Player Matchup

Charybdis
Charybdis
ArtificialCC
Charybdis
Level 159
God Stats
6W - 5L
1,523 SR
Queue Stats
145W - 124L
1,638 Elo+
Party 2
Atlas
Atlas
HiImKrispy
Atlas
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,711 Elo+
Party 2
Amaterasu
Amaterasu
PostTrauma
Amaterasu
Level 141
God Stats
11W - 3L
1,445 SR
Queue Stats
74W - 64L
1,598 Elo+
Party 2
Ra
Ra
UhmBrock
Ra
Level 11
God Stats
2W - 0L
1,971 SR
Queue Stats
5W - 2L
1,763 Elo+
Party 2
Yu Huang
Yu Huang
Ynkefn
Yu Huang
Level 129
God Stats
2W - 1L
1,401 SR
Queue Stats
94W - 81L
1,647 Elo+
Party 2
Team Averages
Level 109
1,568 SR
1,672 Elo+

VS

Team Averages
Level 28
1,556 SR
1,396 Elo+
Sobek
Sobek
Dragoth2000
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 92L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Hallowicked777
Nu Wa
Level 23
God Stats
13W - 23L
1,379 SR
Queue Stats
31W - 62L
1,384 Elo+
Party 1
Medusa
Medusa
Penrole
Medusa
Level 27
God Stats
3W - 2L
1,687 SR
Queue Stats
53W - 74L
1,419 Elo+
Party 1
Awilix
Awilix
RigorMortize
Awilix
Level 28
God Stats
2W - 2L
1,810 SR
Queue Stats
53W - 62L
1,401 Elo+
Party 1
Chaac
Chaac
SirGalahade
Chaac
Level 35
God Stats
2W - 3L
1,405 SR
Queue Stats
69W - 91L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArtificialCC
Charybdis
16
7 / 1 / 8
8,570
857
14,511
7,141
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
13
1 / 2 / 9
7,701
770
4,835
10,168
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
PostTrauma
Amaterasu
14
1 / 1 / 14
8,300
830
7,739
11,328
9,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 7
6,946
695
4,434
5,498
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Ynkefn
Yu Huang
15
8 / 1 / 6
8,628
863
10,968
6,046
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,562
656
3,062
12,711
12,113
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 2 / 1
6,876
688
3,656
5,795
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Penrole
Medusa
13
2 / 4 / 3
7,664
766
6,887
10,588
4,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
13
1 / 5 / 2
6,751
675
4,329
10,008
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 5 / 2
7,999
800
7,231
11,900
8,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
18
Kills
8
8
Deaths
18
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArtificialCC
Charybdis
7
1
8
11
L
1
2
3
1.25
L
2
2
1
1.25
W
Atlas
1
2
9
2.75
L
Medusa
Penrole
Medusa
2
4
3
0.88
W
Amaterasu
PostTrauma
Amaterasu
1
1
14
8
L
Awilix
1
5
2
0.4
L
2
5
2
0.6
W
1
3
7
1.5
W
Yu Huang
Ynkefn
Yu Huang
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,487
Damage
25,165
40,181
Taken
51,002
28,385
Mitigated
32,091
10,876
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArtificialCC
Charybdis
14,511
8,515
0
2,870
7,141
3,633
1,326
986
6,155
0
43,387
L
3,062
436
490
2,330
12,711
12,113
0
5,804
6,907
9,261
0
L
3,656
1,071
0
0
5,795
2,510
0
1,902
3,893
17,029
0
W
Atlas
4,835
1,926
0
752
10,168
9,598
0
2,125
8,043
17,907
0
L
Medusa
Penrole
Medusa
6,887
3,420
0
512
10,588
4,551
0
3,381
7,207
0
16,716
W
Amaterasu
PostTrauma
Amaterasu
7,739
2,923
1,660
4,067
11,328
9,371
261
1,454
9,874
0
21,738
L
Awilix
4,329
1,724
0
540
10,008
4,177
0
5,146
4,862
0
12,327
L
7,231
416
362
1,457
11,900
8,740
0
4,004
7,896
0
24,179
W
4,434
123
828
375
5,498
2,554
269
1,316
4,182
16,296
0
W
Yu Huang
Ynkefn
Yu Huang
10,968
1,459
0
324
6,046
3,229
342
837
5,209
30,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
35,852
212
Minions Killed
138
0
Camps Cleared
0
1,013,132
Distance Traveled
931,868
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,570
857
63
6
0
195,935
1
L
Sobek
6,562
656
11
1
0
200,095
1
L
Nu Wa
6,876
688
32
3
0
162,707
0
W
Atlas
7,701
770
32
3
0
202,461
4
L
Medusa
7,664
766
29
3
0
187,780
0
W
Amaterasu
8,300
830
32
3
0
231,393
6
L
Awilix
6,751
675
20
2
0
213,418
2
L
Chaac
7,999
800
46
5
0
167,868
1
W
Ra
6,946
695
31
3
0
188,630
1
W
Yu Huang
8,628
863
54
5
0
194,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role