Player Matchup

Loki
Loki
Col Sanders40
Loki
Level 28
God Stats
4W - 5L
1,196 SR
Queue Stats
316W - 355L
1,316 Elo+
Party 1
Thoth
Thoth
GoliathW
Thoth
Level 68
God Stats
21W - 16L
1,337 SR
Queue Stats
190W - 209L
1,332 Elo+
Party 1
Bacchus
Bacchus
RedEyeJedi47
Bacchus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Charybdis
Charybdis
SithLordJoey
Charybdis
Level 8
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Neith
Neith
biglongnuts
Neith
Level 35
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 30
1,406 SR
1,429 Elo+

VS

Team Averages
Level 49
1,472 SR
1,398 Elo+
Baron Samedi
Baron Samedi
ElsewhereHere
Baron Samedi
Level 28
God Stats
53W - 61L
1,372 SR
Queue Stats
246W - 242L
1,255 Elo+
Party 3
Chaac
Chaac
INTERDEMILAN2015
Chaac
Level 48
God Stats
4W - 0L
1,869 SR
Queue Stats
36W - 45L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
JingWeiAllDay
Jing Wei
Level 98
God Stats
245W - 203L
1,524 SR
Queue Stats
371W - 362L
1,460 Elo+
Party 3
Da Ji
Da Ji
YOROZUYA_20
Da Ji
Level 44
God Stats
2W - 3L
1,165 SR
Queue Stats
28W - 27L
1,444 Elo+
Party 2
Olorun
Olorun
donimique
Olorun
Level 25
God Stats
25W - 36L
1,430 SR
Queue Stats
341W - 336L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,288
524
3,013
9,090
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
GoliathW
Thoth
10
1 / 3 / 0
5,728
477
4,250
4,576
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
RedEyeJedi47
Bacchus
9
0 / 0 / 0
5,494
458
1,633
5,007
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SithLordJoey
Charybdis
8
0 / 4 / 0
4,812
401
2,988
6,615
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
4,597
383
4,167
7,814
2,946
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElsewhereHere
Baron Samedi
10
1 / 0 / 5
6,400
533
3,608
6,196
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 3
7,025
585
3,661
7,678
5,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
JingWeiAllDay
Jing Wei
12
4 / 1 / 1
7,771
648
4,488
10,963
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 2
7,968
664
4,842
10,305
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
donimique
Olorun
10
4 / 0 / 2
6,749
562
3,111
4,019
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
14
14
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Baron Samedi
ElsewhereHere
Baron Samedi
1
0
5
3.5
L
Thoth
GoliathW
Thoth
1
3
0
0.33
W
0
0
3
1.5
W
Jing Wei
JingWeiAllDay
Jing Wei
4
1
1
4.5
L
Bacchus
RedEyeJedi47
Bacchus
0
0
0
0
L
Charybdis
SithLordJoey
Charybdis
0
4
0
0
W
5
1
2
6
L
0
5
0
0
W
Olorun
donimique
Olorun
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,051
Damage
19,710
33,102
Taken
39,161
13,665
Mitigated
17,588
6,887
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,013
438
0
4,236
9,090
3,252
0
409
8,681
0
50,164
W
Baron Samedi
ElsewhereHere
Baron Samedi
3,608
386
143
3,311
6,196
2,867
877
0
6,196
29,177
0
L
Thoth
GoliathW
Thoth
4,250
555
0
0
4,576
1,319
0
0
4,576
25,828
0
W
3,661
1,073
0
3,086
7,678
5,090
534
1,272
6,406
0
35,402
W
Jing Wei
JingWeiAllDay
Jing Wei
4,488
2,380
0
5,389
10,963
3,965
1,776
4,083
6,880
0
46,971
L
Bacchus
RedEyeJedi47
Bacchus
1,633
131
0
543
5,007
4,201
0
362
4,645
17,291
0
L
Charybdis
SithLordJoey
Charybdis
2,988
1,793
0
1,450
6,615
1,947
0
1,788
4,827
0
20,149
W
4,842
847
0
4,588
10,305
4,405
390
853
9,452
0
51,996
L
4,167
1,445
0
658
7,814
2,946
0
4,160
3,654
0
20,827
W
Olorun
donimique
Olorun
3,111
2,063
0
1,343
4,019
1,261
2,633
455
3,564
34,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
35,913
206
Minions Killed
327
0
Camps Cleared
0
1,174,312
Distance Traveled
1,217,150
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,288
524
91
8
0
272,744
0
W
Baron Samedi
6,400
533
41
3
0
237,682
4
L
Thoth
5,728
477
37
3
0
226,091
0
W
Chaac
7,025
585
63
5
0
257,714
0
W
Jing Wei
7,771
648
75
6
0
244,442
2
L
Bacchus
5,494
458
20
2
0
247,445
1
L
Charybdis
4,812
401
43
4
0
225,504
4
W
Da Ji
7,968
664
95
8
0
245,408
1
L
Neith
4,597
383
15
1
0
202,528
0
W
Olorun
6,749
562
53
4
0
231,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role