Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hiroto UB
Bacchus
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 35L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
Lordfrieza11
Erlang Shen
Level 99
God Stats
2W - 5L
1,214 SR
Queue Stats
80W - 73L
1,515 Elo+
Party 2
Izanami
Izanami
Nova_Conch
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 170L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
Phantom_tools45
Cabrakan
Level 45
God Stats
7W - 7L
1,503 SR
Queue Stats
113W - 96L
1,567 Elo+
Party 1
Team Averages
Level 85
1,443 SR
1,524 Elo+

VS

Team Averages
Level 73
1,422 SR
1,463 Elo+
Merlin
Merlin
Dr Haru MD
Merlin
Level 123
God Stats
2W - 2L
1,412 SR
Queue Stats
39W - 26L
1,236 Elo+
Party 4
Lancelot
Lancelot
Lexs2025
Lancelot
Level 129
God Stats
12W - 15L
1,398 SR
Queue Stats
151W - 148L
1,562 Elo+
Party 3
Izanami
Izanami
One 234 fif8967
Izanami
Level 45
God Stats
5W - 0L
1,624 SR
Queue Stats
116W - 68L
1,618 Elo+
Party 4
Ymir
Ymir
Riverleonel7
Ymir
Level 25
God Stats
3W - 2L
1,565 SR
Queue Stats
38W - 31L
1,543 Elo+
Party 3
Chaac
Chaac
TheEvergrimOwl
Chaac
Level 43
God Stats
3W - 7L
1,113 SR
Queue Stats
336W - 345L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
5,061
562
1,804
3,960
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Hiroto UB
Bacchus
7
0 / 2 / 0
4,823
536
2,703
7,419
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Lordfrieza11
Erlang Shen
9
3 / 0 / 0
5,617
624
3,082
6,497
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nova_Conch
Izanami
7
0 / 3 / 0
4,492
499
1,896
4,987
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
11
1 / 0 / 2
6,141
682
6,567
6,994
3,903
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dr Haru MD
Merlin
9
0 / 1 / 0
4,920
547
2,198
4,443
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Lexs2025
Lancelot
10
2 / 0 / 1
5,949
661
4,892
7,341
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 0 / 1
6,583
731
4,260
6,281
1,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 0 / 3
5,443
605
2,036
4,651
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,383
598
4,619
9,388
5,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Merlin
Dr Haru MD
Merlin
0
1
0
0
L
Bacchus
Hiroto UB
Bacchus
0
2
0
0
W
Lancelot
Lexs2025
Lancelot
2
0
1
2.5
L
Erlang Shen
Lordfrieza11
Erlang Shen
3
0
0
3
L
Izanami
Nova_Conch
Izanami
0
3
0
0
W
4
0
1
4.5
L
Cabrakan
1
0
2
2
W
1
0
3
2.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
18,005
29,857
Taken
32,104
16,614
Mitigated
14,354
8,942
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,804
114
193
801
3,960
1,780
0
742
3,218
31,239
0
W
Merlin
Dr Haru MD
Merlin
2,198
38
0
485
4,443
1,413
151
1,253
3,190
30,023
0
L
Bacchus
Hiroto UB
Bacchus
2,703
486
0
1,555
7,419
5,305
0
2,444
4,975
14,535
0
W
Lancelot
Lexs2025
Lancelot
4,892
1,720
0
3,883
7,341
2,802
0
763
6,578
0
35,477
L
Erlang Shen
Lordfrieza11
Erlang Shen
3,082
1,627
0
2,810
6,497
3,993
0
715
5,782
0
37,981
L
Izanami
Nova_Conch
Izanami
1,896
1,169
0
649
4,987
1,633
0
333
4,654
0
26,470
W
4,260
3,293
0
3,277
6,281
1,890
4,026
1,069
5,212
0
52,334
L
Cabrakan
6,567
1,637
0
2,934
6,994
3,903
0
0
6,994
42,722
0
W
2,036
600
0
1,487
4,651
3,145
0
1,422
3,229
10,640
0
W
4,619
783
0
2,843
9,388
5,104
0
6,567
2,821
0
34,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
28,278
304
Minions Killed
309
0
Camps Cleared
0
858,507
Distance Traveled
981,347
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,061
562
62
7
0
166,057
2
W
Merlin
4,920
547
46
5
0
188,958
0
L
Bacchus
4,823
536
15
2
0
183,413
1
W
Lancelot
5,949
661
74
8
0
248,999
4
L
Erlang Shen
5,617
624
80
9
0
213,618
1
L
Izanami
4,492
499
52
6
0
137,232
1
W
Izanami
6,583
731
95
11
0
165,164
1
L
Cabrakan
6,141
682
95
11
0
158,187
2
W
Ymir
5,443
605
25
3
0
193,922
0
W
Chaac
5,383
598
69
8
0
184,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role