Player Matchup

Bastet
Bastet
Silver I
SULJA_
Bastet
Silver I
Level 158
God Stats
4W - 2L
1,669 SR
Queue Stats
63W - 67L
896 MMR
Solo
Geb
Geb
Silver V
Soldbymagic
Geb
Silver V
Level 156
God Stats
6W - 3L
1,233 SR
Queue Stats
160W - 159L
563 MMR
Party 1
Guan Yu
Guan Yu
Silver V
Vladicot
Guan Yu
Silver V
Level 109
God Stats
2W - 0L
1,290 SR
Queue Stats
248W - 271L
449 MMR
Solo
Sol
Sol
Silver V
WolffTheRebel
Sol
Silver V
Level 68
God Stats
12W - 13L
1,306 SR
Queue Stats
235W - 242L
465 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
oMgShark
Baron Samedi
Silver II
Level 123
God Stats
43W - 36L
1,536 SR
Queue Stats
343W - 362L
888 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,407 SR
652 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,494 SR
654 MMR
Tyr
Tyr
Bronze I
ArmedToastTV
Tyr
Bronze I
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 142L
491 MMR
Solo
Cernunnos
Cernunnos
Silver IV
CharlieUNCS
Cernunnos
Silver IV
Level 87
God Stats
3W - 3L
1,543 SR
Queue Stats
100W - 119L
745 MMR
Solo
Awilix
Awilix
Silver IV
Gunzoblade
Awilix
Silver IV
Level 157
God Stats
0W - 4L
1,420 SR
Queue Stats
149W - 165L
785 MMR
Solo
King Arthur
King Arthur
Silver V
Sacks242
King Arthur
Silver V
Level 151
God Stats
90W - 107L
1,466 SR
Queue Stats
307W - 318L
429 MMR
Solo
Ra
Ra
Silver III
xXbUrG3rXx90
Ra
Silver III
Level 115
God Stats
13W - 15L
1,541 SR
Queue Stats
274W - 295L
821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SULJA_
Bastet
10
4 / 1 / 2
6,258
569
4,594
8,127
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 6
5,790
526
1,710
8,523
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Vladicot
Guan Yu
11
0 / 1 / 0
5,876
534
2,157
9,109
6,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 3
5,644
513
4,290
4,526
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
oMgShark
Baron Samedi
10
2 / 1 / 4
6,056
551
4,848
5,540
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ArachneKaliZhong KuiShiva

VS

Bans
AtlasSkadiBakasuraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,858
442
1,931
5,741
4,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cernunnos
CharlieUNCS
Cernunnos
9
1 / 2 / 0
5,346
486
3,331
5,432
2,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Gunzoblade
Awilix
6
2 / 1 / 0
5,021
456
2,454
6,059
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Sacks242
King Arthur
11
0 / 0 / 0
6,455
587
4,725
7,278
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 0
5,689
517
3,631
7,763
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
7
Kills
4
4
Deaths
7
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cernunnos
CharlieUNCS
Cernunnos
1
2
0
0.5
L
Awilix
Gunzoblade
Awilix
2
1
0
2
W
Bastet
SULJA_
Bastet
4
1
2
5
L
King Arthur
Sacks242
King Arthur
0
0
0
0
W
0
1
6
3
W
Guan Yu
Vladicot
Guan Yu
0
1
0
0
W
1
0
3
2.5
W
Baron Samedi
oMgShark
Baron Samedi
2
1
4
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
16,072
35,825
Taken
32,273
18,542
Mitigated
14,693
16,182
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,931
598
143
2,795
5,741
4,309
48
3,289
2,452
0
17,329
L
Cernunnos
CharlieUNCS
Cernunnos
3,331
1,178
0
1,601
5,432
2,000
112
2,335
3,097
0
36,066
L
Awilix
Gunzoblade
Awilix
2,454
882
0
2,312
6,059
1,928
0
1,334
4,725
0
16,944
W
Bastet
SULJA_
Bastet
4,594
1,697
0
4,390
8,127
2,674
0
610
7,481
0
36,133
L
King Arthur
Sacks242
King Arthur
4,725
1,097
0
3,427
7,278
3,636
0
0
7,278
0
47,926
W
1,710
299
0
2,032
8,523
5,353
0
1,307
7,216
9,999
0
W
Guan Yu
Vladicot
Guan Yu
2,157
359
0
4,012
9,109
6,422
0
302
8,310
0
36,477
W
4,290
1,759
0
2,284
4,526
1,581
0
34
4,492
26,593
6,293
W
Baron Samedi
oMgShark
Baron Samedi
4,848
990
1,086
2,378
5,540
2,512
0
2,368
3,172
36,611
0
L
3,631
181
234
956
7,763
2,820
102
3,242
4,521
34,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
27,369
276
Minions Killed
280
0
Camps Cleared
0
1,096,032
Distance Traveled
1,033,008
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,858
442
34
3
0
225,586
5
L
Cernunnos
5,346
486
57
5
0
217,338
3
L
Awilix
5,021
456
32
3
0
159,801
3
W
Bastet
6,258
569
62
6
0
250,382
4
L
King Arthur
6,455
587
88
8
0
211,356
5
W
Geb
5,790
526
10
1
0
214,883
1
W
Guan Yu
5,876
534
70
6
0
215,649
1
W
Sol
5,644
513
57
5
0
208,687
0
W
Baron Samedi
6,056
551
77
7
0
206,431
5
L
Ra
5,689
517
69
6
0
218,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role