Player Matchup

Izanami
Izanami
Demon90Tank
Izanami
Level 46
God Stats
12W - 21L
1,460 SR
Queue Stats
106W - 127L
1,481 Elo+
Party 2
Tyr
Tyr
Forsnackin
Tyr
Level 95
God Stats
4W - 6L
1,773 SR
Queue Stats
132W - 177L
1,428 Elo+
Party 2
Eset
Eset
Wavyee
Eset
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 117L
1,560 Elo+
Solo
Team Averages
Level 94
1,577 SR
1,490 Elo+

VS

Team Averages
Level 42
1,591 SR
1,464 Elo+
Cthulhu
Cthulhu
Jun390ior
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
bonys_024
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 1
Zeus
Zeus
theperras
Zeus
Level 68
God Stats
1W - 1L
1,772 SR
Queue Stats
136W - 162L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demon90Tank
Izanami
13
3 / 2 / 7
8,327
757
7,892
7,824
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 7
8,155
741
8,653
10,603
7,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Wavyee
Eset
14
7 / 0 / 4
8,835
803
10,247
7,373
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jun390ior
Cthulhu
11
1 / 5 / 2
6,944
631
7,349
13,218
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
bonys_024
Heimdallr
10
1 / 5 / 1
6,668
606
4,604
9,386
3,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
2 / 4 / 2
7,612
692
7,143
8,237
2,961
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Demon90Tank
Izanami
3
2
7
3.25
W
4
2
7
3.75
L
Cthulhu
Jun390ior
Cthulhu
1
5
2
0.4
W
Eset
Wavyee
Eset
7
0
4
9
L
Heimdallr
bonys_024
Heimdallr
1
5
1
0.3
L
Zeus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
19,096
25,800
Taken
30,841
14,266
Mitigated
13,047
2,559
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Demon90Tank
Izanami
7,892
4,627
0
266
7,824
3,616
67
4,542
3,050
0
31,830
W
8,653
1,120
0
572
10,603
7,430
0
5,401
4,690
0
11,773
L
Cthulhu
Jun390ior
Cthulhu
7,349
389
0
750
13,218
6,142
0
3,818
9,400
15,115
0
W
Eset
Wavyee
Eset
10,247
513
190
1,531
7,373
3,220
1,075
4,211
2,995
31,883
0
L
Heimdallr
bonys_024
Heimdallr
4,604
1,752
0
986
9,386
3,944
0
3,358
6,028
0
14,486
L
Zeus
7,143
701
0
250
8,237
2,961
0
3,372
4,865
30,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
21,224
118
Minions Killed
102
5
Camps Cleared
5
740,294
Distance Traveled
533,130
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,327
757
68
6
3
260,488
0
W
Tyr
8,155
741
4
0
0
252,828
3
L
Cthulhu
6,944
631
24
2
0
186,244
2
W
Eset
8,835
803
46
4
2
226,978
4
L
Heimdallr
6,668
606
29
3
0
173,502
1
L
Zeus
7,612
692
49
4
5
173,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role