Player Matchup

Kukulkan
Kukulkan
DownwardNote198
Kukulkan
Level 98
God Stats
1W - 3L
1,476 SR
Queue Stats
186W - 181L
1,516 Elo+
Party 2
Ymir
Ymir
EggFruitSoup
Ymir
Level 121
God Stats
100W - 62L
1,565 SR
Queue Stats
946W - 906L
1,544 Elo+
Party 2
Hachiman
Hachiman
HorridFuture38
Hachiman
Level 81
God Stats
12W - 10L
1,212 SR
Queue Stats
250W - 231L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
lil timmy5931
Ratatoskr
Level 3
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 10L
1,223 Elo+
Party 2
Awilix
Awilix
mangokat323
Awilix
Level 85
God Stats
63W - 56L
1,519 SR
Queue Stats
294W - 349L
1,443 Elo+
Party 2
Team Averages
Level 78
1,405 SR
1,450 Elo+

VS

Team Averages
Level 94
1,549 SR
1,463 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FinnedSum10619
Apollo
Level 122
God Stats
2W - 0L
1,838 SR
Queue Stats
285W - 311L
1,420 Elo+
Party 1
Arachne
Arachne
SailorGt
Arachne
Level 68
God Stats
6W - 3L
1,432 SR
Queue Stats
129W - 159L
1,430 Elo+
Party 1
Xing Tian
Xing Tian
SoftG Dark
Xing Tian
Level 43
God Stats
12W - 12L
1,377 SR
Queue Stats
442W - 455L
1,465 Elo+
Party 1
Shiva
Shiva
iTsLeAdJuAn
Shiva
Level 107
God Stats
43W - 37L
1,598 SR
Queue Stats
266W - 322L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 3 / 4
13,858
513
23,703
19,076
10,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 0
7,061
262
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
7
0 / 0 / 0
7,823
290
2,047
2,166
515
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
lil timmy5931
Ratatoskr
20
7 / 6 / 7
13,929
516
26,168
34,641
33,521
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
18
4 / 5 / 1
11,777
436
8,309
21,193
9,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
1 / 6 / 2
13,716
508
11,719
19,684
10,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 5 / 1
14,687
544
15,035
20,683
9,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SailorGt
Arachne
20
6 / 3 / 4
14,921
553
14,467
29,357
15,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
SoftG Dark
Xing Tian
18
0 / 3 / 5
13,230
490
4,749
29,525
22,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
2 / 0 / 7
14,126
523
12,855
23,301
18,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
16
Kills
14
14
Deaths
17
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
6
2
0.33
L
Kukulkan
5
3
4
2.33
L
0
0
0
0
W
5
5
1
1.1
L
Hachiman
0
0
0
0
W
Arachne
SailorGt
Arachne
6
3
4
2.67
W
Xing Tian
SoftG Dark
Xing Tian
0
3
5
0.83
W
2
0
7
5.5
L
Ratatoskr
lil timmy5931
Ratatoskr
7
6
7
1.75
L
Awilix
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,227
Damage
58,825
77,076
Taken
122,550
53,856
Mitigated
76,324
20,220
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,719
704
283
2,772
19,684
10,077
2,200
2,722
16,850
141,223
0
L
Kukulkan
23,703
1,189
0
3,724
19,076
10,227
0
8,068
11,008
135,343
0
L
0
0
167
0
0
0
0
0
0
0
0
W
15,035
9,209
0
3,195
20,683
9,951
14,990
2,599
18,016
0
127,179
L
Hachiman
2,047
392
0
925
2,166
515
0
57
2,109
0
18,076
W
Arachne
SailorGt
Arachne
14,467
9,629
0
10,385
29,357
15,366
350
2,155
27,086
0
160,690
W
Xing Tian
SoftG Dark
Xing Tian
4,749
218
39
7,797
29,525
22,693
527
9,523
19,682
69,451
0
W
12,855
4,226
1,838
9,255
23,301
18,237
3,468
5,846
17,213
0
84,567
L
Ratatoskr
lil timmy5931
Ratatoskr
26,168
5,815
0
11,033
34,641
33,521
0
7,447
27,194
0
109,508
L
Awilix
8,309
2,587
0
4,371
21,193
9,593
0
3,574
17,619
0
69,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,448
Gold Earned
70,680
530
Minions Killed
770
0
Camps Cleared
0
1,531,622
Distance Traveled
2,563,610
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,716
508
196
7
0
394,595
0
L
Kukulkan
13,858
513
261
10
0
490,592
1
L
Ymir
7,061
262
0
0
0
17,089
0
W
Apollo
14,687
544
163
6
0
512,102
0
L
Hachiman
7,823
290
24
1
0
120,390
2
W
Arachne
14,921
553
161
6
0
636,214
1
W
Xing Tian
13,230
490
100
4
0
493,394
1
W
Shiva
14,126
523
150
6
0
527,305
1
L
Ratatoskr
13,929
516
153
6
0
517,779
2
L
Awilix
11,777
436
92
3
0
385,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role