Player Matchup

Danzaburou
Danzaburou
Chadouming
Danzaburou
Level 126
God Stats
10W - 4L
1,773 SR
Queue Stats
147W - 113L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ludwigo
Kumbhakarna
Level 138
God Stats
17W - 6L
1,728 SR
Queue Stats
104W - 70L
1,660 Elo+
Party 1
Agni
Agni
SpeedSoldier
Agni
Level 138
God Stats
16W - 12L
1,580 SR
Queue Stats
139W - 95L
1,675 Elo+
Party 1
Team Averages
Level 134
1,694 SR
1,649 Elo+

VS

Team Averages
Level 104
1,456 SR
1,559 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AtCapacity
Artemis
Level 104
God Stats
4W - 3L
1,536 SR
Queue Stats
17W - 7L
1,631 Elo+
Party 2
Janus
Janus
BimmyJuffett
Janus
Level 102
God Stats
0W - 1L
1,332 SR
Queue Stats
95W - 77L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chadouming
Danzaburou
12
5 / 4 / 4
8,354
835
10,385
9,486
4,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Ludwigo
Kumbhakarna
12
2 / 0 / 7
8,151
815
4,782
9,788
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 7
8,031
803
9,301
7,624
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 4
7,687
769
9,504
10,354
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
AtCapacity
Artemis
13
2 / 4 / 3
7,486
749
4,653
9,401
4,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
2 / 5 / 1
7,159
716
6,039
8,768
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
6
6
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
4
4
L
Artemis
AtCapacity
Artemis
2
4
3
0.88
L
2
5
1
0.5
W
Danzaburou
Chadouming
Danzaburou
5
4
4
1.75
W
Kumbhakarna
Ludwigo
Kumbhakarna
2
0
7
5.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
20,196
26,898
Taken
28,523
17,424
Mitigated
15,325
5,156
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,504
1,028
0
2,662
10,354
7,532
0
3,907
6,245
0
25,948
L
Artemis
AtCapacity
Artemis
4,653
1,921
0
1,048
9,401
4,592
0
4,658
4,515
0
18,632
L
6,039
560
0
590
8,768
3,201
0
5,181
3,269
23,808
0
W
Danzaburou
Chadouming
Danzaburou
10,385
5,185
0
1,164
9,486
4,439
132
2,039
7,027
0
30,652
W
Kumbhakarna
Ludwigo
Kumbhakarna
4,782
571
774
2,312
9,788
9,954
0
2,709
6,642
12,354
0
W
9,301
1,147
0
906
7,624
3,031
243
1,143
6,317
30,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
22,332
125
Minions Killed
134
4
Camps Cleared
6
548,846
Distance Traveled
573,049
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,687
769
40
4
1
211,853
1
L
Artemis
7,486
749
37
4
2
176,435
2
L
Janus
7,159
716
57
6
3
184,761
0
W
Danzaburou
8,354
835
47
5
2
168,350
0
W
Kumbhakarna
8,151
815
8
1
0
190,233
3
W
Agni
8,031
803
70
7
2
190,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role