Player Matchup

Sun Wukong
Sun Wukong
I Hit Tooters
Sun Wukong
Level 147
God Stats
6W - 7L
1,523 SR
Queue Stats
648W - 601L
1,508 Elo+
Party 2
Eset
Eset
R1-SemperFi
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Solo
Ratatoskr
Ratatoskr
TheYamakaSlayer
Ratatoskr
Level 156
God Stats
1W - 3L
1,240 SR
Queue Stats
542W - 500L
1,502 Elo+
Party 2
Bacchus
Bacchus
kurtsgrindeR263
Bacchus
Level 146
God Stats
6W - 6L
1,597 SR
Queue Stats
329W - 286L
1,530 Elo+
Party 2
Raijin
Raijin
skdropout
Raijin
Level 148
God Stats
10W - 4L
1,555 SR
Queue Stats
360W - 322L
1,475 Elo+
Party 2
Team Averages
Level 124
1,483 SR
1,519 Elo+

VS

Team Averages
Level 48
1,533 SR
1,637 Elo+
Bacchus
Bacchus
DracuxX
Bacchus
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
49W - 58L
1,668 Elo+
Party 1
Zhong Kui
Zhong Kui
HakiBro
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoobIV
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,642 Elo+
Solo
Nike
Nike
Tinkit
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,668 Elo+
Party 1
Skadi
Skadi
imainsupport001
Skadi
Level 100
God Stats
4W - 5L
1,665 SR
Queue Stats
173W - 201L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I Hit Tooters
Sun Wukong
20
10 / 3 / 20
13,795
862
21,220
32,440
36,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 3 / 25
13,128
821
22,197
18,753
9,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TheYamakaSlayer
Ratatoskr
18
9 / 5 / 14
11,831
739
12,194
19,990
12,966
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 1 / 25
13,003
813
11,318
21,417
28,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
skdropout
Raijin
18
6 / 4 / 14
11,910
744
19,984
16,186
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DracuxX
Bacchus
18
2 / 8 / 8
10,677
667
12,920
24,357
32,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
HakiBro
Zhong Kui
17
3 / 12 / 8
10,012
626
21,653
26,139
17,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
RoobIV
Ah Muzen Cab
20
6 / 5 / 6
12,210
763
21,774
15,590
8,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Tinkit
Nike
18
5 / 10 / 8
11,381
711
19,746
26,094
23,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
7,330
458
0
2,700
738

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
47
37
Kills
16
16
Deaths
37
98
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DracuxX
Bacchus
2
8
8
0.75
L
Zhong Kui
HakiBro
Zhong Kui
3
12
8
0.58
W
Sun Wukong
I Hit Tooters
Sun Wukong
10
3
20
6.67
W
8
3
25
6.83
L
Ah Muzen Cab
RoobIV
Ah Muzen Cab
6
5
6
1.8
W
Ratatoskr
TheYamakaSlayer
Ratatoskr
9
5
14
3.2
L
Nike
Tinkit
Nike
5
10
8
0.9
L
0
2
1
0.25
W
4
1
25
16.5
W
Raijin
skdropout
Raijin
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,913
Damage
76,093
108,786
Taken
94,880
96,254
Mitigated
82,242
45,088
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DracuxX
Bacchus
12,920
1,478
972
3,545
24,357
32,733
0
12,443
11,914
21,734
0
L
Zhong Kui
HakiBro
Zhong Kui
21,653
1,139
0
4,459
26,139
17,286
0
12,107
14,032
37,799
0
W
Sun Wukong
I Hit Tooters
Sun Wukong
21,220
2,066
2,172
12,572
32,440
36,743
562
8,900
23,333
0
46,948
W
22,197
1,877
9,747
6,317
18,753
9,780
1,317
7,049
11,704
45,742
0
L
Ah Muzen Cab
RoobIV
Ah Muzen Cab
21,774
9,793
131
3,390
15,590
8,420
0
9,537
6,053
0
52,249
W
Ratatoskr
TheYamakaSlayer
Ratatoskr
12,194
2,143
1,994
1,722
19,990
12,966
3,635
7,305
12,685
0
21,632
L
Nike
Tinkit
Nike
19,746
1,527
1,177
2,952
26,094
23,065
0
17,454
8,640
0
35,536
L
0
0
0
0
2,700
738
0
1,958
742
0
0
W
11,318
1,700
2,418
5,347
21,417
28,109
559
6,282
14,240
20,219
0
W
Raijin
skdropout
Raijin
19,984
1,956
1,246
1,553
16,186
8,656
1,920
5,037
11,149
35,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,667
Gold Earned
51,610
190
Minions Killed
133
0
Camps Cleared
0
1,441,557
Distance Traveled
871,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,677
667
18
1
0
236,874
0
L
Zhong Kui
10,012
626
28
2
0
202,960
1
W
Sun Wukong
13,795
862
47
3
0
320,459
0
W
Eset
13,128
821
55
3
0
286,009
0
L
Ah Muzen Cab
12,210
763
64
4
0
210,546
1
W
Ratatoskr
11,831
739
14
1
0
278,997
0
L
Nike
11,381
711
23
1
0
213,702
0
L
Skadi
7,330
458
0
0
0
7,758
0
W
Bacchus
13,003
813
28
2
0
308,457
0
W
Raijin
11,910
744
46
3
0
247,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role