Player Matchup

Cthulhu
Cthulhu
OktaV_420
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 101L
1,400 Elo+
Solo
Chang'e
Chang'e
Telaranias
Chang'e
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 229L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Topaz_452
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Vandal_LDN
Heimdallr
Level 121
God Stats
19W - 10L
1,369 SR
Queue Stats
238W - 223L
1,421 Elo+
Solo
Poseidon
Poseidon
ZGZ_Gabii
Poseidon
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 419L
1,211 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,393 Elo+

VS

Team Averages
Level 73
1,524 SR
1,400 Elo+
Mercury
Mercury
Brunuxx59
Mercury
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 47L
1,282 Elo+
Party 1
Mulan
Mulan
DemonDz-9302
Mulan
Level 105
God Stats
23W - 16L
1,654 SR
Queue Stats
466W - 458L
1,480 Elo+
Party 2
Cupid
Cupid
Luffy_l_abruti02
Cupid
Level 79
God Stats
2W - 0L
1,710 SR
Queue Stats
190W - 217L
1,486 Elo+
Party 2
Sol
Sol
TahiaDzz93
Sol
Level 106
God Stats
4W - 4L
1,381 SR
Queue Stats
404W - 376L
1,503 Elo+
Party 2
Bellona
Bellona
theonator59130
Bellona
Level 28
God Stats
6W - 7L
1,375 SR
Queue Stats
12W - 22L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OktaV_420
Cthulhu
18
2 / 5 / 13
12,964
432
13,928
42,722
59,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Telaranias
Chang'e
14
2 / 4 / 0
11,259
375
8,050
15,467
9,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Topaz_452
Ao Kuang
20
10 / 4 / 4
15,635
521
28,228
41,599
23,062
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Vandal_LDN
Heimdallr
20
10 / 5 / 6
14,173
472
21,525
27,152
15,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
ZGZ_Gabii
Poseidon
18
0 / 11 / 6
11,613
387
9,782
24,019
11,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brunuxx59
Mercury
20
5 / 6 / 7
17,415
581
19,468
25,323
13,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 7
16,623
554
27,228
34,335
34,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
0 / 10 / 6
15,324
511
13,627
23,491
10,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 3 / 6
18,197
607
42,740
31,816
15,005
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 2 / 4
14,458
482
9,255
20,184
26,383
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
24
Kills
28
29
Deaths
26
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
Brunuxx59
Mercury
5
6
7
1.42
W
6
5
7
1.9
W
0
10
6
0.3
L
Cthulhu
OktaV_420
Cthulhu
2
5
13
1.7
W
12
3
6
5
L
Chang'e
Telaranias
Chang'e
2
4
0
0.5
L
Ao Kuang
Topaz_452
Ao Kuang
10
4
4
3
L
Heimdallr
Vandal_LDN
Heimdallr
10
5
6
2.6
L
Poseidon
ZGZ_Gabii
Poseidon
0
11
6
0.27
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,513
Damage
112,318
150,959
Taken
135,149
119,693
Mitigated
100,330
39,977
Healing
48,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Brunuxx59
Mercury
19,468
12,624
0
2,058
25,323
13,126
1,560
10,399
14,919
0
197,203
W
27,228
4,508
0
15,503
34,335
34,969
4,256
16,588
17,746
0
140,371
W
13,627
9,463
246
6,767
23,491
10,847
7,442
12,354
11,136
0
118,618
L
Cthulhu
OktaV_420
Cthulhu
13,928
1,811
233
7,193
42,722
59,898
0
14,597
27,715
56,765
0
W
42,740
23,648
0
18,548
31,816
15,005
7,510
20,579
11,237
183,044
0
L
Chang'e
Telaranias
Chang'e
8,050
432
0
4,769
15,467
9,526
0
919
14,548
62,213
0
L
Ao Kuang
Topaz_452
Ao Kuang
28,228
8,172
0
22,557
41,599
23,062
0
11,167
30,236
142,749
0
L
Heimdallr
Vandal_LDN
Heimdallr
21,525
4,961
0
4,345
27,152
15,335
330
8,312
18,686
0
102,675
L
Poseidon
ZGZ_Gabii
Poseidon
9,782
2,117
0
880
24,019
11,872
996
8,206
15,734
79,846
0
W
9,255
2,319
530
4,867
20,184
26,383
503
7,138
13,042
0
49,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,644
Gold Earned
82,017
617
Minions Killed
801
0
Camps Cleared
0
2,379,202
Distance Traveled
2,811,331
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,415
581
217
7
0
670,906
3
W
Mulan
16,623
554
193
6
0
568,026
2
W
Cupid
15,324
511
160
5
0
549,321
1
L
Cthulhu
12,964
432
65
2
0
577,768
7
W
Sol
18,197
607
177
6
0
551,126
7
L
Chang'e
11,259
375
126
4
0
257,643
1
L
Ao Kuang
15,635
521
174
6
0
577,299
1
L
Heimdallr
14,173
472
134
4
0
532,780
2
L
Poseidon
11,613
387
118
4
0
433,712
1
W
Bellona
14,458
482
54
2
0
471,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role