Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Kyotec
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 112L
1,590 Elo+
Party 2
Hachiman
Hachiman
Lovely_Amaterasu
Hachiman
Level 157
God Stats
1W - 2L
1,413 SR
Queue Stats
265W - 221L
1,632 Elo+
Party 2
Yu Huang
Yu Huang
ShortstackLover
Yu Huang
Level 43
God Stats
0W - 3L
1,519 SR
Queue Stats
73W - 77L
1,567 Elo+
Solo
Ymir
Ymir
Suscit
Ymir
Level 60
God Stats
10W - 7L
1,606 SR
Queue Stats
82W - 43L
1,614 Elo+
Party 2
Team Averages
Level 72
1,507 SR
1,581 Elo+

VS

Team Averages
Level 63
1,563 SR
1,566 Elo+
Yemoja
Yemoja
Adorbsies
Yemoja
Level 160
God Stats
6W - 10L
1,651 SR
Queue Stats
320W - 294L
1,585 Elo+
Party 3
Discordia
Discordia
BooperDooper2600
Discordia
Level 46
God Stats
2W - 1L
1,718 SR
Queue Stats
71W - 99L
1,464 Elo+
Solo
Skadi
Skadi
CamelTheFeeder
Skadi
Level 18
God Stats
3W - 4L
1,422 SR
Queue Stats
58W - 37L
1,643 Elo+
Party 3
King Arthur
King Arthur
Lxzyy
King Arthur
Level 73
God Stats
15W - 6L
1,526 SR
Queue Stats
70W - 44L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OpTicDashy
Tsukuyomi
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 76L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 5 / 1
6,601
413
3,208
12,869
5,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
Kyotec
Lancelot
13
4 / 4 / 3
7,786
487
8,960
15,669
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 1
8,106
507
4,281
10,716
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
12
2 / 3 / 3
7,330
458
6,983
8,553
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Suscit
Ymir
11
0 / 2 / 6
7,153
447
2,072
14,411
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adorbsies
Yemoja
12
0 / 2 / 8
8,199
512
5,689
8,511
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
14
5 / 2 / 5
8,605
538
9,805
8,658
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 2
10,018
626
9,284
7,158
2,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Lxzyy
King Arthur
16
6 / 0 / 3
10,032
627
11,509
10,079
9,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
OpTicDashy
Tsukuyomi
13
0 / 3 / 6
8,169
511
5,995
13,403
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
15
16
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
1
0.1
W
Yemoja
Adorbsies
Yemoja
0
2
8
2
W
Discordia
5
2
5
3.75
W
4
0
2
5
L
Lancelot
Kyotec
Lancelot
4
4
3
1.38
L
1
2
1
0.75
W
King Arthur
Lxzyy
King Arthur
6
0
3
7.5
W
Tsukuyomi
OpTicDashy
Tsukuyomi
0
3
6
1
L
Yu Huang
2
3
3
1.17
L
Ymir
Suscit
Ymir
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
42,282
62,218
Taken
47,809
35,414
Mitigated
29,265
7,322
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,208
443
0
1,550
12,869
5,156
0
801
12,068
0
39,722
W
Yemoja
Adorbsies
Yemoja
5,689
695
1,538
1,721
8,511
8,298
111
2,032
6,479
24,030
0
W
Discordia
9,805
1,127
0
1,084
8,658
3,673
284
3,105
5,553
57,481
0
W
9,284
4,090
0
630
7,158
2,881
1,427
1,149
6,009
0
93,593
L
Lancelot
Kyotec
Lancelot
8,960
2,242
0
938
15,669
7,452
0
2,588
13,081
0
60,685
L
4,281
1,978
0
2,799
10,716
4,369
0
1,874
8,842
0
72,633
W
King Arthur
Lxzyy
King Arthur
11,509
2,107
0
2,390
10,079
9,115
20
774
9,305
0
72,006
W
Tsukuyomi
OpTicDashy
Tsukuyomi
5,995
1,442
4
2,646
13,403
5,298
64
1,995
11,408
0
71,467
L
Yu Huang
6,983
460
0
474
8,553
3,948
0
3,242
5,311
58,935
0
L
Ymir
Suscit
Ymir
2,072
56
0
1,561
14,411
14,489
0
6,989
7,422
19,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
45,023
417
Minions Killed
544
0
Camps Cleared
0
1,565,122
Distance Traveled
1,584,506
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,601
413
64
4
0
299,714
4
W
Yemoja
8,199
512
32
2
0
281,202
4
W
Discordia
8,605
538
102
6
0
303,675
5
W
Skadi
10,018
626
165
10
0
337,776
5
L
Lancelot
7,786
487
84
5
0
348,785
4
L
Hachiman
8,106
507
140
9
0
307,093
8
W
King Arthur
10,032
627
128
8
0
307,404
5
W
Tsukuyomi
8,169
511
117
7
0
354,449
2
L
Yu Huang
7,330
458
100
6
0
296,520
5
L
Ymir
7,153
447
29
2
0
313,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role