Player Matchup

Thoth
Thoth
Masters
APΩCALYPSE
Thoth
Masters
Level 160
God Stats
5W - 1L
2,095 SR
Queue Stats
270W - 153L
3,208 MMR
Party 1
Bakasura
Bakasura
Masters
BleachedGene
Bakasura
Masters
Level 89
God Stats
8W - 1L
1,820 SR
Queue Stats
626W - 310L
3,231 MMR
Party 1
Shiva
Shiva
Masters
Eutyr
Shiva
Masters
Level 105
God Stats
29W - 4L
2,042 SR
Queue Stats
148W - 55L
2,997 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 118
1,985 SR
3,145 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,682 SR
2,370 MMR
Scylla
Scylla
Diamond I
BeachBabe_Auzzie
Scylla
Diamond I
Level 132
God Stats
3W - 4L
1,516 SR
Queue Stats
274W - 190L
2,456 MMR
Party 2
Medusa
Medusa
Diamond I
BeachBabe_King
Medusa
Diamond I
Level 112
God Stats
36W - 20L
1,714 SR
Queue Stats
279W - 195L
2,419 MMR
Party 2
Artio
Artio
Diamond III
mjonryan
Artio
Diamond III
Level 141
God Stats
14W - 5L
1,816 SR
Queue Stats
275W - 193L
2,235 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,639
785
9,859
5,914
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
BleachedGene
Bakasura
14
10 / 2 / 3
9,524
866
15,316
11,347
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Eutyr
Shiva
13
0 / 1 / 12
8,882
807
8,602
13,106
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Baba YagaAh Muzen CabAtlasBaron SamediLancelot

VS

Bans
AchillesSobekAresCabrakanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,392
672
8,771
9,642
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 3
7,037
640
4,573
12,092
4,427
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
mjonryan
Artio
10
1 / 6 / 2
6,730
612
4,187
16,529
15,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
2
2
1
1.25
L
1
6
3
0.42
W
Bakasura
BleachedGene
Bakasura
10
2
3
5.75
W
Shiva
Eutyr
Shiva
0
1
12
6
L
Artio
mjonryan
Artio
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,777
Damage
17,531
30,367
Taken
38,263
22,365
Mitigated
22,913
11,030
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,859
404
0
721
5,914
2,056
598
2,514
3,312
39,403
0
L
8,771
951
0
864
9,642
3,257
0
2,899
5,998
30,367
0
L
4,573
1,278
0
663
12,092
4,427
0
3,040
7,800
0
22,502
W
Bakasura
BleachedGene
Bakasura
15,316
8,886
0
3,839
11,347
8,214
1,158
5,424
5,683
0
29,797
W
Shiva
Eutyr
Shiva
8,602
1,362
651
5,819
13,106
12,095
271
4,822
7,982
0
20,151
L
Artio
mjonryan
Artio
4,187
455
412
2,655
16,529
15,229
0
4,050
11,227
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
21,159
144
Minions Killed
113
9
Camps Cleared
3
671,617
Distance Traveled
580,400
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,639
785
79
7
1
212,423
1
L
Scylla
7,392
672
71
6
1
207,571
3
L
Medusa
7,037
640
25
2
1
191,953
2
W
Bakasura
9,524
866
46
4
6
225,030
2
W
Shiva
8,882
807
19
2
2
234,164
0
L
Artio
6,730
612
17
2
1
180,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role