Player Matchup

Medusa
Medusa
Boaaa
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
Ironfist1017
Ne Zha
Level 158
God Stats
1W - 0L
1,614 SR
Queue Stats
157W - 122L
1,656 Elo+
Party 2
Kukulkan
Kukulkan
SubliminalRave
Kukulkan
Level 159
God Stats
6W - 4L
1,553 SR
Queue Stats
123W - 86L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
TheR3A1BJ21
Gilgamesh
Level 156
God Stats
1W - 0L
1,172 SR
Queue Stats
8W - 3L
1,631 Elo+
Party 2
Sol
Sol
thundurga
Sol
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 34L
1,713 Elo+
Party 2
Team Averages
Level 143
1,468 SR
1,633 Elo+

VS

Team Averages
Level 135
1,514 SR
1,578 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DubzTank
Xing Tian
Level 156
God Stats
0W - 2L
1,591 SR
Queue Stats
70W - 43L
1,679 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Enubis
Ah Muzen Cab
Level 142
God Stats
3W - 8L
1,365 SR
Queue Stats
339W - 341L
1,504 Elo+
Solo
Sol
Sol
cyclops941
Sol
Level 129
God Stats
4W - 6L
1,614 SR
Queue Stats
590W - 597L
1,589 Elo+
Solo
The Morrigan
The Morrigan
dubzdrops
The Morrigan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boaaa
Medusa
14
6 / 1 / 8
8,007
1,001
10,525
6,084
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
1 / 1 / 15
7,807
976
4,544
8,422
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
3 / 1 / 14
7,696
962
9,367
4,787
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TheR3A1BJ21
Gilgamesh
13
2 / 2 / 12
7,305
913
3,721
10,770
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 10
8,457
1,057
7,598
5,021
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 4 / 2
6,618
827
2,742
8,203
3,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
DubzTank
Xing Tian
9
0 / 1 / 2
5,982
748
1,976
5,946
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Enubis
Ah Muzen Cab
13
1 / 2 / 0
6,414
802
7,325
5,790
2,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 2
7,058
882
6,052
9,106
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
dubzdrops
The Morrigan
13
1 / 6 / 2
6,754
844
3,936
8,773
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
17
Kills
4
5
Deaths
17
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
2
0.5
W
Medusa
Boaaa
Medusa
6
1
8
10
L
Xing Tian
DubzTank
Xing Tian
0
1
2
1
L
Ah Muzen Cab
Enubis
Ah Muzen Cab
1
2
0
0.5
W
Ne Zha
1
1
15
8.5
W
Kukulkan
3
1
14
10
W
Gilgamesh
TheR3A1BJ21
Gilgamesh
2
2
12
4
L
1
4
2
0.5
L
The Morrigan
dubzdrops
The Morrigan
1
6
2
0.33
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,755
Damage
22,031
35,084
Taken
37,818
25,719
Mitigated
17,272
12,555
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,742
581
0
816
8,203
3,376
0
3,253
4,950
0
9,065
W
Medusa
Boaaa
Medusa
10,525
2,605
955
815
6,084
3,263
854
1,668
4,416
0
22,605
L
Xing Tian
DubzTank
Xing Tian
1,976
200
549
707
5,946
5,024
0
3,579
2,367
3,338
0
L
Ah Muzen Cab
Enubis
Ah Muzen Cab
7,325
2,121
675
1,580
5,790
2,459
0
2,391
3,399
0
13,400
W
Ne Zha
4,544
544
1,672
2,472
8,422
6,693
114
2,663
5,759
0
10,371
W
Kukulkan
9,367
629
1,794
513
4,787
2,430
561
1,495
3,292
23,972
0
W
Gilgamesh
TheR3A1BJ21
Gilgamesh
3,721
356
1,016
1,097
10,770
11,050
288
3,994
6,776
0
8,749
L
6,052
1,296
0
1,915
9,106
3,474
0
3,733
5,373
19,328
0
L
The Morrigan
dubzdrops
The Morrigan
3,936
191
92
764
8,773
2,939
0
3,940
4,496
10,967
2,361
W
7,598
1,325
914
1,307
5,021
2,283
323
1,360
3,661
20,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
32,826
126
Minions Killed
87
0
Camps Cleared
0
904,819
Distance Traveled
684,582
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,618
827
25
3
0
135,202
0
W
Medusa
8,007
1,001
28
4
0
173,108
0
L
Xing Tian
5,982
748
1
0
0
96,365
0
L
Ah Muzen Cab
6,414
802
20
3
0
147,170
0
W
Ne Zha
7,807
976
10
1
0
185,529
4
W
Kukulkan
7,696
962
40
5
0
189,716
1
W
Gilgamesh
7,305
913
13
2
0
193,534
1
L
Sol
7,058
882
37
5
0
148,394
2
L
The Morrigan
6,754
844
4
1
0
157,451
1
W
Sol
8,457
1,057
35
4
0
162,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role