Player Matchup

Lancelot
Lancelot
Chumbawumba69
Lancelot
Level 105
God Stats
5W - 8L
1,392 SR
Queue Stats
407W - 401L
1,575 Elo+
Solo
Xbalanque
Xbalanque
IRazeeK IVs
Xbalanque
Level 107
God Stats
1W - 4L
1,307 SR
Queue Stats
434W - 414L
1,559 Elo+
Solo
Atlas
Atlas
RighteousPurpose
Atlas
Level 107
God Stats
26W - 18L
1,563 SR
Queue Stats
119W - 118L
1,424 Elo+
Solo
Bakasura
Bakasura
Yongenitales1
Bakasura
Level 100
God Stats
46W - 41L
1,592 SR
Queue Stats
219W - 222L
1,548 Elo+
Solo
Zeus
Zeus
xCenturizex
Zeus
Level 121
God Stats
2W - 0L
1,624 SR
Queue Stats
49W - 36L
1,572 Elo+
Solo
Team Averages
Level 108
1,496 SR
1,536 Elo+

VS

Team Averages
Level 101
1,469 SR
1,449 Elo+
Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hitman09
Bacchus
Level 99
God Stats
3W - 6L
1,381 SR
Queue Stats
235W - 285L
1,432 Elo+
Party 1
Geb
Geb
Laquanda5306
Geb
Level 107
God Stats
12W - 10L
1,544 SR
Queue Stats
264W - 320L
1,412 Elo+
Party 1
Neith
Neith
TheGooseNeck
Neith
Level 69
God Stats
10W - 17L
1,419 SR
Queue Stats
113W - 150L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chumbawumba69
Lancelot
14
4 / 1 / 2
9,411
554
7,813
16,709
14,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
IRazeeK IVs
Xbalanque
18
6 / 0 / 1
10,884
640
16,028
17,412
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 6
7,776
457
7,718
11,859
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Yongenitales1
Bakasura
16
3 / 0 / 2
9,618
566
5,577
13,752
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 1
9,065
533
3,005
8,167
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 2 / 1
8,279
487
11,335
7,629
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
 
Nemesis
10
0 / 1 / 0
6,452
380
4,801
11,511
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Hitman09
Bacchus
11
0 / 4 / 1
7,186
423
9,252
12,358
11,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 1
6,764
398
4,410
12,972
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 0
8,576
504
9,881
14,354
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
6
6
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
1
1.75
L
Nemesis
 
Nemesis
0
1
0
0
W
Lancelot
Chumbawumba69
Lancelot
4
1
2
5
L
Bacchus
Hitman09
Bacchus
0
4
1
0.13
W
Xbalanque
IRazeeK IVs
Xbalanque
6
0
1
6.5
L
0
3
1
0.17
W
1
1
6
4
L
3
5
0
0.6
W
Bakasura
Yongenitales1
Bakasura
3
0
2
4
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
39,679
67,899
Taken
58,824
40,377
Mitigated
33,579
19,630
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,335
2,639
0
625
7,629
3,139
0
2,750
4,496
71,118
0
L
Nemesis
 
Nemesis
4,801
1,349
0
649
11,511
4,038
0
993
9,893
0
55,481
W
Lancelot
Chumbawumba69
Lancelot
7,813
935
0
2,515
16,709
14,126
33
8,785
7,338
0
58,322
L
Bacchus
Hitman09
Bacchus
9,252
2,120
137
1,635
12,358
11,616
0
732
11,224
40,531
0
W
Xbalanque
IRazeeK IVs
Xbalanque
16,028
9,590
0
12,321
17,412
8,130
3,364
2,527
14,869
0
109,422
L
4,410
758
856
2,951
12,972
8,859
0
4,179
8,239
20,645
0
W
7,718
2,706
0
1,250
11,859
7,922
37
6,638
5,221
24,527
0
L
9,881
4,915
0
2,099
14,354
5,927
0
824
13,232
0
69,550
W
Bakasura
Yongenitales1
Bakasura
5,577
3,735
0
3,294
13,752
6,995
0
2,985
10,691
0
71,343
W
3,005
1,306
0
250
8,167
3,204
1,001
3,894
4,253
67,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
37,257
561
Minions Killed
441
0
Camps Cleared
0
1,709,797
Distance Traveled
1,666,091
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,279
487
125
7
0
331,928
2
L
Nemesis
6,452
380
89
5
0
389,339
7
W
Lancelot
9,411
554
102
6
0
362,723
7
L
Bacchus
7,186
423
74
4
0
307,020
2
W
Xbalanque
10,884
640
152
9
0
291,617
2
L
Geb
6,764
398
33
2
0
361,269
1
W
Atlas
7,776
457
35
2
0
334,490
8
L
Neith
8,576
504
120
7
0
276,535
6
W
Bakasura
9,618
566
136
8
0
400,150
1
W
Zeus
9,065
533
136
8
0
320,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role