Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Boris077
Neith
Level 160
God Stats
7W - 1L
1,787 SR
Queue Stats
268W - 106L
1,482 Elo+
Party 2
Poseidon
Poseidon
ExedroTM
Poseidon
Level 160
God Stats
6W - 5L
1,814 SR
Queue Stats
112W - 108L
1,680 Elo+
Party 2
Set
Set
MallaxM
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,732 Elo+
Solo
Chaac
Chaac
SuperKaaleb
Chaac
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 98L
1,750 Elo+
Party 2
Team Averages
Level 159
1,620 SR
1,629 Elo+

VS

Team Averages
Level 142
1,607 SR
1,647 Elo+
Bellona
Bellona
BIGTex1
Bellona
Level 123
God Stats
1W - 2L
1,526 SR
Queue Stats
56W - 40L
1,669 Elo+
Solo
Freya
Freya
Chr0nosRaven
Freya
Level 158
God Stats
33W - 31L
1,658 SR
Queue Stats
367W - 328L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
F3NYX
Erlang Shen
Level 156
God Stats
6W - 4L
1,816 SR
Queue Stats
538W - 496L
1,647 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zosske
Ah Muzen Cab
Level 147
God Stats
10W - 8L
1,566 SR
Queue Stats
463W - 448L
1,602 Elo+
Solo
Poseidon
Poseidon
pattchez
Poseidon
Level 128
God Stats
11W - 14L
1,468 SR
Queue Stats
177W - 140L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 2 / 9
9,562
503
5,898
16,603
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Boris077
Neith
17
0 / 2 / 1
9,917
522
6,236
9,849
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Poseidon
ExedroTM
Poseidon
19
10 / 0 / 4
11,770
619
21,497
9,049
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
16
2 / 1 / 3
9,940
523
7,478
22,275
11,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 2
11,179
588
8,596
15,834
14,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIGTex1
Bellona
12
0 / 3 / 3
7,752
408
7,911
15,337
13,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 0
11,191
589
11,873
12,826
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
F3NYX
Erlang Shen
14
0 / 4 / 1
8,440
444
8,754
18,765
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Zosske
Ah Muzen Cab
15
0 / 6 / 0
9,707
511
7,109
14,034
5,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
pattchez
Poseidon
20
0 / 1 / 0
11,763
619
10,915
10,526
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
5
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
9
2.75
L
Bellona
BIGTex1
Bellona
0
3
3
0.5
W
Neith
Boris077
Neith
0
2
1
0.25
L
5
1
0
5
W
Poseidon
ExedroTM
Poseidon
10
0
4
12
L
Erlang Shen
F3NYX
Erlang Shen
0
4
1
0.13
W
Set
2
1
3
3.5
W
2
0
2
3
L
Ah Muzen Cab
Zosske
Ah Muzen Cab
0
6
0
0
L
Poseidon
pattchez
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,705
Damage
46,562
73,610
Taken
71,488
50,869
Mitigated
39,192
32,153
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,898
2,141
2,325
6,551
16,603
15,690
0
3,806
12,437
0
28,792
L
Bellona
BIGTex1
Bellona
7,911
1,435
0
2,704
15,337
13,595
0
6,175
9,162
0
37,443
W
Neith
Boris077
Neith
6,236
1,822
0
3,149
9,849
5,080
0
3,802
5,793
0
101,216
L
11,873
3,515
0
7,551
12,826
5,325
0
2,344
10,482
86,857
0
W
Poseidon
ExedroTM
Poseidon
21,497
3,724
0
1,006
9,049
4,374
0
1,212
7,796
125,384
0
L
Erlang Shen
F3NYX
Erlang Shen
8,754
4,341
0
6,434
18,765
9,597
0
5,612
13,153
0
80,660
W
Set
7,478
3,839
0
9,001
22,275
11,571
0
4,058
18,100
0
90,965
W
8,596
1,409
0
10,121
15,834
14,154
0
9,733
6,091
0
87,704
L
Ah Muzen Cab
Zosske
Ah Muzen Cab
7,109
1,999
0
1,829
14,034
5,925
0
7,500
6,534
0
93,895
L
Poseidon
pattchez
Poseidon
10,915
2,242
0
4,304
10,526
4,750
1,023
321
10,205
123,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
48,853
711
Minions Killed
704
0
Camps Cleared
0
2,012,814
Distance Traveled
1,989,014
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,562
503
32
2
0
405,663
11
L
Bellona
7,752
408
52
3
0
411,483
6
W
Neith
9,917
522
161
8
0
317,744
5
L
Freya
11,191
589
172
9
0
388,235
7
W
Poseidon
11,770
619
214
11
0
413,054
7
L
Erlang Shen
8,440
444
103
5
0
422,776
7
W
Set
9,940
523
151
8
0
458,237
5
W
Chaac
11,179
588
153
8
0
418,116
2
L
Ah Muzen Cab
9,707
511
158
8
0
353,739
3
L
Poseidon
11,763
619
219
12
0
412,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role