Player Matchup

Xbalanque
Xbalanque
Platinum II
Geb-Jungle
Xbalanque
Platinum II
Level 57
God Stats
1W - 2L
1,785 SR
Queue Stats
47W - 34L
1,976 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond V
Gotgmoney101
Zhong Kui
Diamond V
Level 156
God Stats
7W - 7L
1,688 SR
Queue Stats
519W - 518L
2,059 MMR
Solo
Bakasura
Bakasura
Platinum I
Nah Aaron
Bakasura
Platinum I
Level 147
God Stats
31W - 17L
1,752 SR
Queue Stats
167W - 142L
2,116 MMR
Solo
Ganesha
Ganesha
Diamond III
Quaint_MF_bird
Ganesha
Diamond III
Level 157
God Stats
37W - 20L
1,685 SR
Queue Stats
207W - 185L
2,182 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
X_Gundogan_X
Nu Wa
Platinum I
Level 148
God Stats
194W - 162L
1,679 SR
Queue Stats
327W - 316L
2,055 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,718 SR
2,078 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,726 SR
1,962 MMR
Pele
Pele
Diamond V
 
Pele
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond V
Basiliisk
Khepri
Diamond V
Level 160
God Stats
3W - 2L
1,737 SR
Queue Stats
100W - 79L
2,038 MMR
Solo
Merlin
Merlin
Masters
Drαx
Merlin
Masters
Level 160
God Stats
7W - 6L
1,691 SR
Queue Stats
450W - 442L
2,202 MMR
Solo
Cupid
Cupid
Diamond IV
IIZan I
Cupid
Diamond IV
Level 147
God Stats
7W - 5L
1,930 SR
Queue Stats
121W - 101L
2,000 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Menray
Cu Chulainn
Diamond V
Level 133
God Stats
2W - 0L
1,771 SR
Queue Stats
227W - 218L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Geb-Jungle
Xbalanque
19
7 / 7 / 0
13,929
536
24,832
26,318
12,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Gotgmoney101
Zhong Kui
19
1 / 6 / 1
12,555
483
14,985
25,319
23,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Nah Aaron
Bakasura
20
1 / 4 / 2
13,077
503
18,012
29,666
17,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 4
9,581
369
3,369
12,506
8,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
1 / 4 / 2
12,326
474
25,041
24,728
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NemesisGebMercury

VS

Bans
LancelotYu HuangAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
5 / 4 / 7
15,586
599
16,628
26,697
13,906
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Basiliisk
Khepri
18
2 / 2 / 16
13,522
520
7,973
27,780
37,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Merlin
Drαx
Merlin
20
4 / 1 / 12
15,075
580
23,483
20,763
10,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
IIZan I
Cupid
20
6 / 2 / 7
16,471
634
17,867
23,164
10,526
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Menray
Cu Chulainn
20
6 / 1 / 10
14,730
567
24,565
37,140
43,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
10
Kills
23
23
Deaths
10
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
4
7
2.13
W
Khepri
Basiliisk
Khepri
2
2
16
5
W
Merlin
Drαx
Merlin
4
1
12
10
L
Xbalanque
Geb-Jungle
Xbalanque
7
7
0
1
L
Zhong Kui
Gotgmoney101
Zhong Kui
1
6
1
0.25
W
Cupid
IIZan I
Cupid
6
2
7
4.75
W
Cu Chulainn
Menray
Cu Chulainn
6
1
10
11
L
Bakasura
Nah Aaron
Bakasura
1
4
2
0.5
L
0
2
4
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,239
Damage
90,516
118,537
Taken
135,544
72,824
Mitigated
115,724
34,891
Healing
47,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,628
5,311
0
11,390
26,697
13,906
8,584
8,406
17,071
0
161,458
W
Khepri
Basiliisk
Khepri
7,973
1,302
1,550
8,356
27,780
37,064
273
7,780
18,906
42,751
0
W
Merlin
Drαx
Merlin
23,483
2,168
0
3,602
20,763
10,966
4,519
9,045
11,494
151,023
0
L
Xbalanque
Geb-Jungle
Xbalanque
24,832
14,201
0
7,536
26,318
12,095
1,386
7,842
18,306
0
136,244
L
Zhong Kui
Gotgmoney101
Zhong Kui
14,985
1,107
0
7,036
25,319
23,245
1,110
5,095
20,107
94,920
0
W
Cupid
IIZan I
Cupid
17,867
9,365
1,672
11,507
23,164
10,526
7,075
7,679
15,091
0
164,856
W
Cu Chulainn
Menray
Cu Chulainn
24,565
4,528
0
9,601
37,140
43,262
638
14,378
21,475
0
116,633
L
Bakasura
Nah Aaron
Bakasura
18,012
12,174
0
11,212
29,666
17,619
0
6,769
22,685
0
150,250
L
3,369
357
2,377
2,547
12,506
8,933
0
4,835
7,536
12,883
0
L
25,041
6,061
0
4,183
24,728
10,932
652
6,572
17,841
136,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
75,384
813
Minions Killed
882
0
Camps Cleared
0
2,155,612
Distance Traveled
2,652,048
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,586
599
218
8
0
599,684
6
W
Khepri
13,522
520
30
1
0
530,401
11
W
Merlin
15,075
580
233
9
0
486,718
2
L
Xbalanque
13,929
536
207
8
0
405,436
3
L
Zhong Kui
12,555
483
183
7
0
413,599
1
W
Cupid
16,471
634
245
9
0
517,021
2
W
Cu Chulainn
14,730
567
156
6
0
518,224
2
L
Bakasura
13,077
503
229
9
0
586,773
1
L
Ganesha
9,581
369
5
0
0
298,035
3
L
Nu Wa
12,326
474
189
7
0
451,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role