Player Matchup

Hercules
Hercules
AdumbOldMan
Hercules
Level 147
God Stats
0W - 1L
1,750 SR
Queue Stats
38W - 21L
1,667 Elo+
Party 1
Hou Yi
Hou Yi
BKTheDon4
Hou Yi
Level 57
God Stats
2W - 2L
1,549 SR
Queue Stats
234W - 193L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
DragonTai
Ne Zha
Level 109
God Stats
8W - 8L
1,457 SR
Queue Stats
288W - 297L
1,571 Elo+
Solo
Merlin
Merlin
EpiclronyMan
Merlin
Level 154
God Stats
4W - 4L
2,083 SR
Queue Stats
103W - 90L
1,619 Elo+
Party 1
Ravana
Ravana
LechronnJamess
Ravana
Level 143
God Stats
3W - 3L
1,473 SR
Queue Stats
269W - 226L
1,734 Elo+
Party 2
Team Averages
Level 122
1,663 SR
1,645 Elo+

VS

Team Averages
Level 135
1,469 SR
1,636 Elo+
Tyr
Tyr
Abrenalgas
Tyr
Level 147
God Stats
7W - 19L
1,075 SR
Queue Stats
278W - 268L
1,579 Elo+
Solo
Fenrir
Fenrir
GuyAllSmighty
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,679 Elo+
Party 3
Geb
Geb
GuyAllSmighty_
Geb
Level 160
God Stats
15W - 13L
1,564 SR
Queue Stats
217W - 224L
1,607 Elo+
Party 3
Chernobog
Chernobog
ImagineWagonz
Chernobog
Level 126
God Stats
8W - 4L
1,556 SR
Queue Stats
210W - 199L
1,657 Elo+
Party 3
Janus
Janus
LadyRegalBeagle
Janus
Level 160
God Stats
7W - 5L
1,648 SR
Queue Stats
325W - 341L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdumbOldMan
Hercules
10
1 / 3 / 3
7,446
392
5,652
17,208
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
BKTheDon4
Hou Yi
15
2 / 6 / 4
9,046
476
9,085
15,578
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
DragonTai
Ne Zha
16
0 / 3 / 0
8,749
460
6,138
14,418
10,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
5 / 5 / 1
10,144
534
10,452
11,373
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 3
9,191
484
11,118
13,015
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
10,535
554
13,764
15,545
17,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 3 / 5
11,220
591
12,169
17,121
8,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 10
9,595
505
5,238
13,754
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
ImagineWagonz
Chernobog
18
5 / 3 / 7
11,593
610
12,125
14,038
6,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 6
10,746
566
10,137
9,575
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
21
21
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Hercules
AdumbOldMan
Hercules
1
3
3
0.83
L
Hou Yi
BKTheDon4
Hou Yi
2
6
4
0.67
L
Ne Zha
DragonTai
Ne Zha
0
3
0
0
L
Merlin
5
5
1
1.1
W
7
3
5
3.17
W
1
2
10
3
W
Chernobog
ImagineWagonz
Chernobog
5
3
7
2.83
W
3
3
6
2
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
53,433
71,592
Taken
70,033
46,117
Mitigated
48,889
18,422
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,764
1,982
0
9,028
15,545
17,843
290
1,393
14,152
0
74,308
L
Hercules
AdumbOldMan
Hercules
5,652
1,344
0
3,943
17,208
17,960
0
5,882
11,166
0
20,175
L
Hou Yi
BKTheDon4
Hou Yi
9,085
4,926
0
2,672
15,578
5,557
936
1,533
14,045
0
60,862
L
Ne Zha
DragonTai
Ne Zha
6,138
2,134
0
7,849
14,418
10,601
364
133
14,285
0
67,290
L
Merlin
10,452
515
0
1,540
11,373
4,895
0
2,921
8,345
73,656
0
W
12,169
4,894
0
3,809
17,121
8,520
0
3,803
13,318
0
102,779
W
5,238
628
0
2,334
13,754
12,050
0
2,729
11,025
16,868
0
W
Chernobog
ImagineWagonz
Chernobog
12,125
8,912
0
6,266
14,038
6,609
1,224
452
13,586
0
124,598
W
10,137
1,112
0
887
9,575
3,867
845
2,582
6,993
100,322
0
L
11,118
2,806
0
2,418
13,015
7,104
0
4,390
8,376
0
65,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,576
Gold Earned
53,689
474
Minions Killed
601
0
Camps Cleared
0
1,810,777
Distance Traveled
2,057,605
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,535
554
115
6
0
420,193
0
L
Hercules
7,446
392
26
1
0
363,702
5
L
Hou Yi
9,046
476
108
6
0
337,309
5
L
Ne Zha
8,749
460
118
6
0
374,800
6
L
Merlin
10,144
534
127
7
0
355,237
3
W
Fenrir
11,220
591
128
7
0
419,023
3
W
Geb
9,595
505
13
1
0
433,279
2
W
Chernobog
11,593
610
176
9
0
398,248
5
W
Janus
10,746
566
169
9
0
386,862
10
L
Ravana
9,191
484
95
5
0
379,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role