Player Matchup

Skadi
Skadi
Cristophobik
Skadi
Level 144
God Stats
3W - 0L
1,439 SR
Queue Stats
81W - 86L
1,558 Elo+
Solo
Xing Tian
Xing Tian
Kashinko
Xing Tian
Level 157
God Stats
4W - 2L
1,660 SR
Queue Stats
366W - 366L
1,470 Elo+
Party 3
Yemoja
Yemoja
Lifitry
Yemoja
Level 154
God Stats
1W - 3L
1,137 SR
Queue Stats
254W - 231L
1,558 Elo+
Party 3
Heimdallr
Heimdallr
Nackee
Heimdallr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 169L
1,527 Elo+
Solo
He Bo
He Bo
Nomedisponivel
He Bo
Level 103
God Stats
2W - 3L
1,361 SR
Queue Stats
55W - 64L
1,525 Elo+
Party 3
Team Averages
Level 135
1,419 SR
1,528 Elo+

VS

Team Averages
Level 128
1,491 SR
1,641 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Decepcionista
Neith
Level 160
God Stats
3W - 1L
1,755 SR
Queue Stats
41W - 29L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
Jonhy09
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Thor
Thor
Reptoria
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Yemoja
Yemoja
xXxAmaralxXx
Yemoja
Level 130
God Stats
0W - 1L
1,200 SR
Queue Stats
45W - 48L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 10
11,862
912
25,296
16,552
9,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Kashinko
Xing Tian
16
3 / 4 / 13
10,450
804
13,336
19,591
24,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Lifitry
Yemoja
16
3 / 2 / 15
10,031
772
3,666
11,002
11,877
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Nackee
Heimdallr
16
1 / 4 / 15
9,933
764
14,044
15,610
8,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 11
10,699
823
11,061
9,728
4,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 5 / 11
9,050
696
15,248
14,874
6,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
13 / 5 / 4
11,513
886
17,534
20,429
9,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Jonhy09
Kukulkan
16
2 / 3 / 13
9,638
741
10,701
8,833
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
1 / 4 / 13
8,704
670
5,504
15,279
10,030
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
15
1 / 4 / 14
8,810
678
6,158
16,333
18,987
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
73
21
Kills
18
18
Deaths
21
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
11
1.3
W
11
3
10
5.33
L
13
5
4
3
L
Kukulkan
Jonhy09
Kukulkan
2
3
13
2.83
W
Xing Tian
Kashinko
Xing Tian
3
4
13
2.38
W
Yemoja
Lifitry
Yemoja
3
2
15
5.25
W
Heimdallr
Nackee
Heimdallr
1
4
15
2.13
W
3
5
11
1.7
L
Thor
1
4
13
1.88
L
Yemoja
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,403
Damage
55,145
72,483
Taken
75,748
58,007
Mitigated
49,942
26,235
Healing
28,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
15,248
824
541
2,578
14,874
6,667
94
4,928
9,946
26,048
0
W
25,296
7,627
326
3,992
16,552
9,067
2,213
7,316
9,236
0
53,576
L
17,534
7,681
1,541
5,221
20,429
9,855
1,220
6,238
14,191
0
31,707
L
Kukulkan
Jonhy09
Kukulkan
10,701
1,220
787
1,435
8,833
4,403
377
5,319
3,514
28,302
0
W
Xing Tian
Kashinko
Xing Tian
13,336
800
829
1,661
19,591
24,587
156
5,464
14,127
18,636
0
W
Yemoja
Lifitry
Yemoja
3,666
1,047
11,569
2,753
11,002
11,877
1,256
6,368
4,634
7,640
0
W
Heimdallr
Nackee
Heimdallr
14,044
5,030
1,209
2,534
15,610
8,247
3,607
9,497
6,113
0
36,711
W
11,061
632
810
552
9,728
4,229
1,756
3,462
6,266
22,316
0
L
Thor
5,504
909
1,173
1,893
15,279
10,030
55
4,636
10,643
0
12,326
L
Yemoja
6,158
1,201
8,772
4,572
16,333
18,987
26
6,942
9,391
13,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
47,715
138
Minions Killed
112
0
Camps Cleared
0
1,123,373
Distance Traveled
1,185,075
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,050
696
15
1
0
241,055
3
W
Skadi
11,862
912
46
4
0
227,623
2
L
Neith
11,513
886
33
3
0
220,835
0
L
Kukulkan
9,638
741
38
3
0
238,861
0
W
Xing Tian
10,450
804
5
0
0
238,688
2
W
Yemoja
10,031
772
10
1
0
215,674
1
W
Heimdallr
9,933
764
40
3
0
218,969
1
W
He Bo
10,699
823
37
3
0
222,419
2
L
Thor
8,704
670
9
1
0
277,595
0
L
Yemoja
8,810
678
17
1
0
206,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role