Player Matchup

Jormungandr
Jormungandr
GhostHeart131
Jormungandr
Level 27
God Stats
47W - 17L
1,696 SR
Queue Stats
112W - 51L
1,622 Elo+
Party 2
Izanami
Izanami
OhWindex
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 106L
1,636 Elo+
Party 2
Janus
Janus
SW7_KO
Janus
Level 96
God Stats
2W - 1L
1,293 SR
Queue Stats
68W - 46L
1,707 Elo+
Party 2
Team Averages
Level 82
1,496 SR
1,655 Elo+

VS

Team Averages
Level 86
1,558 SR
1,565 Elo+
Poseidon
Poseidon
BossBabyAdolf
Poseidon
Level 5
God Stats
2W - 3L
1,614 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 1
Xing Tian
Xing Tian
MediumPancake
Xing Tian
Level 128
God Stats
0W - 2L
1,536 SR
Queue Stats
20W - 17L
1,551 Elo+
Party 1
Fenrir
Fenrir
MonsterousPeach
Fenrir
Level 126
God Stats
1W - 1L
1,525 SR
Queue Stats
21W - 16L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GhostHeart131
Jormungandr
18
5 / 0 / 16
13,656
803
13,161
13,717
18,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
OhWindex
Izanami
20
13 / 1 / 8
14,023
825
28,803
15,031
9,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SW7_KO
Janus
15
4 / 5 / 13
11,941
702
10,930
14,213
8,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BossBabyAdolf
Poseidon
14
0 / 10 / 0
9,902
582
7,352
13,478
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
MediumPancake
Xing Tian
14
1 / 8 / 4
10,419
613
13,895
29,538
22,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
5 / 4 / 1
11,168
657
12,329
21,226
23,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
6
6
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BossBabyAdolf
Poseidon
0
10
0
0
W
Jormungandr
GhostHeart131
Jormungandr
5
0
16
13
L
Xing Tian
MediumPancake
Xing Tian
1
8
4
0.38
L
5
4
1
1.38
W
Izanami
OhWindex
Izanami
13
1
8
17
W
Janus
SW7_KO
Janus
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,894
Damage
33,576
42,961
Taken
64,242
36,156
Mitigated
51,725
10,327
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BossBabyAdolf
Poseidon
7,352
403
0
0
13,478
5,346
0
5,508
7,970
32,953
0
W
Jormungandr
GhostHeart131
Jormungandr
13,161
3,690
0
3,580
13,717
18,044
332
6,618
6,253
27,840
0
L
Xing Tian
MediumPancake
Xing Tian
13,895
775
325
6,881
29,538
22,959
0
10,961
18,577
33,642
0
L
12,329
1,640
0
4,132
21,226
23,420
0
8,045
13,181
0
29,366
W
Izanami
OhWindex
Izanami
28,803
18,492
0
1,931
15,031
9,712
2,831
8,978
5,465
0
88,245
W
Janus
SW7_KO
Janus
10,930
880
0
4,816
14,213
8,400
471
4,555
9,260
40,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
31,489
192
Minions Killed
140
12
Camps Cleared
3
944,065
Distance Traveled
838,451
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,902
582
62
4
0
242,175
1
W
Jormungandr
13,656
803
18
1
0
344,074
2
L
Xing Tian
10,419
613
37
2
1
290,438
1
L
Fenrir
11,168
657
41
2
2
305,838
1
W
Izanami
14,023
825
112
7
11
305,512
3
W
Janus
11,941
702
62
4
1
294,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role