Player Matchup

Kukulkan
Kukulkan
EXT Necromancer
Kukulkan
Level 67
God Stats
19W - 15L
1,769 SR
Queue Stats
477W - 435L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
Ether Dreamz
Cabrakan
Level 61
God Stats
67W - 42L
1,597 SR
Queue Stats
736W - 677L
1,498 Elo+
Party 1
Chaac
Chaac
Kaapo Oni
Chaac
Level 26
God Stats
9W - 15L
1,282 SR
Queue Stats
424W - 371L
1,425 Elo+
Party 1
Thanatos
Thanatos
vBeastyx-
Thanatos
Level 18
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 2
Ravana
Ravana
xVoxzy-
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,581 Elo+
Party 2
Team Averages
Level 60
1,569 SR
1,538 Elo+

VS

Team Averages
Level 60
1,502 SR
1,444 Elo+
Anubis
Anubis
Ayziel
Anubis
Level 37
God Stats
20W - 19L
1,500 SR
Queue Stats
161W - 173L
1,422 Elo+
Solo
Atlas
Atlas
BowDown2DaBest
Atlas
Level 109
God Stats
8W - 8L
1,563 SR
Queue Stats
104W - 93L
1,503 Elo+
Party 3
Chang'e
Chang'e
CyBeRxBlAkE
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 92L
1,338 Elo+
Solo
Arachne
Arachne
Javade19
Arachne
Level 93
God Stats
0W - 2L
1,279 SR
Queue Stats
21W - 11L
1,441 Elo+
Solo
Lancelot
Lancelot
Nino_W
Lancelot
Level 26
God Stats
15W - 9L
1,669 SR
Queue Stats
45W - 46L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 2 / 8
12,559
1,142
17,830
9,200
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Ether Dreamz
Cabrakan
17
0 / 1 / 13
11,733
1,067
9,438
16,400
29,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Kaapo Oni
Chaac
17
2 / 1 / 12
11,291
1,026
10,277
17,004
22,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
vBeastyx-
Thanatos
18
11 / 1 / 8
13,131
1,194
23,372
14,706
6,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
xVoxzy-
Ravana
17
6 / 1 / 9
12,003
1,091
16,630
9,114
9,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

240

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayziel
Anubis
16
2 / 3 / 4
11,371
1,034
11,466
10,101
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 4
11,667
1,061
10,364
22,304
28,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
CyBeRxBlAkE
Chang'e
16
0 / 6 / 2
10,042
913
14,477
17,880
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Javade19
Arachne
17
1 / 6 / 3
10,793
981
13,035
22,897
15,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Nino_W
Lancelot
16
2 / 5 / 3
11,155
1,014
12,818
12,895
5,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
22
Kills
6
6
Deaths
22
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ayziel
Anubis
2
3
4
1.33
L
1
2
4
1.5
L
Chang'e
CyBeRxBlAkE
Chang'e
0
6
2
0.17
W
Kukulkan
3
2
8
3.5
W
Cabrakan
Ether Dreamz
Cabrakan
0
1
13
6.5
L
Arachne
Javade19
Arachne
1
6
3
0.42
W
Chaac
Kaapo Oni
Chaac
2
1
12
8
L
Lancelot
Nino_W
Lancelot
2
5
3
0.7
W
Thanatos
vBeastyx-
Thanatos
11
1
8
15
W
Ravana
xVoxzy-
Ravana
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,547
Damage
62,160
66,424
Taken
86,077
72,831
Mitigated
62,440
22,511
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ayziel
Anubis
11,466
1,242
0
2,718
10,101
4,547
0
3,128
6,973
40,228
0
L
10,364
3,938
346
4,293
22,304
28,499
0
7,880
14,424
28,608
0
L
Chang'e
CyBeRxBlAkE
Chang'e
14,477
2,101
5,669
4,855
17,880
8,118
0
6,615
11,265
29,936
0
W
Kukulkan
17,830
1,106
0
1,124
9,200
4,073
0
3,948
5,252
77,829
0
W
Cabrakan
Ether Dreamz
Cabrakan
9,438
1,274
0
1,203
16,400
29,948
0
10,889
5,511
18,110
0
L
Arachne
Javade19
Arachne
13,035
7,905
0
5,226
22,897
15,363
0
6,478
16,419
0
26,186
W
Chaac
Kaapo Oni
Chaac
10,277
1,751
0
5,529
17,004
22,404
0
9,843
7,161
0
18,483
L
Lancelot
Nino_W
Lancelot
12,818
2,166
0
146
12,895
5,913
0
3,167
9,728
0
38,129
W
Thanatos
vBeastyx-
Thanatos
23,372
5,614
0
11,981
14,706
6,930
0
6,638
8,068
0
36,220
W
Ravana
xVoxzy-
Ravana
16,630
5,283
0
2,674
9,114
9,476
0
4,989
3,842
0
23,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,717
Gold Earned
55,028
259
Minions Killed
215
7
Camps Cleared
8
1,128,732
Distance Traveled
1,098,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,371
1,034
65
6
2
192,247
0
L
Atlas
11,667
1,061
27
2
0
226,344
0
L
Chang'e
10,042
913
45
4
1
199,843
0
W
Kukulkan
12,559
1,142
163
15
0
201,343
0
W
Cabrakan
11,733
1,067
21
2
1
216,973
0
L
Arachne
10,793
981
17
2
3
224,324
0
W
Chaac
11,291
1,026
32
3
0
229,336
0
L
Lancelot
11,155
1,014
61
6
2
255,392
0
W
Thanatos
13,131
1,194
32
3
3
258,575
0
W
Ravana
12,003
1,091
11
1
3
222,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role