Player Matchup

Kumbhakarna
Kumbhakarna
Bihdaw13
Kumbhakarna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 180L
1,407 Elo+
Solo
Discordia
Discordia
Bx5L
Discordia
Level 28
God Stats
3W - 2L
1,397 SR
Queue Stats
13W - 17L
1,262 Elo+
Party 3
Lancelot
Lancelot
RadicalSpiral
Lancelot
Level 48
God Stats
7W - 5L
1,402 SR
Queue Stats
55W - 44L
1,395 Elo+
Party 1
Bakasura
Bakasura
Satan9976
Bakasura
Level 86
God Stats
20W - 13L
1,774 SR
Queue Stats
55W - 47L
1,395 Elo+
Party 1
Medusa
Medusa
ShowTime v7
Medusa
Level 45
God Stats
4W - 1L
1,764 SR
Queue Stats
14W - 18L
1,262 Elo+
Party 3
Team Averages
Level 58
1,567 SR
1,344 Elo+

VS

Team Averages
Level 103
1,457 SR
1,439 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrystaIust-
Ra
Level 45
God Stats
6W - 6L
1,516 SR
Queue Stats
92W - 89L
1,323 Elo+
Solo
Fenrir
Fenrir
DaddyDenverr
Fenrir
Level 66
God Stats
6W - 18L
1,225 SR
Queue Stats
146W - 148L
1,386 Elo+
Party 2
Neith
Neith
SkillZzTheQueen
Neith
Level 122
God Stats
54W - 47L
1,545 SR
Queue Stats
111W - 97L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bihdaw13
Kumbhakarna
12
0 / 1 / 8
7,591
506
1,325
8,604
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Bx5L
Discordia
13
2 / 2 / 3
8,139
543
5,405
7,613
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RadicalSpiral
Lancelot
15
11 / 5 / 5
9,625
642
14,749
13,144
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Satan9976
Bakasura
14
4 / 4 / 3
8,837
589
7,651
14,563
5,614
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
7 / 1 / 0
7,721
515
5,291
7,211
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
7 / 3 / 2
8,644
576
12,867
17,374
11,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
 
Bastet
12
1 / 3 / 0
7,269
485
3,257
9,914
3,803
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 0
7,995
533
3,703
10,810
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
3 / 9 / 3
8,140
543
6,268
14,966
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 0
6,066
404
3,204
8,567
3,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
24
Kills
12
13
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
3
2
2.67
L
Bastet
 
Bastet
1
3
0
0.33
W
Kumbhakarna
Bihdaw13
Kumbhakarna
0
1
8
4
W
Discordia
Bx5L
Discordia
2
2
3
1.75
L
1
4
0
0.25
L
Fenrir
3
9
3
0.5
W
Lancelot
RadicalSpiral
Lancelot
11
5
5
2.7
W
Bakasura
Satan9976
Bakasura
4
4
3
1.38
W
Medusa
7
1
0
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
29,299
51,135
Taken
61,631
23,885
Mitigated
29,555
9,802
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,867
2,931
0
8,435
17,374
11,239
505
218
16,295
0
54,599
L
Bastet
 
Bastet
3,257
655
49
2,676
9,914
3,803
510
948
8,966
0
35,368
W
Kumbhakarna
Bihdaw13
Kumbhakarna
1,325
339
0
793
8,604
5,094
211
0
8,604
20,022
0
W
Discordia
Bx5L
Discordia
5,405
597
153
1,643
7,613
2,626
0
3,205
4,204
52,187
0
L
3,703
906
0
4,483
10,810
4,703
986
3,580
6,561
56,822
0
L
Fenrir
6,268
1,237
0
2,782
14,966
6,782
0
967
13,777
0
35,166
W
Lancelot
RadicalSpiral
Lancelot
14,749
2,709
0
2,863
13,144
5,605
660
252
12,850
0
58,448
W
Bakasura
Satan9976
Bakasura
7,651
5,589
0
4,164
14,563
5,614
936
0
14,563
0
43,465
W
Medusa
5,291
2,141
0
186
7,211
4,946
991
0
7,211
0
43,237
L
3,204
1,035
0
837
8,567
3,028
0
377
8,190
0
39,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,913
Gold Earned
38,114
415
Minions Killed
362
0
Camps Cleared
0
1,408,182
Distance Traveled
1,324,094
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,644
576
73
5
0
289,990
0
L
Bastet
7,269
485
58
4
0
303,820
2
W
Kumbhakarna
7,591
506
34
2
0
260,994
3
W
Discordia
8,139
543
105
7
0
276,950
0
L
Ra
7,995
533
107
7
0
241,363
3
L
Fenrir
8,140
543
58
4
0
289,633
0
W
Lancelot
9,625
642
84
6
0
320,737
1
W
Bakasura
8,837
589
112
7
0
299,536
4
W
Medusa
7,721
515
80
5
0
249,965
0
L
Neith
6,066
404
66
4
0
199,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role