Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Almikii
Sylvanus
Platinum V
Level 129
God Stats
5W - 4L
1,598 SR
Queue Stats
118W - 120L
1,706 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
TheLástAnunnaki
Ratatoskr
Platinum IV
Level 125
God Stats
13W - 13L
1,594 SR
Queue Stats
130W - 126L
1,732 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
soulweeper616
Nu Wa
Diamond IV
Level 129
God Stats
6W - 5L
1,268 SR
Queue Stats
427W - 423L
2,275 MMR
Solo
Kali
Kali
Platinum IV
НочнойДемон
Kali
Platinum IV
Level 158
God Stats
106W - 97L
1,639 SR
Queue Stats
608W - 612L
1,709 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,520 SR
1,784 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,570 SR
1,716 MMR
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
 
Neith
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
PuticornioXD
Cu Chulainn
Diamond V
Level 129
God Stats
10W - 8L
1,642 SR
Queue Stats
256W - 249L
1,984 MMR
Party 1
Bacchus
Bacchus
Platinum V
ciflielbezi
Bacchus
Platinum V
Level 149
God Stats
2W - 2L
1,511 SR
Queue Stats
44W - 43L
1,612 MMR
Solo
Yu Huang
Yu Huang
Diamond V
porquememiras
Yu Huang
Diamond V
Level 151
God Stats
8W - 10L
1,695 SR
Queue Stats
263W - 257L
1,984 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 3 / 0
13,709
548
18,548
22,016
10,935
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Almikii
Sylvanus
16
0 / 5 / 3
9,469
379
12,453
28,002
35,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
18
3 / 9 / 3
12,691
508
14,866
32,503
38,247
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 7 / 3
12,201
488
18,587
20,733
10,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 11 / 1
11,379
455
7,502
29,728
16,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LancelotArtioAh Muzen CabShiva

VS

Bans
AtlasDa JiGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
11 / 2 / 11
14,362
574
20,498
25,749
21,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
 
Neith
20
3 / 3 / 13
13,191
528
22,958
22,670
12,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
PuticornioXD
Cu Chulainn
20
6 / 3 / 9
14,172
567
23,698
30,280
40,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ciflielbezi
Bacchus
19
8 / 1 / 10
12,606
504
10,429
22,469
38,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
porquememiras
Yu Huang
20
7 / 3 / 11
14,200
568
21,554
17,228
9,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
12
Kills
35
35
Deaths
12
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
0
1.67
W
Cabrakan
 
Cabrakan
11
2
11
8.25
W
Neith
 
Neith
3
3
13
3.17
L
Sylvanus
Almikii
Sylvanus
0
5
3
0.3
W
Cu Chulainn
PuticornioXD
Cu Chulainn
6
3
9
3.5
L
Ratatoskr
3
9
3
0.5
W
Bacchus
ciflielbezi
Bacchus
8
1
10
13
W
Yu Huang
porquememiras
Yu Huang
7
3
11
4.17
L
1
7
3
0.36
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,956
Damage
99,137
132,982
Taken
118,396
111,315
Mitigated
121,744
35,298
Healing
42,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
18,548
11,598
0
4,641
22,016
10,935
86
5,443
16,573
0
131,291
W
Cabrakan
 
Cabrakan
20,498
2,177
4
11,582
25,749
21,490
667
7,790
17,959
143,263
0
W
Neith
 
Neith
22,958
9,467
0
10,968
22,670
12,216
2,165
7,605
15,065
0
123,604
L
Sylvanus
Almikii
Sylvanus
12,453
2,733
2,962
8,009
28,002
35,671
14
13,518
14,484
52,493
14,598
W
Cu Chulainn
PuticornioXD
Cu Chulainn
23,698
6,022
0
7,786
30,280
40,272
185
4,141
26,139
0
116,016
L
Ratatoskr
14,866
5,956
0
13,078
32,503
38,247
61
6,717
25,786
0
100,147
W
Bacchus
ciflielbezi
Bacchus
10,429
1,530
709
5,027
22,469
38,250
565
7,785
14,684
49,679
0
W
Yu Huang
porquememiras
Yu Huang
21,554
2,073
768
5,250
17,228
9,516
2,017
6,143
11,085
150,322
0
L
18,587
3,094
0
2,253
20,733
10,107
0
13,182
7,551
139,268
0
L
7,502
3,829
0
4,355
29,728
16,355
105
13,621
16,107
0
90,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
68,531
781
Minions Killed
774
0
Camps Cleared
0
2,207,162
Distance Traveled
2,406,270
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,709
548
205
8
0
490,991
4
W
Cabrakan
14,362
574
149
6
0
475,544
5
W
Neith
13,191
528
171
7
0
425,696
7
L
Sylvanus
9,469
379
76
3
0
437,115
8
W
Cu Chulainn
14,172
567
175
7
0
498,470
10
L
Ratatoskr
12,691
508
177
7
0
411,229
11
W
Bacchus
12,606
504
48
2
0
521,495
10
W
Yu Huang
14,200
568
231
9
0
485,065
7
L
Nu Wa
12,201
488
189
8
0
401,322
4
L
Kali
11,379
455
134
5
0
466,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role