Player Matchup

Agni
Agni
DarkRhia
Agni
Level 138
God Stats
3W - 6L
1,364 SR
Queue Stats
56W - 61L
1,480 Elo+
Solo
He Bo
He Bo
FunkyTownUSA497
He Bo
Level 66
God Stats
3W - 9L
1,275 SR
Queue Stats
109W - 149L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
snoopyonweed
Cthulhu
Level 84
God Stats
17W - 17L
1,500 SR
Queue Stats
529W - 614L
1,415 Elo+
Party 2
Team Averages
Level 96
1,380 SR
1,434 Elo+

VS

Team Averages
Level 79
1,428 SR
1,425 Elo+
Apollo
Apollo
AwsmGamer124
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
Evarestt
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Keromek
Baron Samedi
Level 69
God Stats
4W - 1L
1,283 SR
Queue Stats
30W - 37L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 2 / 1
6,792
679
6,397
5,808
2,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 4
6,351
635
6,318
8,495
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
snoopyonweed
Cthulhu
11
3 / 3 / 1
7,660
766
8,155
14,359
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 2 / 7
7,452
745
4,786
9,176
3,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Evarestt
Gilgamesh
12
7 / 1 / 3
8,509
851
9,363
11,271
8,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Keromek
Baron Samedi
13
3 / 2 / 7
8,072
807
10,541
8,351
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
11
11
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
2
7
2.25
L
Agni
2
2
1
1.25
W
Gilgamesh
Evarestt
Gilgamesh
7
1
3
8.5
L
0
6
4
0.33
W
Baron Samedi
Keromek
Baron Samedi
3
2
7
3.25
L
Cthulhu
snoopyonweed
Cthulhu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
24,690
28,662
Taken
28,798
14,432
Mitigated
17,463
2,905
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,786
3,179
0
2,700
9,176
3,912
246
7,188
1,988
0
24,691
L
Agni
6,397
376
0
0
5,808
2,101
0
2,692
3,116
24,148
0
W
Gilgamesh
Evarestt
Gilgamesh
9,363
3,480
195
668
11,271
8,785
0
8,388
2,883
0
17,706
L
6,318
156
0
0
8,495
2,550
0
1,384
7,111
11,269
0
W
Baron Samedi
Keromek
Baron Samedi
10,541
1,116
1,226
3,302
8,351
4,766
402
5,592
2,759
30,844
0
L
Cthulhu
snoopyonweed
Cthulhu
8,155
1,188
0
2,905
14,359
9,781
0
6,714
7,645
16,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,803
Gold Earned
24,033
81
Minions Killed
108
3
Camps Cleared
6
547,295
Distance Traveled
605,371
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,452
745
45
5
4
186,553
3
L
Agni
6,792
679
42
4
3
194,818
5
W
Gilgamesh
8,509
851
27
3
0
217,989
3
L
He Bo
6,351
635
16
2
0
166,529
0
W
Baron Samedi
8,072
807
36
4
2
200,829
3
L
Cthulhu
7,660
766
23
2
0
185,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role