Player Matchup

Terra
Terra
CHUCKxxNORRISzz
Terra
Level 160
God Stats
33W - 23L
1,612 SR
Queue Stats
2,396W - 1,617L
1,648 Elo+
Party 2
Chronos
Chronos
Lartize
Chronos
Level 160
God Stats
34W - 22L
1,607 SR
Queue Stats
1,968W - 1,314L
1,646 Elo+
Party 2
Cernunnos
Cernunnos
Mystxgon
Cernunnos
Level 126
God Stats
23W - 10L
1,734 SR
Queue Stats
513W - 541L
1,551 Elo+
Party 2
Discordia
Discordia
dreezy217
Discordia
Level 155
God Stats
17W - 2L
1,801 SR
Queue Stats
389W - 281L
1,629 Elo+
Party 2
Ares
Ares
hellhero1998
Ares
Level 160
God Stats
2W - 0L
1,320 SR
Queue Stats
151W - 133L
1,557 Elo+
Party 2
Team Averages
Level 152
1,615 SR
1,607 Elo+

VS

Team Averages
Level 146
1,451 SR
1,625 Elo+
Sol
Sol
RaveCaveman666
Sol
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,562 Elo+
Party 1
Achilles
Achilles
SloshFace
Achilles
Level 102
God Stats
1W - 3L
1,504 SR
Queue Stats
44W - 46L
1,569 Elo+
Solo
Sylvanus
Sylvanus
TheCubic Circle
Sylvanus
Level 149
God Stats
0W - 1L
1,387 SR
Queue Stats
7W - 3L
1,823 Elo+
Party 1
Raijin
Raijin
uniqueclevername
Raijin
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
333W - 344L
1,598 Elo+
Solo
Discordia
Discordia
zxXOUTLAWXxz
Discordia
Level 160
God Stats
2W - 4L
1,366 SR
Queue Stats
158W - 178L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 18
10,932
683
13,008
24,117
32,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Lartize
Chronos
19
4 / 4 / 17
11,938
746
15,281
35,338
27,950
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Mystxgon
Cernunnos
20
9 / 4 / 16
12,256
766
22,406
23,164
14,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
dreezy217
Discordia
20
10 / 3 / 10
12,843
803
25,437
11,481
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 17
11,048
691
11,008
20,685
30,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 13
10,591
662
12,878
19,757
10,259
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
SloshFace
Achilles
19
8 / 5 / 6
11,665
729
21,222
24,895
32,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
16
0 / 5 / 13
10,474
655
9,924
27,505
30,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 5 / 10
10,602
663
18,554
15,465
8,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
zxXOUTLAWXxz
Discordia
20
8 / 6 / 8
12,868
804
20,081
14,861
7,756
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
70
28
Kills
20
21
Deaths
28
78
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
6
18
1.67
W
Chronos
Lartize
Chronos
4
4
17
3.13
W
Cernunnos
Mystxgon
Cernunnos
9
4
16
4.25
L
2
7
13
1.21
L
Achilles
SloshFace
Achilles
8
5
6
2.2
L
Sylvanus
0
5
13
1.3
W
Discordia
dreezy217
Discordia
10
3
10
5
W
4
4
17
3.13
L
2
5
10
1.4
L
Discordia
zxXOUTLAWXxz
Discordia
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,140
Damage
82,659
114,785
Taken
102,483
113,275
Mitigated
90,715
42,775
Healing
28,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,008
1,410
6,442
5,416
24,117
32,557
703
13,045
11,072
22,132
0
W
Chronos
Lartize
Chronos
15,281
5,176
4,188
11,838
35,338
27,950
2,504
13,515
21,823
37,122
0
W
Cernunnos
Mystxgon
Cernunnos
22,406
9,616
4,054
3,612
23,164
14,988
3,784
15,268
7,896
0
45,963
L
12,878
3,786
0
2,856
19,757
10,259
463
12,948
6,809
28,607
0
L
Achilles
SloshFace
Achilles
21,222
3,638
1,024
5,626
24,895
32,784
509
11,159
13,736
0
29,702
L
Sylvanus
9,924
1,123
7,994
8,263
27,505
30,969
694
17,518
9,987
14,150
0
W
Discordia
dreezy217
Discordia
25,437
632
1,267
1,499
11,481
6,888
1,183
8,441
3,040
47,697
0
W
11,008
466
1,733
2,726
20,685
30,892
414
11,168
9,517
15,680
0
L
18,554
2,070
1,164
1,407
15,465
8,947
1,500
12,537
2,928
35,870
0
L
Discordia
zxXOUTLAWXxz
Discordia
20,081
978
0
625
14,861
7,756
1,146
10,572
4,289
41,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,017
Gold Earned
56,200
173
Minions Killed
148
0
Camps Cleared
0
1,436,143
Distance Traveled
1,253,311
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,932
683
14
1
0
278,434
2
W
Chronos
11,938
746
31
2
0
273,516
0
W
Cernunnos
12,256
766
51
3
0
282,849
2
L
Sol
10,591
662
34
2
0
219,257
0
L
Achilles
11,665
729
21
1
0
290,187
0
L
Sylvanus
10,474
655
7
0
0
234,733
1
W
Discordia
12,843
803
69
4
0
299,089
0
W
Ares
11,048
691
8
1
0
302,255
0
L
Raijin
10,602
663
40
3
0
246,433
2
L
Discordia
12,868
804
46
3
0
262,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role