Player Matchup

Tyr
Tyr
DEV WIPED9148
Tyr
Level 87
God Stats
19W - 12L
1,769 SR
Queue Stats
111W - 109L
1,506 Elo+
Party 3
Jing Wei
Jing Wei
HexArson
Jing Wei
Level 67
God Stats
14W - 10L
1,601 SR
Queue Stats
239W - 249L
1,467 Elo+
Party 2
Chang'e
Chang'e
LeviAckerman961
Chang'e
Level 108
God Stats
38W - 24L
1,704 SR
Queue Stats
401W - 362L
1,573 Elo+
Party 2
Persephone
Persephone
StOn3yTony3417
Persephone
Level 25
God Stats
4W - 1L
1,812 SR
Queue Stats
77W - 86L
1,414 Elo+
Party 3
Bastet
Bastet
shogunSAKAI
Bastet
Level 42
God Stats
8W - 6L
1,775 SR
Queue Stats
305W - 293L
1,552 Elo+
Party 2
Team Averages
Level 66
1,732 SR
1,502 Elo+

VS

Team Averages
Level 65
1,550 SR
1,474 Elo+
Ra
Ra
Mrkodek21
Ra
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 144L
1,422 Elo+
Solo
Charybdis
Charybdis
Ray-O-Thunda
Charybdis
Level 29
God Stats
45W - 25L
1,571 SR
Queue Stats
157W - 148L
1,477 Elo+
Party 1
King Arthur
King Arthur
hithead169727
King Arthur
Level 97
God Stats
4W - 13L
1,237 SR
Queue Stats
373W - 373L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
mezzmer_
Sylvanus
Level 16
God Stats
7W - 6L
1,942 SR
Queue Stats
9W - 20L
1,414 Elo+
Party 1
Set
Set
war_skull_20
Set
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 148L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
10,043
591
13,284
14,518
16,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
HexArson
Jing Wei
13
2 / 0 / 4
8,029
472
7,305
7,988
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 3
9,050
532
6,638
12,368
10,899
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
StOn3yTony3417
Persephone
15
1 / 1 / 2
9,467
557
7,064
7,637
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
14
4 / 2 / 5
8,631
508
7,506
12,983
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,067
416
3,681
9,401
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ray-O-Thunda
Charybdis
11
0 / 4 / 1
6,648
391
7,810
12,633
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
hithead169727
King Arthur
12
0 / 2 / 0
7,511
442
7,211
17,880
11,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
mezzmer_
Sylvanus
10
0 / 1 / 0
6,376
375
2,177
10,570
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 0
7,766
457
9,669
18,269
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
2
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Jing Wei
HexArson
Jing Wei
2
0
4
4
W
4
0
3
5.5
L
0
2
0
0
L
Charybdis
Ray-O-Thunda
Charybdis
0
4
1
0.13
W
Persephone
StOn3yTony3417
Persephone
1
1
2
2
L
King Arthur
hithead169727
King Arthur
0
2
0
0
L
Sylvanus
mezzmer_
Sylvanus
0
1
0
0
W
Bastet
4
2
5
3.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,797
Damage
30,548
55,494
Taken
68,753
39,126
Mitigated
38,602
26,044
Healing
25,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,284
782
0
6,210
14,518
16,984
0
0
14,518
0
86,412
W
Jing Wei
HexArson
Jing Wei
7,305
5,289
0
3,548
7,988
3,176
0
1,780
6,208
0
52,607
W
6,638
1,046
2,200
5,872
12,368
10,899
150
1,387
10,981
45,795
0
L
3,681
0
204
2,338
9,401
4,408
0
4,150
5,251
55,441
0
L
Charybdis
Ray-O-Thunda
Charybdis
7,810
4,221
0
4,116
12,633
4,581
0
3,271
9,362
0
54,806
W
Persephone
StOn3yTony3417
Persephone
7,064
392
124
1,851
7,637
2,982
660
2,011
5,625
76,746
0
L
King Arthur
hithead169727
King Arthur
7,211
1,358
0
5,957
17,880
11,893
110
1,286
16,594
0
57,157
L
Sylvanus
mezzmer_
Sylvanus
2,177
1,060
1,863
3,715
10,570
8,879
0
3,766
6,804
16,930
0
W
Bastet
7,506
2,975
0
6,239
12,983
5,085
198
679
12,304
0
53,607
L
9,669
4,610
0
6,884
18,269
8,841
0
1,229
17,040
0
65,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
35,368
545
Minions Killed
406
0
Camps Cleared
0
1,597,048
Distance Traveled
1,498,104
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,043
591
155
9
0
347,772
4
W
Jing Wei
8,029
472
107
6
0
287,920
4
W
Chang'e
9,050
532
64
4
0
272,296
2
L
Ra
7,067
416
90
5
0
314,406
3
L
Charybdis
6,648
391
79
5
0
272,393
4
W
Persephone
9,467
557
129
8
0
317,313
5
L
King Arthur
7,511
442
103
6
0
332,916
0
L
Sylvanus
6,376
375
26
2
0
258,985
0
W
Bastet
8,631
508
90
5
0
371,747
2
L
Set
7,766
457
108
6
0
319,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role