Player Matchup

Baron Samedi
Baron Samedi
GIGI FR
Baron Samedi
Level 160
God Stats
45W - 24L
1,617 SR
Queue Stats
945W - 921L
1,531 Elo+
Party 1
Khepri
Khepri
I-Haneki-I
Khepri
Level 127
God Stats
18W - 8L
1,693 SR
Queue Stats
178W - 132L
1,665 Elo+
Solo
Horus
Horus
OrLuNaaTiK
Horus
Level 119
God Stats
3W - 0L
1,835 SR
Queue Stats
235W - 182L
1,622 Elo+
Party 1
Ullr
Ullr
Stanoouu07
Ullr
Level 116
God Stats
28W - 19L
1,312 SR
Queue Stats
514W - 433L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
candy1972
Cabrakan
Level 157
God Stats
15W - 8L
1,629 SR
Queue Stats
320W - 285L
1,593 Elo+
Party 1
Team Averages
Level 136
1,617 SR
1,594 Elo+

VS

Team Averages
Level 126
1,511 SR
1,543 Elo+
Pele
Pele
BradAndBoujee_
Pele
Level 157
God Stats
1W - 1L
1,202 SR
Queue Stats
65W - 77L
1,513 Elo+
Solo
Neith
Neith
Carlitoskiller15
Neith
Level 84
God Stats
4W - 2L
1,600 SR
Queue Stats
100W - 80L
1,511 Elo+
Solo
Set
Set
EUM_NEMESIS
Set
Level 124
God Stats
8W - 10L
1,581 SR
Queue Stats
175W - 184L
1,556 Elo+
Solo
Sol
Sol
Lil-F-Dro
Sol
Level 159
God Stats
3W - 10L
1,364 SR
Queue Stats
130W - 127L
1,542 Elo+
Solo
Atlas
Atlas
TheDarkestMorn
Atlas
Level 107
God Stats
1W - 1L
1,810 SR
Queue Stats
23W - 21L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GIGI FR
Baron Samedi
15
2 / 0 / 4
8,533
502
8,805
7,839
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
I-Haneki-I
Khepri
14
4 / 2 / 6
9,254
544
6,540
14,719
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
16
2 / 1 / 5
9,794
576
10,845
12,824
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 2
9,849
579
10,935
12,171
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
candy1972
Cabrakan
15
5 / 1 / 8
9,476
557
15,629
14,649
13,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,416
436
6,966
14,964
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 1
7,880
464
8,766
9,675
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 0
8,808
518
7,487
19,734
11,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 1
8,889
523
9,031
15,784
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 3
7,430
437
7,512
16,107
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
4
4
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
2
1
0.75
L
1
5
0
0.2
W
Baron Samedi
GIGI FR
Baron Samedi
2
0
4
4
W
Khepri
I-Haneki-I
Khepri
4
2
6
3.5
L
2
5
1
0.5
W
Horus
2
1
5
4.5
W
4
0
2
5
L
0
3
3
0.5
W
Cabrakan
candy1972
Cabrakan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,754
Damage
39,762
62,202
Taken
76,264
52,817
Mitigated
45,493
23,793
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,966
1,372
0
2,824
14,964
6,240
0
5,434
9,498
0
60,261
L
8,766
2,202
0
2,093
9,675
4,367
0
6,865
2,767
0
69,505
L
7,487
3,325
0
7,579
19,734
11,544
569
4,776
14,100
0
68,122
W
Baron Samedi
GIGI FR
Baron Samedi
8,805
784
3,455
3,234
7,839
5,228
759
1,587
6,252
71,714
0
W
Khepri
I-Haneki-I
Khepri
6,540
1,035
0
3,281
14,719
15,654
0
5,312
9,407
24,238
0
L
9,031
4,002
0
6,883
15,784
6,643
0
4,111
11,673
74,636
11,187
W
Horus
10,845
4,480
749
6,014
12,824
12,749
296
522
12,302
0
80,387
W
10,935
5,585
0
1,952
12,171
5,772
2,416
4,966
7,205
0
86,495
L
7,512
3,776
0
1,999
16,107
16,699
0
9,788
6,243
26,792
0
W
Cabrakan
candy1972
Cabrakan
15,629
1,941
0
5,108
14,649
13,414
0
2,882
11,767
89,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
40,423
538
Minions Killed
511
0
Camps Cleared
0
1,715,350
Distance Traveled
1,546,653
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,416
436
91
5
0
338,878
2
L
Neith
7,880
464
119
7
0
304,282
2
L
Set
8,808
518
128
8
0
310,830
1
W
Baron Samedi
8,533
502
109
6
0
316,879
6
W
Khepri
9,254
544
37
2
0
353,455
6
L
Sol
8,889
523
152
9
0
277,162
1
W
Horus
9,794
576
147
9
0
364,753
3
W
Ullr
9,849
579
124
7
0
329,959
3
L
Atlas
7,430
437
21
1
0
315,501
1
W
Cabrakan
9,476
557
121
7
0
350,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role