Player Matchup

Sylvanus
Sylvanus
JudahKoRLiOn
Sylvanus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 137L
1,352 Elo+
Solo
Nike
Nike
KneeToHead
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,395 Elo+
Solo
Scylla
Scylla
fito_2007
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,175 Elo+
Party 1
Kuzenbo
Kuzenbo
masterdark22
Kuzenbo
Level 77
God Stats
2W - 5L
1,406 SR
Queue Stats
308W - 316L
1,393 Elo+
Solo
Serqet
Serqet
qemirai
Serqet
Level 37
God Stats
4W - 7L
1,589 SR
Queue Stats
209W - 231L
1,425 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,348 Elo+

VS

Team Averages
Level 113
1,595 SR
1,449 Elo+
Persephone
Persephone
 
Persephone
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GreatWhyteShart
Guan Yu
Level 83
God Stats
6W - 5L
1,688 SR
Queue Stats
342W - 353L
1,451 Elo+
Solo
Discordia
Discordia
KING_SIZE117
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
MoGrizz
Gilgamesh
Level 101
God Stats
8W - 3L
1,786 SR
Queue Stats
978W - 961L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JudahKoRLiOn
Sylvanus
16
0 / 0 / 6
8,307
755
4,289
8,734
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 5
7,930
721
9,551
14,186
12,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
fito_2007
Scylla
11
1 / 7 / 2
6,838
622
4,289
10,526
4,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
masterdark22
Kuzenbo
14
1 / 2 / 6
7,746
704
7,651
14,185
18,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
qemirai
Serqet
15
5 / 1 / 3
8,402
764
4,529
12,036
9,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 1 / 6
8,768
797
16,319
6,238
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
8
0 / 2 / 3
6,136
558
1,702
5,482
4,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 5
7,536
685
3,736
9,588
9,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
KING_SIZE117
Discordia
16
5 / 2 / 5
8,591
781
19,663
8,293
3,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MoGrizz
Gilgamesh
15
1 / 3 / 7
7,772
707
6,512
11,738
9,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
9
Kills
11
12
Deaths
9
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
6
7
W
Sobek
 
Sobek
0
2
3
0.75
W
1
1
5
3.5
L
Sylvanus
JudahKoRLiOn
Sylvanus
0
0
6
3
W
Discordia
KING_SIZE117
Discordia
5
2
5
3.75
L
2
2
5
2.25
W
Gilgamesh
MoGrizz
Gilgamesh
1
3
7
1.5
L
Scylla
fito_2007
Scylla
1
7
2
0.29
L
Kuzenbo
masterdark22
Kuzenbo
1
2
6
2
L
Serqet
qemirai
Serqet
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,309
Damage
47,932
59,667
Taken
41,339
53,934
Mitigated
30,408
22,127
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
16,319
2,047
671
1,624
6,238
2,584
0
2,392
3,746
33,990
0
W
Sobek
 
Sobek
1,702
144
312
329
5,482
4,831
0
1,935
3,259
1,891
0
W
3,736
868
4,192
4,078
9,588
9,908
540
3,819
5,373
0
8,280
L
Sylvanus
JudahKoRLiOn
Sylvanus
4,289
1,125
5,143
2,527
8,734
9,479
312
5,925
2,809
10,070
0
W
Discordia
KING_SIZE117
Discordia
19,663
904
2,083
2,012
8,293
3,393
171
4,057
4,168
37,355
0
L
9,551
1,121
1,540
1,854
14,186
12,033
160
9,176
5,010
0
19,799
W
Gilgamesh
MoGrizz
Gilgamesh
6,512
1,395
1,798
3,137
11,738
9,692
226
4,026
7,298
0
14,205
L
Scylla
fito_2007
Scylla
4,289
1,364
1,135
609
10,526
4,778
0
6,804
3,722
10,931
0
L
Kuzenbo
masterdark22
Kuzenbo
7,651
2,454
1,514
1,816
14,185
18,205
22
7,083
7,102
18,456
0
L
Serqet
qemirai
Serqet
4,529
1,034
2,887
3,102
12,036
9,439
0
8,696
3,340
0
7,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
38,803
74
Minions Killed
117
0
Camps Cleared
0
975,140
Distance Traveled
880,625
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,768
797
42
4
0
179,860
0
W
Sobek
6,136
558
4
0
0
111,947
0
W
Guan Yu
7,536
685
11
1
0
206,016
0
L
Sylvanus
8,307
755
11
1
0
183,560
1
W
Discordia
8,591
781
45
4
0
195,968
0
L
Nike
7,930
721
22
2
0
198,155
0
W
Gilgamesh
7,772
707
15
1
0
186,834
0
L
Scylla
6,838
622
15
1
0
185,818
0
L
Kuzenbo
7,746
704
20
2
0
206,180
0
L
Serqet
8,402
764
6
1
0
201,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role