Player Matchup

Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AFieryRedDragon
Tsukuyomi
Level 84
God Stats
2W - 3L
1,527 SR
Queue Stats
27W - 38L
1,302 Elo+
Party 1
Skadi
Skadi
BustibleLemon
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,461 Elo+
Party 1
Ganesha
Ganesha
GoldyFox22
Ganesha
Level 29
God Stats
0W - 1L
1,671 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
surehotnative
Jing Wei
Level 160
God Stats
5W - 7L
1,534 SR
Queue Stats
1,437W - 1,533L
1,395 Elo+
Solo
Team Averages
Level 85
1,546 SR
1,422 Elo+

VS

Team Averages
Level 92
1,475 SR
1,376 Elo+
Merlin
Merlin
Bearlover7321
Merlin
Level 143
God Stats
10W - 10L
1,419 SR
Queue Stats
232W - 248L
1,367 Elo+
Solo
Agni
Agni
Mr_Fiend_2309
Agni
Level 33
God Stats
7W - 2L
1,613 SR
Queue Stats
220W - 244L
1,422 Elo+
Solo
Atlas
Atlas
Pedronh0
Atlas
Level 157
God Stats
9W - 8L
1,612 SR
Queue Stats
550W - 574L
1,354 Elo+
Solo
Achilles
Achilles
iBANG
Achilles
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 88L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXJRope23Xx
Ah Muzen Cab
Level 64
God Stats
1W - 1L
1,230 SR
Queue Stats
60W - 71L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 6 / 8
10,258
570
12,614
19,418
9,258
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
AFieryRedDragon
Tsukuyomi
20
4 / 6 / 6
11,615
645
16,694
26,351
13,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 7 / 5
12,100
672
24,279
21,844
11,559
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GoldyFox22
Ganesha
19
0 / 5 / 10
11,554
642
7,956
22,574
29,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
surehotnative
Jing Wei
18
2 / 9 / 7
11,099
617
10,655
21,860
10,626
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
13,432
746
24,316
10,984
10,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 20
12,579
699
19,727
12,242
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Pedronh0
Atlas
19
2 / 5 / 17
12,306
684
11,757
21,068
26,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
iBANG
Achilles
20
14 / 2 / 12
13,998
778
19,682
26,838
23,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xXJRope23Xx
Ah Muzen Cab
20
7 / 2 / 16
13,667
759
24,868
17,064
9,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
13
Kills
33
33
Deaths
13
36
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
8
0.67
L
Tsukuyomi
AFieryRedDragon
Tsukuyomi
4
6
6
1.17
W
7
2
18
8
L
7
7
5
1.36
L
Ganesha
GoldyFox22
Ganesha
0
5
10
1
W
3
2
20
6.5
W
Atlas
Pedronh0
Atlas
2
5
17
2.1
W
Achilles
iBANG
Achilles
14
2
12
10
L
Jing Wei
surehotnative
Jing Wei
2
9
7
0.61
W
Ah Muzen Cab
xXJRope23Xx
Ah Muzen Cab
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,198
Damage
100,350
112,047
Taken
88,196
75,267
Mitigated
74,957
35,797
Healing
41,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,614
2,602
4,376
6,139
19,418
9,258
951
10,958
7,848
30,296
0
L
Tsukuyomi
AFieryRedDragon
Tsukuyomi
16,694
2,768
1,528
7,142
26,351
13,921
298
13,470
11,964
0
33,373
W
24,316
883
1,907
2,611
10,984
10,667
1,781
2,763
8,221
50,603
0
L
24,279
10,051
1,090
1,757
21,844
11,559
1,140
10,757
10,587
0
40,766
L
Ganesha
GoldyFox22
Ganesha
7,956
180
1,807
5,231
22,574
29,903
282
8,686
13,075
19,968
0
W
19,727
1,073
8,702
4,612
12,242
5,534
1,053
2,663
9,579
30,104
0
W
Atlas
Pedronh0
Atlas
11,757
2,843
1,006
1,356
21,068
26,043
0
5,571
15,497
25,614
0
W
Achilles
iBANG
Achilles
19,682
3,260
1,951
11,791
26,838
23,279
403
5,726
21,112
0
26,710
L
Jing Wei
surehotnative
Jing Wei
10,655
7,465
4,047
2,680
21,860
10,626
0
9,927
11,275
0
33,779
W
Ah Muzen Cab
xXJRope23Xx
Ah Muzen Cab
24,868
10,228
3,036
4,590
17,064
9,434
3,620
3,847
13,217
0
56,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,626
Gold Earned
65,982
204
Minions Killed
188
0
Camps Cleared
0
1,607,474
Distance Traveled
1,624,842
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,258
570
35
2
0
315,313
1
L
Tsukuyomi
11,615
645
35
2
0
362,233
0
W
Merlin
13,432
746
63
4
0
301,398
0
L
Skadi
12,100
672
58
3
0
297,434
0
L
Ganesha
11,554
642
1
0
0
334,971
2
W
Agni
12,579
699
30
2
0
300,506
0
W
Atlas
12,306
684
18
1
0
330,350
0
W
Achilles
13,998
778
22
1
0
390,120
0
L
Jing Wei
11,099
617
75
4
0
297,523
1
W
Ah Muzen Cab
13,667
759
55
3
0
302,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role