Player Matchup

Chang'e
Chang'e
Bushypine75
Chang'e
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 80L
1,481 Elo+
Party 1
Tyr
Tyr
Plumpkinspaz12
Tyr
Level 116
God Stats
9W - 8L
1,532 SR
Queue Stats
81W - 74L
1,481 Elo+
Party 1
Neith
Neith
darkvader80
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 64L
1,608 Elo+
Party 1
Team Averages
Level 101
1,511 SR
1,523 Elo+

VS

Team Averages
Level 117
1,566 SR
1,594 Elo+
Morgan Le Fay
Morgan Le Fay
AlvinLions78
Morgan Le Fay
Level 124
God Stats
7W - 3L
1,870 SR
Queue Stats
245W - 153L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
OGCAPP3R
Guan Yu
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 157L
1,594 Elo+
Party 2
Artio
Artio
theyhategavn
Artio
Level 89
God Stats
1W - 0L
1,329 SR
Queue Stats
14W - 7L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bushypine75
Chang'e
17
3 / 6 / 4
13,122
596
18,145
21,641
7,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 4
13,070
594
16,632
21,510
21,458
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 3
13,761
626
31,962
20,762
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlvinLions78
Morgan Le Fay
19
3 / 4 / 5
13,631
620
25,410
18,088
10,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
OGCAPP3R
Guan Yu
20
5 / 1 / 4
15,088
686
22,159
35,180
56,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 4 / 6
13,780
626
4,652
31,013
50,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
9
Kills
9
9
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlvinLions78
Morgan Le Fay
3
4
5
1.38
L
Chang'e
Bushypine75
Chang'e
3
6
4
0.83
W
Guan Yu
OGCAPP3R
Guan Yu
5
1
4
7
L
3
2
4
2.5
L
3
1
3
4.5
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,739
Damage
52,221
63,913
Taken
84,281
39,774
Mitigated
117,715
20,459
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlvinLions78
Morgan Le Fay
25,410
2,612
285
2,306
18,088
10,121
1,662
5,714
12,374
78,037
0
L
Chang'e
Bushypine75
Chang'e
18,145
400
2,894
7,274
21,641
7,839
0
12,030
9,611
53,893
0
W
Guan Yu
OGCAPP3R
Guan Yu
22,159
2,706
3,724
7,715
35,180
56,600
549
6,910
28,270
0
76,663
L
16,632
3,233
0
5,859
21,510
21,458
114
9,305
12,205
345
44,028
L
31,962
15,004
0
4,432
20,762
10,477
720
9,362
11,400
0
95,633
W
4,652
551
1,230
4,000
31,013
50,994
684
6,172
24,841
13,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
42,499
253
Minions Killed
215
13
Camps Cleared
6
1,152,856
Distance Traveled
1,242,139
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,631
620
93
4
5
383,878
1
L
Chang'e
13,122
596
65
3
3
362,471
0
W
Guan Yu
15,088
686
111
5
1
457,555
0
L
Tyr
13,070
594
61
3
2
423,766
0
L
Neith
13,761
626
127
6
8
366,619
9
W
Artio
13,780
626
11
1
0
400,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role