Player Matchup

Arachne
Arachne
Er3kose
Arachne
Level 103
God Stats
103W - 122L
1,504 SR
Queue Stats
402W - 479L
1,458 Elo+
Solo
Zeus
Zeus
KenKnight16
Zeus
Level 126
God Stats
2W - 2L
1,694 SR
Queue Stats
164W - 222L
1,385 Elo+
Party 2
Osiris
Osiris
Smiixy
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 47L
1,311 Elo+
Party 3
Ymir
Ymir
ViserionXI
Ymir
Level 99
God Stats
15W - 16L
1,591 SR
Queue Stats
167W - 156L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
Zenkami
Heimdallr
Level 122
God Stats
4W - 2L
1,396 SR
Queue Stats
252W - 287L
1,382 Elo+
Party 2
Team Averages
Level 96
1,537 SR
1,378 Elo+

VS

Team Averages
Level 29
1,485 SR
1,277 Elo+
Cabrakan
Cabrakan
AgentQE
Cabrakan
Level 26
God Stats
22W - 12L
1,478 SR
Queue Stats
37W - 41L
1,307 Elo+
Party 1
Khepri
Khepri
ScuffedEnergy
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,319 Elo+
Party 1
Rama
Rama
SirMeliodis7
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,139 Elo+
Solo
Sol
Sol
TheLuthox
Sol
Level 25
God Stats
3W - 2L
1,423 SR
Queue Stats
30W - 48L
1,301 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TopBanana123
Cu Chulainn
Level 38
God Stats
6W - 5L
1,525 SR
Queue Stats
40W - 51L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Er3kose
Arachne
15
3 / 6 / 6
9,419
496
7,364
18,344
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 0 / 8
10,049
529
17,125
8,814
4,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Smiixy
Osiris
15
4 / 3 / 4
9,160
482
10,470
14,819
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 0 / 11
9,423
496
11,011
10,124
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Zenkami
Heimdallr
16
7 / 0 / 10
10,126
533
17,443
12,428
6,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AgentQE
Cabrakan
13
6 / 6 / 1
8,878
467
11,557
17,947
11,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 0
7,631
402
4,044
20,498
20,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 8 / 0
7,015
369
5,742
16,092
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 0
9,721
512
9,995
12,315
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
TopBanana123
Cu Chulainn
15
1 / 2 / 2
9,273
488
8,874
13,981
14,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
26
Kills
9
9
Deaths
26
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AgentQE
Cabrakan
6
6
1
1.08
W
Arachne
Er3kose
Arachne
3
6
6
1
W
6
0
8
10
L
0
7
0
0
L
1
8
0
0.13
W
Osiris
Smiixy
Osiris
4
3
4
2
L
1
3
0
0.33
L
Cu Chulainn
TopBanana123
Cu Chulainn
1
2
2
1
W
6
0
11
11.5
W
Heimdallr
Zenkami
Heimdallr
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,413
Damage
40,212
64,529
Taken
80,833
38,645
Mitigated
57,231
21,338
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AgentQE
Cabrakan
11,557
1,317
0
4,090
17,947
11,130
0
3,912
14,035
51,305
0
W
Arachne
Er3kose
Arachne
7,364
6,340
0
3,187
18,344
7,453
0
7,363
10,693
0
68,023
W
17,125
3,296
0
5,294
8,814
4,295
1,600
6,020
2,794
78,493
0
L
4,044
1,016
0
941
20,498
20,058
0
9,671
10,827
22,149
0
L
5,742
4,649
0
2,031
16,092
6,509
0
4,958
11,134
0
29,989
W
Osiris
Smiixy
Osiris
10,470
4,496
0
4,694
14,819
9,844
0
5,008
9,265
0
55,487
L
9,995
3,263
0
5,787
12,315
4,674
1,337
7,143
5,149
88,665
0
L
Cu Chulainn
TopBanana123
Cu Chulainn
8,874
1,636
0
2,465
13,981
14,860
961
2,317
11,552
0
62,508
W
11,011
3,418
0
2,402
10,124
11,044
177
4,005
6,076
27,583
0
W
Heimdallr
Zenkami
Heimdallr
17,443
8,624
0
5,761
12,428
6,009
2,498
3,200
9,228
0
81,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
42,518
473
Minions Killed
428
0
Camps Cleared
0
1,848,349
Distance Traveled
1,874,739
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,878
467
65
3
0
372,259
2
W
Arachne
9,419
496
102
5
0
391,797
7
W
Zeus
10,049
529
128
7
0
346,648
5
L
Khepri
7,631
402
25
1
0
421,297
2
L
Rama
7,015
369
47
2
0
378,855
5
W
Osiris
9,160
482
97
5
0
375,787
4
L
Sol
9,721
512
170
9
0
351,288
0
L
Cu Chulainn
9,273
488
121
6
0
351,040
0
W
Ymir
9,423
496
15
1
0
386,345
8
W
Heimdallr
10,126
533
131
7
0
347,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role