Player Matchup

Baba Yaga
Baba Yaga
BodieBags
Baba Yaga
Level 108
God Stats
1W - 0L
1,539 SR
Queue Stats
85W - 68L
1,490 Elo+
Party 2
Pele
Pele
Jiggy0324
Pele
Level 25
God Stats
3W - 0L
1,705 SR
Queue Stats
12W - 3L
1,806 Elo+
Party 2
Kuzenbo
Kuzenbo
TreySlice7491
Kuzenbo
Level 25
God Stats
1W - 1L
1,527 SR
Queue Stats
26W - 10L
1,604 Elo+
Party 2
Team Averages
Level 53
1,590 SR
1,634 Elo+

VS

Team Averages
Level 73
1,426 SR
1,291 Elo+
Vulcan
Vulcan
SntCheeksMcClap
Vulcan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
467W - 463L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
ThiccWendigo
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,282 Elo+
Party 1
Izanami
Izanami
Zamnian
Izanami
Level 13
God Stats
0W - 3L
1,277 SR
Queue Stats
9W - 7L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BodieBags
Baba Yaga
13
1 / 0 / 7
7,650
765
5,682
7,070
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
13
9 / 0 / 0
8,309
831
9,873
8,470
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
11
0 / 0 / 8
7,737
774
6,116
10,231
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,165
617
8,350
8,093
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
ThiccWendigo
Cthulhu
10
0 / 1 / 0
6,638
664
4,303
9,099
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Zamnian
Izanami
9
0 / 4 / 0
5,852
585
2,954
7,194
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BodieBags
Baba Yaga
1
0
7
4.5
W
Pele
9
0
0
9
L
0
5
0
0
L
Cthulhu
ThiccWendigo
Cthulhu
0
1
0
0
W
Kuzenbo
0
0
8
4
L
Izanami
Zamnian
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
15,607
25,771
Taken
24,386
18,257
Mitigated
14,696
11,789
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BodieBags
Baba Yaga
5,682
979
772
2,741
7,070
3,512
572
5,006
2,064
33,000
0
W
Pele
9,873
2,239
0
3,667
8,470
3,593
650
3,497
4,973
0
32,894
L
8,350
5,374
0
245
8,093
3,362
0
3,808
4,099
26,667
0
L
Cthulhu
ThiccWendigo
Cthulhu
4,303
611
54
892
9,099
8,278
0
4,603
4,274
9,903
0
W
Kuzenbo
6,116
2,589
0
4,609
10,231
11,152
238
4,922
5,309
14,888
0
L
Izanami
Zamnian
Izanami
2,954
1,598
0
351
7,194
3,056
0
2,867
4,215
0
12,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
18,655
125
Minions Killed
91
9
Camps Cleared
1
601,379
Distance Traveled
531,839
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,650
765
64
6
6
185,901
3
W
Pele
8,309
831
49
5
2
202,131
3
L
Vulcan
6,165
617
53
5
1
187,175
1
L
Cthulhu
6,638
664
7
1
0
179,052
0
W
Kuzenbo
7,737
774
12
1
1
213,347
1
L
Izanami
5,852
585
31
3
0
165,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role