Player Matchup

Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Chipset
Bastet
Level 128
God Stats
28W - 18L
1,648 SR
Queue Stats
97W - 84L
1,577 Elo+
Solo
Ra
Ra
Tumama072
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
2,193 Elo+
Solo
Team Averages
Level 109
1,549 SR
1,757 Elo+

VS

Team Averages
Level 62
1,516 SR
1,522 Elo+
Scylla
Scylla
Ecolgan
Scylla
Level 109
God Stats
33W - 28L
1,549 SR
Queue Stats
83W - 80L
1,521 Elo+
Party 1
Hercules
Hercules
ZIOGUIDO95
Hercules
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,536 Elo+
Solo
Medusa
Medusa
tboxfx17
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 3 / 2
8,436
562
7,176
12,094
5,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Chipset
Bastet
15
3 / 2 / 1
9,550
637
17,860
15,471
6,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 2
8,895
593
5,855
13,114
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ecolgan
Scylla
16
5 / 0 / 6
11,107
740
15,494
9,579
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZIOGUIDO95
Hercules
15
4 / 1 / 6
10,790
719
10,320
18,868
20,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
tboxfx17
Medusa
15
2 / 3 / 7
10,132
675
10,519
11,145
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
11
11
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
2
0.33
L
Bastet
Chipset
Bastet
3
2
1
1.75
W
Scylla
Ecolgan
Scylla
5
0
6
8
L
1
6
2
0.33
W
Hercules
ZIOGUIDO95
Hercules
4
1
6
7
W
Medusa
tboxfx17
Medusa
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
36,333
40,679
Taken
39,592
19,309
Mitigated
27,567
12,418
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,176
2,426
717
3,811
12,094
5,138
55
5,713
6,350
0
29,160
L
Bastet
Chipset
Bastet
17,860
4,231
0
1,950
15,471
6,783
0
3,949
11,522
0
34,271
W
Scylla
Ecolgan
Scylla
15,494
985
0
976
9,579
2,650
288
800
8,779
52,422
0
L
5,855
442
1,734
4,206
13,114
7,388
83
6,025
7,089
30,112
0
W
Hercules
ZIOGUIDO95
Hercules
10,320
1,917
435
4,866
18,868
20,657
133
2,717
16,151
0
24,885
W
Medusa
tboxfx17
Medusa
10,519
4,952
0
934
11,145
4,260
1,895
2,524
8,621
0
48,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
32,029
147
Minions Killed
214
6
Camps Cleared
7
821,089
Distance Traveled
858,636
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,436
562
61
4
2
258,045
3
L
Bastet
9,550
637
44
3
3
292,834
4
W
Scylla
11,107
740
92
6
2
311,720
7
L
Ra
8,895
593
42
3
1
270,210
4
W
Hercules
10,790
719
36
2
1
288,026
5
W
Medusa
10,132
675
86
6
4
258,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role