Player Matchup

Lancelot
Lancelot
Andrewcakes845
Lancelot
Level 109
God Stats
6W - 11L
1,385 SR
Queue Stats
185W - 220L
1,522 Elo+
Party 2
Poseidon
Poseidon
FulmetlDinklebrg
Poseidon
Level 131
God Stats
14W - 11L
1,578 SR
Queue Stats
202W - 231L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
McBoingBoing
Danzaburou
Level 103
God Stats
3W - 4L
1,581 SR
Queue Stats
71W - 80L
1,525 Elo+
Party 2
Tyr
Tyr
hectots25
Tyr
Level 146
God Stats
10W - 11L
1,657 SR
Queue Stats
438W - 427L
1,571 Elo+
Solo
Geb
Geb
oh_dominant
Geb
Level 102
God Stats
24W - 22L
1,529 SR
Queue Stats
150W - 167L
1,556 Elo+
Party 2
Team Averages
Level 118
1,546 SR
1,542 Elo+

VS

Team Averages
Level 122
1,642 SR
1,516 Elo+
Thanatos
Thanatos
Darkxtalents
Thanatos
Level 129
God Stats
8W - 4L
1,760 SR
Queue Stats
228W - 203L
1,589 Elo+
Party 1
Chronos
Chronos
F00T8ALLLegend
Chronos
Level 126
God Stats
3W - 2L
1,595 SR
Queue Stats
61W - 67L
1,553 Elo+
Party 1
Geb
Geb
IV x Cujo
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 3
Hades
Hades
IV x Wolf
Hades
Level 156
God Stats
7W - 8L
1,545 SR
Queue Stats
222W - 216L
1,521 Elo+
Party 3
Apollo
Apollo
Jody Draco
Apollo
Level 129
God Stats
1W - 0L
1,809 SR
Queue Stats
20W - 17L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 6 / 0
8,609
430
7,880
18,451
8,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 0
8,908
445
7,212
14,647
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
McBoingBoing
Danzaburou
15
1 / 6 / 1
9,218
461
13,393
15,023
6,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
0 / 1 / 1
10,010
501
8,659
14,944
11,552
12
0 / 3 / 2
8,158
408
7,396
14,963
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkxtalents
Thanatos
17
1 / 1 / 5
10,714
536
6,130
13,044
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 5
10,690
535
11,441
15,635
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 12
10,395
520
7,578
18,101
17,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
IV x Wolf
Hades
20
9 / 0 / 3
12,420
621
21,464
16,982
10,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Jody Draco
Apollo
17
3 / 2 / 2
10,749
537
6,914
13,784
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
19
20
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
6
0
0.17
W
Thanatos
Darkxtalents
Thanatos
1
1
5
3.5
W
4
0
5
6.5
L
1
4
0
0.25
W
2
0
12
8
W
Hades
IV x Wolf
Hades
9
0
3
10.5
W
Apollo
Jody Draco
Apollo
3
2
2
2
L
Danzaburou
McBoingBoing
Danzaburou
1
6
1
0.25
L
0
1
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,540
Damage
53,527
78,028
Taken
77,546
47,375
Mitigated
50,711
22,616
Healing
41,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
7,880
1,583
0
4,508
18,451
8,590
0
10,408
8,043
0
73,829
W
Thanatos
Darkxtalents
Thanatos
6,130
1,450
0
14,181
13,044
7,858
2,001
808
12,236
0
79,027
W
11,441
5,221
0
4,422
15,635
7,954
172
2,421
13,214
81,095
12,890
L
7,212
1,282
0
4,064
14,647
5,963
0
9,294
5,353
87,166
0
W
7,578
985
0
3,590
18,101
17,989
0
5,116
12,985
19,192
0
W
Hades
IV x Wolf
Hades
21,464
2,275
1,289
12,501
16,982
10,754
168
5,288
11,694
131,397
0
W
Apollo
Jody Draco
Apollo
6,914
4,820
0
5,157
13,784
6,156
702
2,321
11,463
0
96,413
L
Danzaburou
McBoingBoing
Danzaburou
13,393
6,358
0
4,324
15,023
6,437
104
5,294
9,729
0
86,043
L
8,659
588
0
6,853
14,944
11,552
0
5,089
9,855
0
85,294
L
7,396
1,018
0
2,867
14,963
14,833
0
9,155
5,808
28,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
54,968
580
Minions Killed
633
0
Camps Cleared
0
1,939,880
Distance Traveled
1,975,362
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,609
430
113
6
0
421,455
2
W
Thanatos
10,714
536
143
7
0
430,720
10
W
Chronos
10,690
535
126
6
0
372,206
3
L
Poseidon
8,908
445
151
8
0
388,708
8
W
Geb
10,395
520
21
1
0
414,594
2
W
Hades
12,420
621
207
10
0
403,181
3
W
Apollo
10,749
537
136
7
0
354,661
3
L
Danzaburou
9,218
461
134
7
0
315,371
1
L
Tyr
10,010
501
161
8
0
432,512
9
L
Geb
8,158
408
21
1
0
381,834
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role