Player Matchup

Artio
Artio
RexxarMaka
Artio
Level 121
God Stats
0W - 1L
1,696 SR
Queue Stats
51W - 54L
1,585 Elo+
Party 3
Achilles
Achilles
Sympho
Achilles
Level 105
God Stats
3W - 8L
1,564 SR
Queue Stats
137W - 136L
1,609 Elo+
Party 3
Anhur
Anhur
Whoa
Anhur
Level 155
God Stats
7W - 4L
1,611 SR
Queue Stats
178W - 144L
1,619 Elo+
Party 1
Eset
Eset
n00b TraliZer
Eset
Level 107
God Stats
2W - 4L
1,293 SR
Queue Stats
234W - 256L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
xXJuicySlurrpzXx
Hun Batz
Level 106
God Stats
1W - 3L
1,430 SR
Queue Stats
105W - 96L
1,548 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,563 Elo+

VS

Team Averages
Level 106
1,589 SR
1,578 Elo+
Sun Wukong
Sun Wukong
Corklift
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 135L
1,575 Elo+
Party 2
Mercury
Mercury
Hulisanckato
Mercury
Level 43
God Stats
5W - 4L
1,630 SR
Queue Stats
45W - 33L
1,641 Elo+
Solo
Anubis
Anubis
Lewis0680
Anubis
Level 102
God Stats
20W - 16L
1,610 SR
Queue Stats
36W - 43L
1,517 Elo+
Party 2
Izanami
Izanami
SirGarebearian
Izanami
Level 143
God Stats
38W - 38L
1,652 SR
Queue Stats
246W - 251L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
iSamsquanch916
Cabrakan
Level 135
God Stats
4W - 5L
1,551 SR
Queue Stats
169W - 176L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
0 / 2 / 1
4,798
480
2,320
7,499
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Sympho
Achilles
10
0 / 0 / 0
5,420
542
4,603
7,288
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Whoa
Anhur
10
2 / 2 / 0
5,518
552
5,621
7,492
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 1
4,910
491
1,444
6,276
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,048
505
2,958
7,767
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Corklift
Sun Wukong
11
0 / 0 / 2
6,117
612
3,951
7,432
3,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Hulisanckato
Mercury
11
6 / 1 / 2
6,512
651
9,054
8,525
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Lewis0680
Anubis
10
1 / 0 / 5
5,744
574
4,923
3,024
1,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,223
522
4,544
6,413
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
9
2 / 0 / 4
5,817
582
2,410
5,528
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
9
9
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Corklift
Sun Wukong
0
0
2
1
W
Mercury
Hulisanckato
Mercury
6
1
2
7
W
Anubis
Lewis0680
Anubis
1
0
5
3.5
L
Artio
0
2
1
0.25
W
0
2
2
0.5
L
Achilles
Sympho
Achilles
0
0
0
0
L
Anhur
Whoa
Anhur
2
2
0
1
W
Cabrakan
2
0
4
4
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
24,882
36,322
Taken
30,922
16,164
Mitigated
12,893
12,477
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Corklift
Sun Wukong
3,951
562
0
3,487
7,432
3,461
0
113
6,820
0
42,719
W
Mercury
Hulisanckato
Mercury
9,054
4,595
0
250
8,525
3,079
0
831
7,662
0
52,818
W
Anubis
Lewis0680
Anubis
4,923
162
0
2,056
3,024
1,432
67
1,231
1,793
43,745
0
L
Artio
2,320
325
258
2,701
7,499
4,445
0
1,894
5,605
8,938
0
W
4,544
3,541
0
2,335
6,413
1,469
0
431
5,982
0
45,176
L
Achilles
Sympho
Achilles
4,603
735
0
2,251
7,288
5,018
0
0
7,288
0
34,728
L
Anhur
Whoa
Anhur
5,621
3,152
0
3,249
7,492
2,202
0
1,074
6,418
0
38,146
W
Cabrakan
2,410
477
0
2,294
5,528
3,452
0
1,158
4,370
7,910
0
L
1,444
412
0
750
6,276
1,723
0
3,540
2,736
25,036
0
L
2,958
350
0
3,268
7,767
2,776
0
825
6,942
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
29,413
264
Minions Killed
339
0
Camps Cleared
0
994,563
Distance Traveled
1,024,206
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,117
612
78
8
0
226,350
2
W
Mercury
6,512
651
86
9
0
235,649
0
W
Anubis
5,744
574
76
8
0
173,287
3
L
Artio
4,798
480
7
1
0
218,073
2
W
Izanami
5,223
522
90
9
0
174,437
5
L
Achilles
5,420
542
72
7
0
208,359
0
L
Anhur
5,518
552
73
7
0
172,970
4
W
Cabrakan
5,817
582
9
1
0
214,483
4
L
Eset
4,910
491
55
6
0
168,561
1
L
Hun Batz
5,048
505
57
6
0
226,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role