Player Matchup

Odin
Odin
SparkyTundra701
Odin
Level 69
God Stats
11W - 12L
1,480 SR
Queue Stats
136W - 169L
1,394 Elo+
Party 1
Izanami
Izanami
Wah dwarf
Izanami
Level 13
God Stats
4W - 5L
1,243 SR
Queue Stats
19W - 37L
979 Elo+
Party 1
Sol
Sol
iron1248
Sol
Level 108
God Stats
3W - 3L
1,293 SR
Queue Stats
351W - 465L
1,344 Elo+
Party 1
Team Averages
Level 63
1,338 SR
1,239 Elo+

VS

Team Averages
Level 53
1,432 SR
1,212 Elo+
Bellona
Bellona
ElRafinho
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,207 Elo+
Party 2
Zeus
Zeus
RayToX96
Zeus
Level 6
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 7L
1,029 Elo+
Party 2
Sylvanus
Sylvanus
smoborny
Sylvanus
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 158L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,748
729
10,927
11,898
12,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Wah dwarf
Izanami
12
0 / 2 / 8
8,018
668
7,092
7,342
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 2
9,579
798
7,951
6,647
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElRafinho
Bellona
10
0 / 3 / 2
7,099
592
3,245
14,132
14,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
10
2 / 8 / 1
7,525
627
5,817
11,322
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
smoborny
Sylvanus
12
0 / 0 / 2
7,181
598
3,943
8,679
9,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
2
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
ElRafinho
Bellona
0
3
2
0.33
L
Zeus
2
8
1
0.31
W
3
0
7
6.5
W
Izanami
Wah dwarf
Izanami
0
2
8
2
W
7
1
2
8
L
Sylvanus
smoborny
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
13,005
25,887
Taken
34,133
18,776
Mitigated
28,245
6,457
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ElRafinho
Bellona
3,245
1,173
630
1,450
14,132
14,952
0
3,711
10,421
0
14,021
L
Zeus
5,817
1,140
0
654
11,322
4,283
0
2,066
9,256
18,526
0
W
10,927
2,243
518
2,867
11,898
12,263
256
5,111
6,787
0
21,631
W
Izanami
Wah dwarf
Izanami
7,092
3,969
0
0
7,342
3,082
549
2,752
4,590
0
28,088
W
7,951
2,840
0
3,072
6,647
3,431
1,899
2,569
4,078
39,268
0
L
Sylvanus
smoborny
Sylvanus
3,943
1,340
2,210
2,529
8,679
9,010
0
2,174
6,505
19,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
21,805
139
Minions Killed
74
11
Camps Cleared
0
613,501
Distance Traveled
531,810
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,099
592
14
1
0
216,533
0
L
Zeus
7,525
627
28
2
0
138,445
1
W
Odin
8,748
729
19
2
1
224,976
1
W
Izanami
8,018
668
52
4
3
184,969
0
W
Sol
9,579
798
68
6
7
203,556
0
L
Sylvanus
7,181
598
32
3
0
176,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role