Player Matchup

Scylla
Scylla
 
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jfishman2016
Ah Puch
Level 148
God Stats
8W - 2L
1,799 SR
Queue Stats
186W - 185L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Queen Gooped
Ah Muzen Cab
Level 129
God Stats
3W - 3L
1,397 SR
Queue Stats
208W - 220L
1,470 Elo+
Party 1
Sol
Sol
WaterHo
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 1
Atlas
Atlas
alforro21
Atlas
Level 97
God Stats
4W - 2L
1,598 SR
Queue Stats
268W - 271L
1,467 Elo+
Solo
Team Averages
Level 103
1,559 SR
1,473 Elo+

VS

Team Averages
Level 133
1,504 SR
1,496 Elo+
Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
DannyGzXIV
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Party 2
Izanami
Izanami
Essined
Izanami
Level 145
God Stats
4W - 4L
1,541 SR
Queue Stats
350W - 326L
1,506 Elo+
Party 3
Thoth
Thoth
IgnatMateo
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,376 Elo+
Party 2
Lancelot
Lancelot
z Bridge z
Lancelot
Level 160
God Stats
0W - 1L
1,477 SR
Queue Stats
312W - 337L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 2 / 18
10,355
797
7,099
6,970
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Jfishman2016
Ah Puch
19
5 / 3 / 21
11,128
856
13,837
10,241
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Queen Gooped
Ah Muzen Cab
18
10 / 3 / 14
11,098
854
16,908
12,684
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
3 / 5 / 16
9,545
734
10,550
13,056
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
alforro21
Atlas
17
5 / 4 / 12
10,618
817
10,087
13,259
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 6 / 10
11,069
851
6,420
18,020
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
15
1 / 8 / 6
9,020
694
7,278
13,640
9,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Essined
Izanami
17
5 / 4 / 8
10,410
801
14,128
11,453
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
16
2 / 6 / 9
9,606
739
8,646
11,025
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
z Bridge z
Lancelot
15
5 / 7 / 6
9,924
763
11,763
14,148
7,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
28
Kills
17
17
Deaths
31
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
18
7
L
Cerberus
 
Cerberus
4
6
10
1.5
L
Hades
1
8
6
0.5
L
Izanami
Essined
Izanami
5
4
8
2.25
L
Thoth
2
6
9
1.08
W
Ah Puch
Jfishman2016
Ah Puch
5
3
21
5.17
W
Ah Muzen Cab
Queen Gooped
Ah Muzen Cab
10
3
14
5.67
W
Sol
3
5
16
2.2
W
Atlas
alforro21
Atlas
5
4
12
2.75
L
Lancelot
z Bridge z
Lancelot
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,481
Damage
48,235
56,210
Taken
68,286
31,461
Mitigated
49,852
20,639
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,099
1,029
472
1,563
6,970
3,089
442
3,067
3,903
17,862
0
L
Cerberus
 
Cerberus
6,420
121
602
4,852
18,020
21,808
69
10,427
7,593
13,247
0
L
Hades
7,278
519
792
1,191
13,640
9,779
0
8,537
5,103
13,655
0
L
Izanami
Essined
Izanami
14,128
6,369
0
2,704
11,453
5,700
1,291
7,264
4,189
0
37,909
L
Thoth
8,646
494
124
894
11,025
5,387
370
8,978
2,047
25,225
0
W
Ah Puch
Jfishman2016
Ah Puch
13,837
559
1,652
3,798
10,241
4,246
220
4,692
5,549
28,712
0
W
Ah Muzen Cab
Queen Gooped
Ah Muzen Cab
16,908
9,096
1,656
4,871
12,684
5,866
1,508
5,273
7,411
0
29,138
W
Sol
10,550
3,143
761
3,756
13,056
5,199
1,016
5,599
7,457
20,879
0
W
Atlas
alforro21
Atlas
10,087
3,023
674
1,436
13,259
13,061
0
3,713
9,546
25,831
0
L
Lancelot
z Bridge z
Lancelot
11,763
1,291
454
2,598
14,148
7,178
0
6,367
7,781
0
18,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
50,029
149
Minions Killed
173
0
Camps Cleared
0
1,186,961
Distance Traveled
1,139,251
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,355
797
28
2
0
257,770
2
L
Cerberus
11,069
851
27
2
0
254,938
1
L
Hades
9,020
694
25
2
0
217,081
1
L
Izanami
10,410
801
70
5
0
215,342
0
L
Thoth
9,606
739
31
2
0
222,726
0
W
Ah Puch
11,128
856
35
3
0
240,903
0
W
Ah Muzen Cab
11,098
854
33
3
0
244,423
0
W
Sol
9,545
734
26
2
0
229,057
0
W
Atlas
10,618
817
27
2
0
214,808
1
L
Lancelot
9,924
763
20
2
0
229,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role