Player Matchup

Arachne
Arachne
Deaths_-Stroke
Arachne
Level 44
God Stats
1W - 1L
1,643 SR
Queue Stats
7W - 18L
1,244 Elo+
Party 1
Zeus
Zeus
FreakiW00
Zeus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 273L
1,266 Elo+
Solo
Chernobog
Chernobog
YA-_-SSR
Chernobog
Level 27
God Stats
3W - 2L
1,670 SR
Queue Stats
5W - 11L
1,347 Elo+
Party 1
Yemoja
Yemoja
amoori-_-2016
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,396 Elo+
Party 1
Medusa
Medusa
onebaddawg88
Medusa
Level 84
God Stats
46W - 40L
1,464 SR
Queue Stats
286W - 323L
1,294 Elo+
Solo
Team Averages
Level 52
1,555 SR
1,309 Elo+

VS

Team Averages
Level 81
1,446 SR
1,347 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alex_zander19
Heimdallr
Level 76
God Stats
56W - 62L
1,428 SR
Queue Stats
297W - 293L
1,341 Elo+
Solo
Yemoja
Yemoja
Kamuz saint
Yemoja
Level 49
God Stats
107W - 125L
1,342 SR
Queue Stats
270W - 297L
1,256 Elo+
Solo
Nemesis
Nemesis
one-800-Suicidez
Nemesis
Level 67
God Stats
15W - 23L
1,388 SR
Queue Stats
304W - 367L
1,345 Elo+
Solo
Artemis
Artemis
whitebull0531
Artemis
Level 89
God Stats
4W - 2L
1,573 SR
Queue Stats
136W - 146L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
7,899
465
11,191
21,352
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
10
1 / 9 / 0
6,954
409
4,031
12,133
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
YA-_-SSR
Chernobog
12
1 / 6 / 1
7,757
456
5,466
12,411
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 0
6,780
399
820
7,703
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
7
0 / 0 / 0
5,804
341
1,643
5,563
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 2 / 1
10,529
619
11,764
7,383
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Alex_zander19
Heimdallr
17
9 / 1 / 2
10,822
637
18,724
11,567
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
1 / 2 / 5
8,534
502
5,056
9,539
4,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
1 / 1 / 2
7,954
468
634
8,017
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
12
1 / 2 / 3
7,779
458
7,559
10,591
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
20
20
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
1
4.25
W
Heimdallr
Alex_zander19
Heimdallr
9
1
2
10
L
5
5
2
1.2
L
Zeus
1
9
0
0.11
W
Yemoja
1
2
5
1.75
L
Chernobog
YA-_-SSR
Chernobog
1
6
1
0.25
L
0
0
0
0
W
1
1
2
2
L
Medusa
0
0
0
0
W
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
43,737
59,162
Taken
47,097
23,193
Mitigated
20,311
12,340
Healing
18,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,764
342
0
3,766
7,383
3,940
3,065
1,250
6,133
80,035
0
W
Heimdallr
Alex_zander19
Heimdallr
18,724
10,136
0
5,646
11,567
5,431
7,166
854
10,713
0
86,421
L
11,191
6,841
0
3,585
21,352
7,937
16
5,850
15,502
0
38,599
L
Zeus
4,031
1,006
0
0
12,133
3,575
0
6,970
5,163
26,437
0
W
Yemoja
5,056
277
3,073
2,141
9,539
4,302
687
872
8,667
23,001
0
L
Chernobog
YA-_-SSR
Chernobog
5,466
3,082
0
2,627
12,411
4,303
1,969
563
11,848
0
46,001
L
820
130
2,645
1,026
7,703
5,757
0
2,564
5,139
17,491
0
W
634
292
0
781
8,017
2,698
1,459
312
7,705
0
51,435
L
Medusa
1,643
487
95
2,362
5,563
1,621
210
873
4,690
0
27,530
W
Artemis
7,559
3,402
87
2,657
10,591
3,940
2,358
1,563
9,028
0
39,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
45,618
230
Minions Killed
437
0
Camps Cleared
0
1,216,458
Distance Traveled
1,361,101
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,529
619
155
9
0
275,055
3
W
Heimdallr
10,822
637
128
8
0
277,978
1
L
Arachne
7,899
465
47
3
0
319,838
0
L
Zeus
6,954
409
52
3
0
220,470
2
W
Yemoja
8,534
502
19
1
0
259,663
0
L
Chernobog
7,757
456
75
4
0
308,335
0
L
Yemoja
6,780
399
18
1
0
264,248
0
W
Nemesis
7,954
468
75
4
0
310,452
1
L
Medusa
5,804
341
38
2
0
103,567
1
W
Artemis
7,779
458
60
4
0
237,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role