Player Matchup

Neith
Neith
DCMurderFace
Neith
Level 147
God Stats
1W - 1L
1,622 SR
Queue Stats
42W - 41L
1,595 Elo+
Party 1
Lancelot
Lancelot
DJ Ymir
Lancelot
Level 142
God Stats
1W - 1L
1,830 SR
Queue Stats
20W - 15L
1,663 Elo+
Party 1
Aphrodite
Aphrodite
Guns and Wolves
Aphrodite
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,592 Elo+
Party 1
Team Averages
Level 119
1,651 SR
1,617 Elo+

VS

Team Averages
Level 122
1,682 SR
1,682 Elo+
Atlas
Atlas
BeatThemQuads
Atlas
Level 118
God Stats
4W - 2L
1,593 SR
Queue Stats
82W - 50L
1,677 Elo+
Party 2
Chaac
Chaac
CptTenneal
Chaac
Level 146
God Stats
2W - 0L
1,713 SR
Queue Stats
114W - 88L
1,690 Elo+
Party 2
Rama
Rama
EnzyAri
Rama
Level 101
God Stats
13W - 5L
1,741 SR
Queue Stats
72W - 34L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,375
598
12,362
13,541
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
DJ Ymir
Lancelot
13
1 / 8 / 1
8,922
637
7,502
16,185
9,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Guns and Wolves
Aphrodite
12
1 / 5 / 0
8,302
593
4,926
14,787
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
10,925
780
12,902
8,958
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
16
6 / 1 / 9
10,797
771
17,619
16,650
13,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
EnzyAri
Rama
15
6 / 1 / 7
10,605
758
6,954
10,498
4,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Chaac
6
1
9
10.5
L
0
2
1
0.25
L
Lancelot
DJ Ymir
Lancelot
1
8
1
0.19
W
Rama
EnzyAri
Rama
6
1
7
9.5
L
Aphrodite
Guns and Wolves
Aphrodite
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
37,475
44,513
Taken
36,106
23,403
Mitigated
23,634
13,307
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,902
2,553
864
1,821
8,958
5,073
263
1,356
7,602
45,429
0
W
Chaac
17,619
2,147
844
7,940
16,650
13,996
318
3,050
13,600
0
39,882
L
12,362
5,459
0
1,194
13,541
6,062
205
3,618
9,615
0
42,995
L
Lancelot
DJ Ymir
Lancelot
7,502
593
0
2,773
16,185
9,734
0
4,734
11,123
0
26,105
W
Rama
EnzyAri
Rama
6,954
4,704
0
2,504
10,498
4,565
2,506
1,126
9,372
0
36,205
L
Aphrodite
Guns and Wolves
Aphrodite
4,926
66
3,740
5,600
14,787
7,607
0
3,824
10,511
25,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
32,327
138
Minions Killed
172
3
Camps Cleared
10
761,514
Distance Traveled
829,663
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,925
780
86
6
2
299,544
0
W
Chaac
10,797
771
30
2
3
305,816
1
L
Neith
8,375
598
53
4
2
238,792
4
L
Lancelot
8,922
637
33
2
1
273,648
3
W
Rama
10,605
758
56
4
5
224,303
6
L
Aphrodite
8,302
593
52
4
0
249,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role