Player Matchup

Xbalanque
Xbalanque
Akaju
Xbalanque
Level 87
God Stats
22W - 39L
1,502 SR
Queue Stats
159W - 174L
1,507 Elo+
Party 3
Amaterasu
Amaterasu
RevanVolrath
Amaterasu
Level 109
God Stats
6W - 6L
1,680 SR
Queue Stats
160W - 176L
1,495 Elo+
Party 3
Zeus
Zeus
XxWickedFatexX
Zeus
Level 91
God Stats
0W - 2L
1,371 SR
Queue Stats
131W - 141L
1,492 Elo+
Party 2
Geb
Geb
ninjahotdog
Geb
Level 93
God Stats
11W - 10L
1,580 SR
Queue Stats
133W - 135L
1,522 Elo+
Party 3
Anubis
Anubis
xXWickedStylzXx
Anubis
Level 126
God Stats
47W - 59L
1,475 SR
Queue Stats
184W - 270L
1,403 Elo+
Party 2
Team Averages
Level 101
1,522 SR
1,484 Elo+

VS

Team Averages
Level 96
1,598 SR
1,453 Elo+
Medusa
Medusa
Noaj Hay
Medusa
Level 87
God Stats
3W - 2L
1,531 SR
Queue Stats
21W - 27L
1,412 Elo+
Party 1
Bacchus
Bacchus
Papa Dopp
Bacchus
Level 86
God Stats
1W - 0L
1,709 SR
Queue Stats
15W - 22L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Purelrony
Tsukuyomi
Level 67
God Stats
1W - 0L
1,528 SR
Queue Stats
13W - 13L
1,469 Elo+
Party 1
Chang'e
Chang'e
Quyf
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,461 Elo+
Party 1
Achilles
Achilles
tundra52o
Achilles
Level 99
God Stats
10W - 5L
1,722 SR
Queue Stats
183W - 157L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Akaju
Xbalanque
19
3 / 2 / 6
11,206
747
22,003
16,845
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
RevanVolrath
Amaterasu
16
1 / 5 / 8
9,379
625
5,760
22,146
19,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
8,122
541
371
1,165
311
16
0 / 3 / 10
10,216
681
12,531
18,735
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 6 / 4
10,946
730
19,836
17,088
11,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Noaj Hay
Medusa
20
7 / 0 / 6
12,030
802
12,851
15,686
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Papa Dopp
Bacchus
16
0 / 1 / 13
10,679
712
5,369
22,287
22,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
Purelrony
Tsukuyomi
18
5 / 4 / 10
11,335
756
19,759
14,859
6,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Quyf
Chang'e
19
3 / 3 / 9
11,257
750
12,159
15,326
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
tundra52o
Achilles
17
2 / 3 / 11
10,472
698
13,610
18,305
11,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
11
Kills
17
17
Deaths
11
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Akaju
Xbalanque
3
2
6
3
W
Medusa
Noaj Hay
Medusa
7
0
6
10
W
Bacchus
Papa Dopp
Bacchus
0
1
13
6.5
W
Tsukuyomi
Purelrony
Tsukuyomi
5
4
10
2.5
W
Chang'e
Quyf
Chang'e
3
3
9
2.5
L
Amaterasu
RevanVolrath
Amaterasu
1
5
8
1
L
0
1
0
0
L
0
3
10
1.67
W
Achilles
tundra52o
Achilles
2
3
11
2.5
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,501
Damage
63,748
75,979
Taken
86,463
61,770
Mitigated
54,797
20,499
Healing
31,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Akaju
Xbalanque
22,003
9,924
0
7,283
16,845
8,947
1,002
1,706
15,139
0
73,634
W
Medusa
Noaj Hay
Medusa
12,851
7,928
0
2,984
15,686
7,432
3,486
5,418
10,147
0
57,414
W
Bacchus
Papa Dopp
Bacchus
5,369
597
0
8,259
22,287
22,268
1,070
7,234
14,883
14,844
0
W
Tsukuyomi
Purelrony
Tsukuyomi
19,759
4,568
0
4,046
14,859
6,843
1,890
5,927
8,785
0
41,849
W
Chang'e
Quyf
Chang'e
12,159
1,155
5,113
6,201
15,326
6,338
501
4,639
10,575
61,342
0
L
Amaterasu
RevanVolrath
Amaterasu
5,760
1,751
591
3,752
22,146
19,222
394
6,208
15,938
0
9,305
L
371
120
0
113
1,165
311
0
111
1,054
371
0
L
12,531
600
900
2,337
18,735
22,246
234
5,166
13,569
30,234
0
W
Achilles
tundra52o
Achilles
13,610
2,859
0
5,175
18,305
11,916
751
9,076
9,073
0
28,557
L
19,836
792
502
5,021
17,088
11,044
320
4,337
12,751
38,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
55,773
205
Minions Killed
263
0
Camps Cleared
0
1,187,861
Distance Traveled
1,577,389
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,206
747
119
8
0
294,431
1
W
Medusa
12,030
802
79
5
0
329,544
4
W
Bacchus
10,679
712
8
1
0
322,119
1
W
Tsukuyomi
11,335
756
46
3
0
305,350
1
W
Chang'e
11,257
750
97
6
0
279,503
5
L
Amaterasu
9,379
625
11
1
0
313,294
1
L
Zeus
8,122
541
0
0
0
17,330
1
L
Geb
10,216
681
16
1
0
313,843
2
W
Achilles
10,472
698
33
2
0
340,873
5
L
Anubis
10,946
730
59
4
0
248,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role