
1,658 Elo+
Party 1
Team Averages
Level 104
1,532 SR
1,587 Elo+

VS

Team Averages
Level 97
1,648 SR
1,601 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Willie868
Ne Zha
Level 25
God Stats
22W - 9L
1,712 SR
Queue Stats
100W - 65L
1,682 Elo+
Party 2
Horus
Horus
vBlaack-RG4L
Horus
Level 145
God Stats
17W - 6L
1,732 SR
Queue Stats
68W - 42L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 0
6,273
627
1,321
4,468
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 1
6,037
604
5,134
8,087
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
6,104
610
5,878
11,961
8,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 5
8,191
819
12,498
4,222
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Willie868
Ne Zha
13
4 / 0 / 6
8,027
803
6,381
8,306
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 1 / 9
7,221
722
3,392
9,823
10,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
5
8.5
L
Medusa
1
2
0
0.5
L
0
6
1
0.08
W
Ne Zha
Willie868
Ne Zha
4
0
6
7
W
1
1
9
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,333
Damage
22,271
24,516
Taken
22,351
13,105
Mitigated
15,941
3,234
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,498
1,165
0
1,560
4,222
1,673
800
950
3,272
38,349
0
L
Medusa
1,321
737
0
0
4,468
1,444
0
1,410
3,058
0
9,864
L
5,134
1,993
0
392
8,087
3,270
0
4,357
3,730
17,799
0
W
Ne Zha
Willie868
Ne Zha
6,381
1,440
0
4,152
8,306
4,076
903
2,609
5,697
0
38,355
W
3,392
1,093
1,588
3,833
9,823
10,192
524
1,962
7,861
0
13,506
L
5,878
1,078
0
2,842
11,961
8,391
0
6,731
5,230
0
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,414
Gold Earned
23,439
99
Minions Killed
159
1
Camps Cleared
8
566,258
Distance Traveled
615,509
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,191
819
78
8
6
184,755
2
L
Medusa
6,273
627
26
3
1
185,304
1
L
Vulcan
6,037
604
26
3
0
174,559
4
W
Ne Zha
8,027
803
62
6
1
212,375
6
W
Horus
7,221
722
19
2
1
218,379
2
L
Chaac
6,104
610
47
5
0
206,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role