Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrayzyMonkey07
Ah Muzen Cab
Level 117
God Stats
19W - 10L
1,677 SR
Queue Stats
113W - 94L
1,519 Elo+
Solo
Ganesha
Ganesha
Praetor-Karmaboy
Ganesha
Level 147
God Stats
5W - 0L
1,680 SR
Queue Stats
37W - 33L
1,454 Elo+
Solo
Da Ji
Da Ji
RRGUNZ
Da Ji
Level 148
God Stats
1W - 3L
1,259 SR
Queue Stats
165W - 183L
1,477 Elo+
Solo
Pele
Pele
VvantingCatua8
Pele
Level 148
God Stats
3W - 2L
1,715 SR
Queue Stats
131W - 127L
1,549 Elo+
Solo
Kukulkan
Kukulkan
tmihavoc
Kukulkan
Level 49
God Stats
13W - 22L
1,352 SR
Queue Stats
14W - 26L
1,295 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,459 Elo+

VS

Team Averages
Level 106
1,694 SR
1,513 Elo+
Bacchus
Bacchus
Dr_RevX
Bacchus
Level 58
God Stats
16W - 14L
1,601 SR
Queue Stats
190W - 237L
1,383 Elo+
Solo
Shiva
Shiva
FreeJoseBodiedU
Shiva
Level 68
God Stats
5W - 5L
1,780 SR
Queue Stats
21W - 27L
1,453 Elo+
Solo
Jing Wei
Jing Wei
Jainerrr
Jing Wei
Level 123
God Stats
0W - 2L
1,799 SR
Queue Stats
10W - 19L
1,361 Elo+
Solo
Bastet
Bastet
UltraChurro123_
Bastet
Level 121
God Stats
10W - 6L
1,722 SR
Queue Stats
167W - 160L
1,619 Elo+
Solo
Tiamat
Tiamat
karigarnett_16
Tiamat
Level 159
God Stats
12W - 15L
1,569 SR
Queue Stats
829W - 555L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrayzyMonkey07
Ah Muzen Cab
20
9 / 5 / 12
17,854
1,116
32,449
23,346
10,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 7 / 21
15,676
980
17,219
32,186
26,623
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
RRGUNZ
Da Ji
20
12 / 7 / 10
17,537
1,096
28,058
29,288
13,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

20
6 / 9 / 14
16,385
1,024
35,059
30,543
17,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
tmihavoc
Kukulkan
20
3 / 8 / 14
16,430
1,027
25,935
22,430
9,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr_RevX
Bacchus
19
0 / 4 / 1
12,912
807
5,363
8,510
5,190
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 7 / 19
18,110
1,132
28,447
41,309
26,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Jainerrr
Jing Wei
20
4 / 9 / 18
16,320
1,020
18,945
35,539
13,438
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 6 / 20
20,175
1,261
39,600
37,196
15,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 18
18,416
1,151
40,046
25,099
19,380
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
112
30
Kills
36
36
Deaths
31
71
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CrayzyMonkey07
Ah Muzen Cab
9
5
12
3
L
Bacchus
Dr_RevX
Bacchus
0
4
1
0.13
L
9
7
19
2.64
L
Jing Wei
Jainerrr
Jing Wei
4
9
18
1.44
W
0
7
21
1.5
W
Da Ji
RRGUNZ
Da Ji
12
7
10
2.43
L
12
6
20
3.67
W
6
9
14
1.44
L
11
5
18
4
W
Kukulkan
tmihavoc
Kukulkan
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,720
Damage
132,401
137,793
Taken
147,653
77,648
Mitigated
80,795
11,752
Healing
29,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CrayzyMonkey07
Ah Muzen Cab
32,449
9,747
0
8,099
23,346
10,084
0
7,947
15,399
0
82,187
L
Bacchus
Dr_RevX
Bacchus
5,363
276
0
0
8,510
5,190
0
3,067
5,334
12,508
0
L
28,447
4,526
2,341
11,893
41,309
26,982
0
12,946
27,875
0
51,969
L
Jing Wei
Jainerrr
Jing Wei
18,945
16,101
0
2,440
35,539
13,438
0
10,866
24,511
0
42,835
W
17,219
710
0
1,519
32,186
26,623
0
11,229
20,957
39,361
0
W
Da Ji
RRGUNZ
Da Ji
28,058
7,319
0
0
29,288
13,461
0
6,026
23,262
0
40,791
L
39,600
11,486
0
8,932
37,196
15,805
0
9,670
27,160
0
72,100
W
35,059
6,092
0
1,608
30,543
17,758
0
12,725
17,818
0
50,149
L
40,046
2,472
0
3,724
25,099
19,380
0
6,605
18,309
72,872
0
W
Kukulkan
tmihavoc
Kukulkan
25,935
1,995
0
526
22,430
9,722
0
7,482
14,948
76,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,882
Gold Earned
85,933
349
Minions Killed
313
14
Camps Cleared
5
1,550,995
Distance Traveled
1,451,887
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,854
1,116
130
8
2
334,786
0
L
Bacchus
12,912
807
24
2
0
145,307
0
L
Shiva
18,110
1,132
56
4
0
339,317
0
L
Jing Wei
16,320
1,020
77
5
3
291,976
0
W
Ganesha
15,676
980
2
0
2
313,179
1
W
Da Ji
17,537
1,096
29
2
3
304,858
0
L
Bastet
20,175
1,261
82
5
0
374,128
0
W
Pele
16,385
1,024
49
3
4
312,427
0
L
Tiamat
18,416
1,151
74
5
2
301,159
0
W
Kukulkan
16,430
1,027
139
9
3
285,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role