Player Matchup

Bacchus
Bacchus
LuminousShield
Bacchus
Level 80
God Stats
20W - 21L
1,295 SR
Queue Stats
75W - 120L
1,352 Elo+
Solo
Izanami
Izanami
RatRat27200
Izanami
Level 17
God Stats
4W - 6L
1,459 SR
Queue Stats
114W - 179L
1,315 Elo+
Party 1
Merlin
Merlin
Toxicity7986
Merlin
Level 95
God Stats
14W - 15L
1,436 SR
Queue Stats
305W - 404L
1,339 Elo+
Party 1
Team Averages
Level 64
1,397 SR
1,335 Elo+

VS

Team Averages
Level 38
1,500 SR
1,301 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TheCintra
Bacchus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
183W - 338L
1,193 Elo+
Party 2
Merlin
Merlin
TheGreenNinja94
Merlin
Level 5
God Stats
0W - 8L
1,500 SR
Queue Stats
2W - 22L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
11,551
770
6,067
13,804
18,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
RatRat27200
Izanami
15
4 / 7 / 7
10,787
719
11,913
13,714
5,555
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
5 / 1 / 8
11,917
794
16,257
10,377
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
10 / 2 / 0
11,495
766
16,428
14,769
7,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
TheCintra
Bacchus
13
1 / 7 / 7
10,140
676
8,663
17,256
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 5 / 4
9,261
617
2,395
11,967
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
11
11
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
10
2
0
5
W
5
3
8
3
W
Izanami
RatRat27200
Izanami
4
7
7
1.07
L
Bacchus
TheCintra
Bacchus
1
7
7
0.64
L
0
5
4
0.4
W
Merlin
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
27,486
37,895
Taken
43,992
28,327
Mitigated
28,471
3,798
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,428
7,133
0
4,164
14,769
7,097
1,334
8,221
6,548
0
47,478
W
6,067
936
259
1,288
13,804
18,236
108
3,590
10,214
16,615
0
W
Izanami
RatRat27200
Izanami
11,913
7,211
0
451
13,714
5,555
2,144
5,033
8,678
0
30,140
L
Bacchus
TheCintra
Bacchus
8,663
1,810
0
1,506
17,256
16,236
205
7,048
10,208
20,466
0
L
2,395
656
0
0
11,967
5,138
0
7,593
4,374
21,309
0
W
Merlin
16,257
617
0
1,800
10,377
4,536
135
2,831
7,546
53,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
30,896
150
Minions Killed
137
4
Camps Cleared
7
925,740
Distance Traveled
712,991
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,495
766
78
5
5
232,144
11
W
Bacchus
11,551
770
22
1
0
309,651
0
W
Izanami
10,787
719
44
3
3
304,581
0
L
Bacchus
10,140
676
22
1
2
254,121
1
L
Merlin
9,261
617
37
2
0
226,726
0
W
Merlin
11,917
794
84
6
1
311,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role