Player Matchup

Gilgamesh
Gilgamesh
ChangeName92122
Gilgamesh
Level 119
God Stats
9W - 15L
1,440 SR
Queue Stats
323W - 349L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
Polymanias
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,327 Elo+
Solo
Vulcan
Vulcan
Studium_Stella
Vulcan
Level 103
God Stats
5W - 4L
1,538 SR
Queue Stats
145W - 172L
1,395 Elo+
Party 2
Team Averages
Level 102
1,493 SR
1,390 Elo+

VS

Team Averages
Level 99
1,621 SR
1,452 Elo+
Atlas
Atlas
FeaRBaron
Atlas
Level 98
God Stats
7W - 2L
1,906 SR
Queue Stats
53W - 44L
1,546 Elo+
Party 1
Neith
Neith
UnholySky
Neith
Level 49
God Stats
1W - 2L
1,230 SR
Queue Stats
2W - 8L
1,222 Elo+
Solo
Tiamat
Tiamat
xB3astly
Tiamat
Level 151
God Stats
2W - 0L
1,727 SR
Queue Stats
157W - 124L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChangeName92122
Gilgamesh
17
4 / 5 / 6
11,959
703
17,275
28,490
22,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Polymanias
Danzaburou
12
0 / 14 / 6
9,387
552
3,191
18,782
7,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 10 / 3
13,001
765
26,193
19,842
8,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FeaRBaron
Atlas
17
6 / 4 / 18
13,980
822
14,485
21,218
30,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
UnholySky
Neith
17
15 / 5 / 5
14,189
835
23,014
15,890
7,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
xB3astly
Tiamat
17
8 / 3 / 14
12,788
752
22,480
18,827
19,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
12
Kills
29
29
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChangeName92122
Gilgamesh
4
5
6
1.4
W
Atlas
FeaRBaron
Atlas
6
4
18
3.75
L
Danzaburou
Polymanias
Danzaburou
0
14
6
0.21
L
8
10
3
0.95
W
Neith
UnholySky
Neith
15
5
5
3.5
W
Tiamat
xB3astly
Tiamat
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,659
Damage
59,979
67,114
Taken
55,935
38,041
Mitigated
58,088
5,233
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChangeName92122
Gilgamesh
17,275
5,559
0
1,677
28,490
22,438
0
13,560
14,352
0
43,478
W
Atlas
FeaRBaron
Atlas
14,485
5,569
0
1,726
21,218
30,410
149
9,169
11,742
28,682
0
L
Danzaburou
Polymanias
Danzaburou
3,191
1,014
0
664
18,782
7,055
0
10,237
8,225
0
14,076
L
26,193
9,481
309
2,583
19,842
8,548
0
12,100
7,316
48,760
0
W
Neith
UnholySky
Neith
23,014
12,590
0
2,803
15,890
7,725
1,963
9,309
6,325
0
59,890
W
Tiamat
xB3astly
Tiamat
22,480
1,264
513
6,940
18,827
19,953
183
8,191
10,002
55,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
40,957
122
Minions Killed
186
3
Camps Cleared
10
764,574
Distance Traveled
859,315
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,959
703
56
3
1
307,911
2
W
Atlas
13,980
822
24
1
1
297,520
0
L
Danzaburou
9,387
552
12
1
0
186,902
1
L
Vulcan
13,001
765
54
3
2
269,761
2
W
Neith
14,189
835
70
4
2
260,257
2
W
Tiamat
12,788
752
92
5
7
301,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role