Player Matchup

Bakasura
Bakasura
BASEGODxBROHAM
Bakasura
Level 149
God Stats
0W - 2L
1,292 SR
Queue Stats
266W - 246L
1,545 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
Level 125
God Stats
1W - 8L
1,236 SR
Queue Stats
150W - 145L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Skwigelf
Sun Wukong
Level 141
God Stats
0W - 4L
1,125 SR
Queue Stats
152W - 148L
1,524 Elo+
Party 2
Chiron
Chiron
WiZRDxBROHAM
Chiron
Level 146
God Stats
0W - 2L
1,225 SR
Queue Stats
120W - 104L
1,466 Elo+
Party 3
Thor
Thor
jur5
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,477 Elo+
Solo
Team Averages
Level 137
1,276 SR
1,509 Elo+

VS

Team Averages
Level 117
1,676 SR
1,511 Elo+
Nike
Nike
ElAutocrata
Nike
Level 83
God Stats
6W - 3L
1,566 SR
Queue Stats
275W - 263L
1,539 Elo+
Party 1
Izanami
Izanami
Severa ok
Izanami
Level 132
God Stats
2W - 1L
1,591 SR
Queue Stats
238W - 238L
1,487 Elo+
Solo
Scylla
Scylla
Tightn_Up69
Scylla
Level 126
God Stats
3W - 2L
1,792 SR
Queue Stats
139W - 135L
1,516 Elo+
Solo
Tiamat
Tiamat
cyclomaxFR
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,512 Elo+
Solo
Hera
Hera
eldemocrata
Hera
Level 121
God Stats
10W - 4L
1,931 SR
Queue Stats
489W - 481L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
3 / 6 / 4
10,861
724
11,040
22,189
26,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
18
5 / 6 / 2
10,528
702
23,390
19,702
10,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Skwigelf
Sun Wukong
18
2 / 5 / 7
10,340
689
18,373
25,863
25,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
15
0 / 6 / 4
9,011
601
14,430
19,144
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
jur5
Thor
15
0 / 7 / 6
8,828
589
6,902
15,691
19,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 21
10,573
705
13,606
22,335
26,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Severa ok
Izanami
20
15 / 4 / 11
12,648
843
25,762
16,521
9,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
18
3 / 2 / 15
10,578
705
16,582
16,375
12,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
cyclomaxFR
Tiamat
19
2 / 1 / 22
11,018
735
16,842
16,082
23,412
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 21
12,299
820
18,896
13,979
7,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
10
Kills
30
30
Deaths
10
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
6
4
0.83
W
2
2
21
6.25
L
Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
5
6
2
1
W
Izanami
Severa ok
Izanami
15
4
11
5.13
L
Sun Wukong
Skwigelf
Sun Wukong
2
5
7
1.1
W
Scylla
3
2
15
5.25
L
Chiron
0
6
4
0.33
W
Tiamat
cyclomaxFR
Tiamat
2
1
22
13
W
8
1
21
18.5
L
Thor
jur5
Thor
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,135
Damage
91,688
102,589
Taken
85,292
92,313
Mitigated
79,149
37,216
Healing
36,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
11,040
6,777
551
6,116
22,189
26,958
432
10,777
11,412
0
13,101
W
13,606
1,456
4,734
5,296
22,335
26,595
1,037
0
20,533
0
19,379
L
Ah Muzen Cab
Ilfirinmeleth
Ah Muzen Cab
23,390
3,368
1,085
5,695
19,702
10,446
1,045
8,765
10,937
0
43,158
W
Izanami
Severa ok
Izanami
25,762
16,270
1,784
1,663
16,521
9,405
4,532
0
16,103
0
49,743
L
Sun Wukong
Skwigelf
Sun Wukong
18,373
2,547
1,109
10,235
25,863
25,350
392
10,952
14,911
0
41,393
W
Scylla
16,582
935
2,683
3,983
16,375
12,188
1,012
0
16,025
38,162
0
L
Chiron
14,430
2,693
3,786
6,922
19,144
9,741
808
12,545
6,599
0
31,030
W
Tiamat
cyclomaxFR
Tiamat
16,842
1,499
2,624
4,797
16,082
23,412
313
0
15,084
35,545
0
W
18,896
4,175
4,823
3,767
13,979
7,549
1,344
0
13,699
36,444
0
L
Thor
jur5
Thor
6,902
1,524
491
1,226
15,691
19,818
0
9,281
6,410
0
12,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
57,116
170
Minions Killed
218
0
Camps Cleared
0
1,280,996
Distance Traveled
1,431,619
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,861
724
35
2
0
284,604
4
W
Nike
10,573
705
5
0
0
306,671
1
L
Ah Muzen Cab
10,528
702
48
3
0
246,058
0
W
Izanami
12,648
843
66
4
0
238,550
1
L
Sun Wukong
10,340
689
44
3
0
263,095
3
W
Scylla
10,578
705
42
3
0
303,289
0
L
Chiron
9,011
601
35
2
0
241,801
3
W
Tiamat
11,018
735
62
4
0
268,359
4
W
Hera
12,299
820
43
3
0
314,750
1
L
Thor
8,828
589
8
1
0
245,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role