Player Matchup

Da Ji
Da Ji
AndySx
Da Ji
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 99L
1,595 Elo+
Party 1
Rama
Rama
DaftBoom
Rama
Level 155
God Stats
2W - 3L
1,362 SR
Queue Stats
128W - 107L
1,631 Elo+
Party 1
Ymir
Ymir
K4m1n4
Ymir
Level 159
God Stats
1W - 1L
1,751 SR
Queue Stats
181W - 154L
1,617 Elo+
Party 1
Agni
Agni
Matrabs
Agni
Level 109
God Stats
5W - 13L
1,435 SR
Queue Stats
232W - 271L
1,502 Elo+
Solo
Hades
Hades
liquidtoskr
Hades
Level 151
God Stats
4W - 2L
1,791 SR
Queue Stats
46W - 27L
1,585 Elo+
Party 1
Team Averages
Level 145
1,568 SR
1,586 Elo+

VS

Team Averages
Level 139
1,403 SR
1,597 Elo+
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Brunico
Kali
Level 107
God Stats
1W - 5L
1,085 SR
Queue Stats
37W - 32L
1,600 Elo+
Solo
Chernobog
Chernobog
JіnD
Chernobog
Level 160
God Stats
2W - 1L
1,431 SR
Queue Stats
150W - 69L
1,790 Elo+
Party 2
Cupid
Cupid
RespeitaJanuário
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AndySx
Da Ji
9
1 / 2 / 1
5,334
533
4,291
6,804
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
8
0 / 4 / 0
4,714
471
2,317
6,845
1,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
K4m1n4
Ymir
8
0 / 0 / 1
5,087
509
3,531
6,677
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Matrabs
Agni
9
1 / 2 / 1
5,594
559
4,018
5,311
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
6,002
600
5,899
9,357
4,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 0
6,152
615
5,882
7,213
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
 
Ymir
8
0 / 0 / 4
5,228
523
3,240
6,732
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Brunico
Kali
10
1 / 1 / 4
5,644
564
2,759
8,109
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
JіnD
Chernobog
11
5 / 1 / 2
6,397
640
5,925
6,451
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 4
5,552
555
5,454
6,154
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
W
Ymir
 
Ymir
0
0
4
2
L
Da Ji
AndySx
Da Ji
1
2
1
0.75
W
Kali
Brunico
Kali
1
1
4
3
L
Rama
0
4
0
0
W
Chernobog
JіnD
Chernobog
5
1
2
6
L
Ymir
K4m1n4
Ymir
0
0
1
0.5
L
Agni
Matrabs
Agni
1
2
1
0.75
W
2
0
4
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
23,260
34,994
Taken
34,659
14,807
Mitigated
13,882
13,610
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,882
3,148
0
4,540
7,213
2,868
2,436
4,990
2,223
40,988
5,808
W
Ymir
 
Ymir
3,240
810
1,437
1,712
6,732
3,444
0
3,405
3,327
15,336
0
L
Da Ji
AndySx
Da Ji
4,291
644
0
2,302
6,804
2,278
0
138
6,666
0
27,634
W
Kali
Brunico
Kali
2,759
1,095
0
4,220
8,109
3,410
0
1,516
6,593
0
28,748
L
Rama
2,317
1,634
0
1,905
6,845
1,978
0
1,020
5,825
0
31,774
W
Chernobog
JіnD
Chernobog
5,925
4,091
0
730
6,451
2,237
1,561
1,664
4,787
0
40,136
L
Ymir
K4m1n4
Ymir
3,531
897
0
2,961
6,677
3,706
0
1,086
5,591
18,532
0
L
Agni
Matrabs
Agni
4,018
493
0
1,181
5,311
1,847
0
996
4,315
38,268
0
W
5,454
3,351
268
2,697
6,154
1,923
16
1,873
4,281
0
38,444
L
5,899
1,132
0
5,261
9,357
4,998
273
4,736
4,621
46,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
28,973
305
Minions Killed
304
0
Camps Cleared
0
901,238
Distance Traveled
1,000,096
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,152
615
82
8
0
181,844
3
W
Ymir
5,228
523
17
2
0
179,286
5
L
Da Ji
5,334
533
41
4
0
213,077
1
W
Kali
5,644
564
70
7
0
230,210
1
L
Rama
4,714
471
61
6
0
164,896
1
W
Chernobog
6,397
640
66
7
0
214,349
1
L
Ymir
5,087
509
28
3
0
185,347
3
L
Agni
5,594
559
79
8
0
187,335
3
W
Cupid
5,552
555
69
7
0
194,407
1
L
Hades
6,002
600
96
10
0
150,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role