Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
DarK J35T3R
Olorun
Level 96
God Stats
6W - 7L
1,334 SR
Queue Stats
377W - 383L
1,441 Elo+
Solo
Mulan
Mulan
PoopingOtter
Mulan
Level 109
God Stats
12W - 8L
1,594 SR
Queue Stats
68W - 73L
1,498 Elo+
Solo
Loki
Loki
Pro of bull3620
Loki
Level 76
God Stats
6W - 10L
1,565 SR
Queue Stats
158W - 174L
1,512 Elo+
Solo
Artemis
Artemis
pein-sannin
Artemis
Level 160
God Stats
6W - 6L
1,562 SR
Queue Stats
370W - 371L
1,526 Elo+
Party 3
Team Averages
Level 118
1,511 SR
1,495 Elo+

VS

Team Averages
Level 104
1,533 SR
1,493 Elo+
Sun Wukong
Sun Wukong
AldaXXxxz23
Sun Wukong
Level 129
God Stats
6W - 2L
1,558 SR
Queue Stats
297W - 300L
1,498 Elo+
Party 1
Yu Huang
Yu Huang
BigChungusssss
Yu Huang
Level 108
God Stats
5W - 6L
1,369 SR
Queue Stats
705W - 635L
1,493 Elo+
Party 2
Chiron
Chiron
Kronnosmicon
Chiron
Level 114
God Stats
7W - 2L
1,645 SR
Queue Stats
70W - 85L
1,424 Elo+
Party 1
Ares
Ares
MrRobert54figuer
Ares
Level 108
God Stats
5W - 5L
1,640 SR
Queue Stats
228W - 228L
1,522 Elo+
Solo
Hercules
Hercules
W1cKPlant
Hercules
Level 61
God Stats
12W - 12L
1,452 SR
Queue Stats
174W - 168L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 0 / 4
9,230
420
9,208
20,315
23,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
17
2 / 3 / 5
10,484
477
14,437
19,115
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 3 / 1
12,131
551
23,841
22,411
23,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
2 / 0 / 1
7,322
333
2,298
4,174
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
pein-sannin
Artemis
15
3 / 2 / 2
9,199
418
14,637
16,159
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AldaXXxxz23
Sun Wukong
17
3 / 4 / 3
10,528
479
11,333
24,259
13,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
18
2 / 2 / 3
10,915
496
20,977
12,791
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
1 / 3 / 1
8,510
387
11,692
15,845
8,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 1
8,964
407
7,578
21,131
21,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
W1cKPlant
Hercules
16
2 / 3 / 2
9,498
432
7,899
20,953
17,284
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
8
8
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
4
3
W
Sun Wukong
AldaXXxxz23
Sun Wukong
3
4
3
1.13
W
Yu Huang
2
2
3
1.75
L
Olorun
2
3
5
1.5
W
Chiron
1
3
1
0.5
W
0
2
1
0.25
L
6
3
1
2.17
L
2
0
1
2.5
W
Hercules
W1cKPlant
Hercules
2
3
2
1
L
Artemis
pein-sannin
Artemis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,421
Damage
59,479
82,174
Taken
94,979
65,362
Mitigated
66,916
31,412
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,208
1,928
585
3,373
20,315
23,973
0
7,565
12,750
46,438
0
W
Sun Wukong
AldaXXxxz23
Sun Wukong
11,333
2,792
0
10,667
24,259
13,486
0
5,015
18,880
0
90,419
W
Yu Huang
20,977
654
0
500
12,791
6,544
0
2,845
9,850
107,362
0
L
Olorun
14,437
5,140
786
9,828
19,115
9,702
251
8,562
10,553
96,067
0
W
Chiron
11,692
5,006
1,527
3,961
15,845
8,020
658
5,058
10,708
0
75,388
W
7,578
762
96
2,853
21,131
21,582
0
10,637
10,494
49,022
0
L
23,841
4,845
0
12,413
22,411
23,171
0
5,714
16,697
0
108,903
L
2,298
808
0
2,258
4,174
1,139
0
627
3,547
0
22,984
W
Hercules
W1cKPlant
Hercules
7,899
1,097
0
4,542
20,953
17,284
0
90
19,813
0
58,844
L
Artemis
pein-sannin
Artemis
14,637
3,901
0
2,169
16,159
7,377
498
6,087
10,072
0
76,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
48,415
544
Minions Killed
567
0
Camps Cleared
0
1,736,487
Distance Traveled
2,021,701
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,230
420
49
2
0
422,150
4
W
Sun Wukong
10,528
479
121
6
0
457,813
1
W
Yu Huang
10,915
496
174
8
0
417,834
4
L
Olorun
10,484
477
154
7
0
382,301
7
W
Chiron
8,510
387
119
5
0
369,161
9
W
Ares
8,964
407
69
3
0
376,575
2
L
Mulan
12,131
551
196
9
0
391,598
6
L
Loki
7,322
333
48
2
0
148,016
0
W
Hercules
9,498
432
84
4
0
400,318
7
L
Artemis
9,199
418
97
4
0
392,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role