Player Matchup

Osiris
Osiris
B0ustt
Osiris
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 70L
1,743 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGoyem
Baron Samedi
Level 149
God Stats
1W - 1L
1,917 SR
Queue Stats
37W - 32L
1,638 Elo+
Party 1
Lancelot
Lancelot
Vedran
Lancelot
Level 87
God Stats
2W - 3L
1,559 SR
Queue Stats
39W - 39L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
Wumbles
Danzaburou
Level 160
God Stats
0W - 1L
1,753 SR
Queue Stats
21W - 14L
1,691 Elo+
Party 1
Cerberus
Cerberus
donnyballes
Cerberus
Level 66
God Stats
2W - 2L
1,677 SR
Queue Stats
23W - 17L
1,747 Elo+
Party 1
Team Averages
Level 123
1,681 SR
1,628 Elo+

VS

Team Averages
Level 119
1,441 SR
1,572 Elo+
Eset
Eset
Clycer
Eset
Level 107
God Stats
3W - 7L
1,497 SR
Queue Stats
152W - 142L
1,565 Elo+
Solo
King Arthur
King Arthur
Kyr02
King Arthur
Level 53
God Stats
3W - 5L
1,252 SR
Queue Stats
120W - 85L
1,561 Elo+
Solo
Xbalanque
Xbalanque
MojoGR
Xbalanque
Level 145
God Stats
1W - 1L
1,328 SR
Queue Stats
128W - 118L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pavyan
Tsukuyomi
Level 143
God Stats
4W - 1L
1,662 SR
Queue Stats
81W - 77L
1,620 Elo+
Solo
Sobek
Sobek
carlos94ath
Sobek
Level 149
God Stats
5W - 3L
1,466 SR
Queue Stats
420W - 427L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B0ustt
Osiris
15
2 / 4 / 4
9,722
423
10,955
22,835
16,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TheGoyem
Baron Samedi
16
0 / 4 / 7
10,089
439
17,369
19,120
10,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Vedran
Lancelot
16
3 / 5 / 0
10,852
472
11,269
24,074
17,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Wumbles
Danzaburou
17
5 / 4 / 4
11,802
513
21,171
19,858
10,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
donnyballes
Cerberus
12
1 / 5 / 5
9,073
394
4,285
27,177
27,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Clycer
Eset
19
10 / 3 / 10
12,812
557
20,623
18,561
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kyr02
King Arthur
19
3 / 1 / 14
12,750
554
22,194
22,747
29,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
MojoGR
Xbalanque
20
4 / 3 / 12
12,395
539
13,683
14,639
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Pavyan
Tsukuyomi
20
5 / 1 / 13
12,375
538
21,145
19,765
11,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 3 / 19
11,030
480
11,398
25,705
37,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
11
Kills
22
22
Deaths
11
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Osiris
B0ustt
Osiris
2
4
4
1
W
Eset
Clycer
Eset
10
3
10
5
W
King Arthur
Kyr02
King Arthur
3
1
14
10
W
Xbalanque
MojoGR
Xbalanque
4
3
12
3.33
W
Tsukuyomi
Pavyan
Tsukuyomi
5
1
13
11.5
L
Baron Samedi
TheGoyem
Baron Samedi
0
4
7
0.88
L
Lancelot
Vedran
Lancelot
3
5
0
0.6
L
Danzaburou
Wumbles
Danzaburou
5
4
4
1.75
W
0
3
19
3.17
L
Cerberus
donnyballes
Cerberus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,049
Damage
89,043
113,064
Taken
101,417
82,866
Mitigated
93,946
34,296
Healing
32,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
B0ustt
Osiris
10,955
4,099
0
6,605
22,835
16,762
0
6,183
16,456
0
99,861
W
Eset
Clycer
Eset
20,623
1,487
1,489
4,188
18,561
9,268
332
5,848
12,713
107,349
0
W
King Arthur
Kyr02
King Arthur
22,194
1,558
0
3,195
22,747
29,531
82
3,491
19,256
0
103,720
W
Xbalanque
MojoGR
Xbalanque
13,683
6,900
0
6,886
14,639
6,406
2,220
1,176
13,463
0
133,584
W
Tsukuyomi
Pavyan
Tsukuyomi
21,145
5,897
0
10,805
19,765
11,189
1,055
4,245
15,520
0
123,754
L
Baron Samedi
TheGoyem
Baron Samedi
17,369
1,699
3,307
6,442
19,120
10,724
174
5,704
13,103
91,289
0
L
Lancelot
Vedran
Lancelot
11,269
931
0
4,861
24,074
17,655
45
5,865
18,041
4,708
66,255
L
Danzaburou
Wumbles
Danzaburou
21,171
10,115
0
4,867
19,858
10,334
420
4,179
15,631
0
115,343
W
11,398
1,259
0
5,807
25,705
37,552
64
8,713
16,992
32,701
0
L
Cerberus
donnyballes
Cerberus
4,285
127
3,285
4,929
27,177
27,391
0
9,071
17,812
26,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,538
Gold Earned
61,362
633
Minions Killed
738
0
Camps Cleared
0
2,233,058
Distance Traveled
2,246,716
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,722
423
131
6
0
483,358
8
W
Eset
12,812
557
187
8
0
425,387
10
W
King Arthur
12,750
554
176
8
0
457,050
2
W
Xbalanque
12,395
539
183
8
0
430,758
1
W
Tsukuyomi
12,375
538
157
7
0
494,715
5
L
Baron Samedi
10,089
439
160
7
0
410,000
5
L
Lancelot
10,852
472
126
5
0
470,721
5
L
Danzaburou
11,802
513
175
8
0
432,058
5
W
Sobek
11,030
480
35
2
0
438,806
9
L
Cerberus
9,073
394
41
2
0
436,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role