Player Matchup

Ao Kuang
Ao Kuang
Deity-Da-God
Ao Kuang
Level 88
God Stats
33W - 30L
1,594 SR
Queue Stats
434W - 421L
1,480 Elo+
Solo
Loki
Loki
JULIUZ-1792
Loki
Level 88
God Stats
32W - 48L
1,443 SR
Queue Stats
148W - 181L
1,461 Elo+
Solo
Agni
Agni
MiisterMajestyy
Agni
Level 149
God Stats
15W - 15L
1,432 SR
Queue Stats
1,079W - 1,107L
1,483 Elo+
Solo
King Arthur
King Arthur
acidbIade
King Arthur
Level 63
God Stats
4W - 4L
1,503 SR
Queue Stats
92W - 111L
1,448 Elo+
Solo
Merlin
Merlin
arelimendoza69
Merlin
Level 67
God Stats
70W - 68L
1,548 SR
Queue Stats
73W - 71L
1,493 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,473 Elo+

VS

Team Averages
Level 67
1,570 SR
1,454 Elo+
Medusa
Medusa
GROGMEAT
Medusa
Level 25
God Stats
2W - 1L
1,750 SR
Queue Stats
6W - 3L
1,428 Elo+
Party 1
Poseidon
Poseidon
SickNoSkillz
Poseidon
Level 158
God Stats
1W - 1L
1,574 SR
Queue Stats
4W - 2L
1,634 Elo+
Party 1
He Bo
He Bo
Susduh
He Bo
Level 56
God Stats
1W - 0L
1,329 SR
Queue Stats
5W - 5L
1,351 Elo+
Party 1
Susano
Susano
iBlim
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 1
Shiva
Shiva
spadeduh
Shiva
Level 71
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deity-Da-God
Ao Kuang
17
6 / 8 / 7
12,392
1,239
13,019
20,418
8,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 7 / 5
11,577
1,158
11,962
16,242
6,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 6 / 10
10,568
1,057
12,971
13,455
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
acidbIade
King Arthur
17
1 / 6 / 10
10,893
1,089
14,028
20,100
24,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 3 / 9
12,393
1,239
12,556
12,439
4,949
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GROGMEAT
Medusa
17
2 / 2 / 15
10,854
1,085
8,787
10,708
4,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
SickNoSkillz
Poseidon
18
11 / 5 / 11
13,474
1,347
15,381
15,049
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

He Bo
Susduh
He Bo
18
2 / 4 / 17
11,606
1,161
11,917
12,755
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
iBlim
Susano
18
9 / 2 / 14
13,238
1,324
20,934
12,902
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
spadeduh
Shiva
18
6 / 4 / 12
12,629
1,263
17,874
18,997
18,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
99
17
Kills
30
30
Deaths
17
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Deity-Da-God
Ao Kuang
6
8
7
1.19
W
Medusa
GROGMEAT
Medusa
2
2
15
4.75
L
5
7
5
1.07
L
1
6
10
1
W
Poseidon
SickNoSkillz
Poseidon
11
5
11
3.3
W
He Bo
Susduh
He Bo
2
4
17
2.63
L
King Arthur
acidbIade
King Arthur
1
6
10
1
L
4
3
9
2.83
W
Susano
iBlim
Susano
9
2
14
8
W
Shiva
spadeduh
Shiva
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,536
Damage
74,893
82,654
Taken
70,411
50,359
Mitigated
40,070
6,183
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Deity-Da-God
Ao Kuang
13,019
3,787
0
5,133
20,418
8,958
0
6,943
13,475
32,240
0
W
Medusa
GROGMEAT
Medusa
8,787
4,226
0
574
10,708
4,868
0
6,081
4,627
0
23,796
L
11,962
2,343
0
42
16,242
6,755
0
6,389
9,853
0
20,919
L
12,971
779
114
894
13,455
5,397
0
3,857
9,598
23,641
0
W
Poseidon
SickNoSkillz
Poseidon
15,381
1,852
0
418
15,049
5,850
0
8,117
6,932
44,897
0
W
He Bo
Susduh
He Bo
11,917
1,914
243
2,074
12,755
5,201
0
6,925
5,830
30,025
0
L
King Arthur
acidbIade
King Arthur
14,028
1,749
0
0
20,100
24,300
0
7,407
12,693
835
26,065
L
12,556
516
0
0
12,439
4,949
0
2,702
9,737
42,587
0
W
Susano
iBlim
Susano
20,934
4,778
0
390
12,902
5,874
0
6,165
6,737
0
40,895
W
Shiva
spadeduh
Shiva
17,874
5,053
1,237
3,413
18,997
18,277
0
11,467
7,530
0
24,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,823
Gold Earned
61,801
157
Minions Killed
206
5
Camps Cleared
9
927,784
Distance Traveled
1,008,639
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,392
1,239
30
3
5
167,591
0
W
Medusa
10,854
1,085
40
4
0
202,798
0
L
Loki
11,577
1,158
15
2
0
175,389
0
L
Agni
10,568
1,057
24
2
0
172,311
0
W
Poseidon
13,474
1,347
62
6
0
207,529
0
W
He Bo
11,606
1,161
56
6
3
186,459
0
L
King Arthur
10,893
1,089
20
2
0
209,263
1
L
Merlin
12,393
1,239
68
7
0
203,230
3
W
Susano
13,238
1,324
43
4
6
198,031
0
W
Shiva
12,629
1,263
5
1
0
213,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role