Player Matchup

Freya
Freya
OnlineNameOne
Freya
Level 61
God Stats
72W - 68L
1,498 SR
Queue Stats
337W - 339L
1,438 Elo+
Party 2
Artio
Artio
TITAN-JackBleiz
Artio
Level 120
God Stats
3W - 2L
1,359 SR
Queue Stats
202W - 220L
1,385 Elo+
Party 3
Mulan
Mulan
TITAN_CESARJ17
Mulan
Level 64
God Stats
6W - 6L
1,382 SR
Queue Stats
86W - 98L
1,396 Elo+
Party 3
Neith
Neith
inMyBBAG
Neith
Level 82
God Stats
3W - 2L
1,609 SR
Queue Stats
267W - 286L
1,430 Elo+
Party 2
Nemesis
Nemesis
jester_adi
Nemesis
Level 81
God Stats
18W - 15L
1,490 SR
Queue Stats
140W - 134L
1,442 Elo+
Solo
Team Averages
Level 82
1,468 SR
1,418 Elo+

VS

Team Averages
Level 86
1,503 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
KingGohan123
Morgan Le Fay
Level 127
God Stats
10W - 8L
1,466 SR
Queue Stats
195W - 208L
1,481 Elo+
Solo
Chang'e
Chang'e
LuvPapaya92
Chang'e
Level 67
God Stats
32W - 34L
1,453 SR
Queue Stats
232W - 248L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
OasisNami
Jormungandr
Level 69
God Stats
0W - 1L
1,267 SR
Queue Stats
92W - 101L
1,405 Elo+
Party 1
Eset
Eset
TraCuz-
Eset
Level 82
God Stats
0W - 3L
1,789 SR
Queue Stats
328W - 335L
1,415 Elo+
Party 1
Nemesis
Nemesis
kristheplayer05
Nemesis
Level 87
God Stats
1W - 3L
1,542 SR
Queue Stats
187W - 222L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,500
559
14,186
16,242
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 7
8,186
482
6,878
18,294
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 4 / 2
8,100
476
12,233
18,736
10,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
inMyBBAG
Neith
17
6 / 0 / 3
10,157
597
9,599
8,966
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nemesis
jester_adi
Nemesis
14
1 / 2 / 6
8,320
489
7,996
13,323
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingGohan123
Morgan Le Fay
12
3 / 5 / 3
7,218
425
13,988
13,417
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
LuvPapaya92
Chang'e
12
1 / 2 / 6
7,068
416
10,187
11,074
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
OasisNami
Jormungandr
12
0 / 3 / 0
7,135
420
5,887
16,646
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
TraCuz-
Eset
12
1 / 4 / 0
7,348
432
7,464
11,807
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 5 / 2
7,831
461
9,859
16,943
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
8
8
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
KingGohan123
Morgan Le Fay
3
5
3
0.9
L
Chang'e
LuvPapaya92
Chang'e
1
2
6
2
L
Jormungandr
OasisNami
Jormungandr
0
3
0
0
W
5
0
3
6.5
W
0
2
7
1.75
W
7
4
2
2
L
Eset
TraCuz-
Eset
1
4
0
0.25
W
Neith
inMyBBAG
Neith
6
0
3
7.5
W
Nemesis
jester_adi
Nemesis
1
2
6
2
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,892
Damage
47,385
75,561
Taken
69,887
44,849
Mitigated
34,057
36,411
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
KingGohan123
Morgan Le Fay
13,988
1,850
112
2,973
13,417
5,668
161
4,053
9,364
46,246
0
L
Chang'e
LuvPapaya92
Chang'e
10,187
942
3,394
5,164
11,074
3,958
756
2,542
8,532
37,766
0
L
Jormungandr
OasisNami
Jormungandr
5,887
1,389
0
4,102
16,646
12,398
96
10,145
6,501
46,494
0
W
14,186
4,826
0
12,124
16,242
7,246
815
6,991
9,225
74,337
0
W
6,878
365
1,395
8,058
18,294
16,736
13
11,230
7,064
30,254
0
W
12,233
2,271
314
7,122
18,736
10,359
70
9,510
9,226
0
49,998
L
Eset
TraCuz-
Eset
7,464
396
0
2,039
11,807
4,465
0
1,585
10,222
50,300
0
W
Neith
inMyBBAG
Neith
9,599
3,538
0
5,523
8,966
4,659
1,066
3,125
5,469
0
90,267
W
Nemesis
jester_adi
Nemesis
7,996
3,999
0
1,875
13,323
5,849
165
6,018
7,051
0
76,372
L
9,859
4,953
0
1,462
16,943
7,568
0
3,319
13,624
0
51,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
36,600
470
Minions Killed
332
0
Camps Cleared
0
1,629,811
Distance Traveled
1,574,972
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,218
425
58
3
0
298,052
1
L
Chang'e
7,068
416
62
4
0
309,520
3
L
Jormungandr
7,135
420
58
3
0
301,279
3
W
Freya
9,500
559
115
7
0
302,258
0
W
Artio
8,186
482
35
2
0
343,839
0
W
Mulan
8,100
476
67
4
0
303,225
0
L
Eset
7,348
432
74
4
0
308,783
2
W
Neith
10,157
597
138
8
0
317,468
2
W
Nemesis
8,320
489
115
7
0
363,021
0
L
Nemesis
7,831
461
80
5
0
357,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role