Player Matchup

Baron Samedi
Baron Samedi
Anita Caulk7443
Baron Samedi
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 110L
1,610 Elo+
Party 1
Awilix
Awilix
BeepBeeepBoooop
Awilix
Level 121
God Stats
32W - 17L
1,554 SR
Queue Stats
509W - 499L
1,490 Elo+
Party 3
Cabrakan
Cabrakan
D360Deathspin
Cabrakan
Level 141
God Stats
9W - 20L
1,422 SR
Queue Stats
393W - 390L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
Gazisaur
Kukulkan
Level 128
God Stats
1W - 0L
1,607 SR
Queue Stats
41W - 42L
1,462 Elo+
Solo
Xbalanque
Xbalanque
HighKDA
Xbalanque
Level 43
God Stats
2W - 1L
1,550 SR
Queue Stats
65W - 41L
1,584 Elo+
Party 1
Team Averages
Level 91
1,527 SR
1,529 Elo+

VS

Team Averages
Level 97
1,484 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CaptinCheif31
King Arthur
Level 127
God Stats
10W - 14L
1,383 SR
Queue Stats
133W - 150L
1,469 Elo+
Solo
Khepri
Khepri
Geez Im A God
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,741 Elo+
Party 2
Baron Samedi
Baron Samedi
Th3miniman11
Baron Samedi
Level 104
God Stats
23W - 18L
1,492 SR
Queue Stats
553W - 567L
1,480 Elo+
Solo
Fenrir
Fenrir
blazed-windu
Fenrir
Level 142
God Stats
39W - 23L
1,544 SR
Queue Stats
986W - 1,088L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anita Caulk7443
Baron Samedi
9
2 / 1 / 4
6,351
577
5,336
6,509
5,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 1 / 2
5,921
538
3,788
6,187
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
D360Deathspin
Cabrakan
10
2 / 3 / 1
6,198
563
6,325
11,706
6,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Gazisaur
Kukulkan
10
1 / 1 / 1
5,895
536
4,977
3,336
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
HighKDA
Xbalanque
11
4 / 1 / 1
6,705
610
7,489
6,115
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 2 / 0
5,298
482
2,978
6,523
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CaptinCheif31
King Arthur
11
3 / 3 / 0
6,707
610
7,669
11,730
8,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 1
4,556
414
2,317
8,286
5,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Th3miniman11
Baron Samedi
8
0 / 3 / 1
5,128
466
2,614
8,863
4,622
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 0 / 1
6,381
580
3,648
8,798
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
7
7
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
0
0.5
W
Baron Samedi
Anita Caulk7443
Baron Samedi
2
1
4
4
W
2
1
2
3
L
King Arthur
CaptinCheif31
King Arthur
3
3
0
1
W
Cabrakan
D360Deathspin
Cabrakan
2
3
1
0.83
W
Kukulkan
Gazisaur
Kukulkan
1
1
1
1.5
L
0
3
1
0.17
W
Xbalanque
HighKDA
Xbalanque
4
1
1
4.5
L
Baron Samedi
Th3miniman11
Baron Samedi
0
3
1
0.17
L
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,915
Damage
19,226
33,853
Taken
44,200
18,702
Mitigated
24,260
13,781
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,978
1,044
0
1,703
6,523
1,963
0
1,520
5,003
0
30,278
W
Baron Samedi
Anita Caulk7443
Baron Samedi
5,336
1,149
1,271
3,122
6,509
5,785
50
1,031
5,478
22,699
0
W
3,788
1,268
0
1,970
6,187
2,424
0
1,239
4,948
0
31,313
L
King Arthur
CaptinCheif31
King Arthur
7,669
1,593
0
3,232
11,730
8,814
0
5,829
5,901
0
49,287
W
Cabrakan
D360Deathspin
Cabrakan
6,325
1,273
88
4,940
11,706
6,545
0
188
11,518
34,610
0
W
Kukulkan
Gazisaur
Kukulkan
4,977
232
0
732
3,336
1,286
0
1,709
1,627
41,167
0
L
2,317
132
0
1,293
8,286
5,094
0
3,141
5,145
16,343
0
W
Xbalanque
HighKDA
Xbalanque
7,489
3,784
0
1,658
6,115
2,662
1,350
764
5,351
0
51,517
L
Baron Samedi
Th3miniman11
Baron Samedi
2,614
348
127
2,160
8,863
4,622
0
4,364
4,499
26,935
0
L
Fenrir
3,648
766
0
2,184
8,798
3,767
0
1,784
7,014
0
42,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
28,070
308
Minions Killed
292
0
Camps Cleared
0
1,047,151
Distance Traveled
1,035,731
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,298
482
57
5
0
202,888
2
W
Baron Samedi
6,351
577
27
2
0
198,020
6
W
Awilix
5,921
538
54
5
0
245,931
1
L
King Arthur
6,707
610
95
9
0
192,720
0
W
Cabrakan
6,198
563
58
5
0
205,534
0
W
Kukulkan
5,895
536
72
7
0
200,485
2
L
Khepri
4,556
414
22
2
0
217,790
1
W
Xbalanque
6,705
610
97
9
0
197,181
2
L
Baron Samedi
5,128
466
44
4
0
183,882
2
L
Fenrir
6,381
580
74
7
0
238,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role