Player Matchup

Morgan Le Fay
Morgan Le Fay
GodsApocolyps
Morgan Le Fay
Level 75
God Stats
10W - 8L
1,473 SR
Queue Stats
283W - 270L
1,379 Elo+
Solo
Atlas
Atlas
Him Atem69
Atlas
Level 144
God Stats
12W - 8L
1,472 SR
Queue Stats
416W - 452L
1,354 Elo+
Solo
Jing Wei
Jing Wei
JoshiWanKenobi
Jing Wei
Level 93
God Stats
4W - 3L
1,433 SR
Queue Stats
141W - 176L
1,325 Elo+
Solo
Ullr
Ullr
TheGrandMusai
Ullr
Level 127
God Stats
1W - 3L
1,281 SR
Queue Stats
201W - 213L
1,363 Elo+
Solo
Olorun
Olorun
sL Nizzer
Olorun
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
136W - 126L
1,367 Elo+
Solo
Team Averages
Level 101
1,432 SR
1,358 Elo+

VS

Team Averages
Level 91
1,477 SR
1,374 Elo+
Khepri
Khepri
 
Khepri
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkOrrin
Baron Samedi
Level 145
God Stats
4W - 1L
1,426 SR
Queue Stats
199W - 215L
1,364 Elo+
Solo
Ares
Ares
DeniedDegree69
Ares
Level 143
God Stats
6W - 2L
1,777 SR
Queue Stats
184W - 249L
1,357 Elo+
Solo
Ne Zha
Ne Zha
Dezsra
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,343 Elo+
Solo
Neith
Neith
swt_babygzus
Neith
Level 51
God Stats
11W - 8L
1,182 SR
Queue Stats
497W - 520L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodsApocolyps
Morgan Le Fay
20
3 / 5 / 14
12,478
693
15,153
18,616
8,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
19
2 / 7 / 12
11,670
648
12,290
32,394
32,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
15
2 / 8 / 4
11,106
617
10,369
17,291
8,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 2 / 10
13,536
752
15,682
18,640
11,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
sL Nizzer
Olorun
20
4 / 2 / 11
12,805
711
17,975
14,058
8,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
5 / 3 / 11
12,126
674
11,122
18,486
21,205
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
DarkOrrin
Baron Samedi
18
5 / 5 / 13
11,593
644
21,508
18,198
11,410
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 7 / 11
13,413
745
18,514
29,231
42,986
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
Dezsra
Ne Zha
1
0 / 0 / 0
4,672
260
0
0
0
20
8 / 3 / 11
12,261
681
22,575
15,352
10,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
70
18
Kills
24
24
Deaths
18
51
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
5
3
11
3.5
L
Baron Samedi
DarkOrrin
Baron Samedi
5
5
13
2.3
L
6
7
11
1.64
L
Ne Zha
Dezsra
Ne Zha
0
0
0
0
W
Morgan Le Fay
GodsApocolyps
Morgan Le Fay
3
5
14
2
W
Atlas
2
7
12
1.14
W
Jing Wei
2
8
4
0.5
W
7
2
10
6
W
Olorun
sL Nizzer
Olorun
4
2
11
4.75
L
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,469
Damage
73,719
100,999
Taken
81,267
69,423
Mitigated
86,014
41,115
Healing
27,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
11,122
459
2,156
2,655
18,486
21,205
351
9,032
9,454
26,164
0
L
Baron Samedi
DarkOrrin
Baron Samedi
21,508
856
6,107
6,677
18,198
11,410
370
12,050
6,148
35,873
0
L
18,514
872
1,362
3,389
29,231
42,986
345
16,123
13,108
35,335
0
L
Ne Zha
Dezsra
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
GodsApocolyps
Morgan Le Fay
15,153
1,474
1,707
3,261
18,616
8,835
1,398
10,859
7,757
39,811
0
W
Atlas
12,290
4,293
1,095
8,494
32,394
32,742
480
12,629
19,765
27,515
0
W
Jing Wei
10,369
7,205
922
2,333
17,291
8,542
1,451
9,819
7,472
0
23,357
W
15,682
9,352
4,071
11,038
18,640
11,214
3,523
8,839
9,801
0
40,521
W
Olorun
sL Nizzer
Olorun
17,975
11,324
3,739
4,455
14,058
8,090
940
8,998
5,060
37,027
0
L
22,575
12,451
1,393
4,217
15,352
10,413
684
8,213
7,139
0
51,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,595
Gold Earned
54,065
183
Minions Killed
149
0
Camps Cleared
0
1,443,777
Distance Traveled
1,182,196
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,126
674
34
2
0
351,439
0
L
Baron Samedi
11,593
644
25
1
0
247,075
0
L
Ares
13,413
745
27
2
0
284,274
0
L
Ne Zha
4,672
260
0
0
0
0
0
W
Morgan Le Fay
12,478
693
41
2
0
304,701
0
W
Atlas
11,670
648
30
2
0
307,659
2
W
Jing Wei
11,106
617
30
2
0
270,800
1
W
Ullr
13,536
752
44
2
0
276,590
0
W
Olorun
12,805
711
38
2
0
284,027
1
L
Neith
12,261
681
63
4
0
299,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role